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Revert velocity calculation change from e3688b5
Accelerates carts too much when going up/downhill Caused by wrong vector length calculation. This will need to be altered again if there will be 45° rails
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@ -232,7 +232,7 @@ function cart_entity:on_step(dtime)
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else
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else
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-- Direction change detected
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-- Direction change detected
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if dir_changed then
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if dir_changed then
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vel = vector.multiply(dir, v3_len(vel))
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vel = vector.multiply(dir, math.abs(vel.x + vel.z))
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update.vel = true
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update.vel = true
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if dir.y ~= self.old_dir.y then
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if dir.y ~= self.old_dir.y then
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pos = vector.round(pos)
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pos = vector.round(pos)
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