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mirror of https://github.com/SmallJoker/boost_cart.git synced 2024-12-23 17:30:19 +01:00

Bump to 5.0.0 and fix the copper rail

moreores only adds the copper rail when the 'carts' mod was found
This commit is contained in:
SmallJoker 2019-10-18 10:09:29 +02:00
parent e4edb96d30
commit ae33bd7a68
7 changed files with 45 additions and 51 deletions

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@ -1,6 +1,4 @@
local HAVE_MESECONS_ENABLED = minetest.global_exists("mesecon")
function boost_cart:on_rail_step(entity, pos, distance) function boost_cart:on_rail_step(entity, pos, distance)
-- Play rail sound -- Play rail sound
if entity.sound_counter <= 0 then if entity.sound_counter <= 0 then
@ -13,7 +11,7 @@ function boost_cart:on_rail_step(entity, pos, distance)
end end
entity.sound_counter = entity.sound_counter - distance entity.sound_counter = entity.sound_counter - distance
if HAVE_MESECONS_ENABLED then if boost_cart.MESECONS then
boost_cart:signal_detector_rail(pos) boost_cart:signal_detector_rail(pos)
end end
end end
@ -40,7 +38,7 @@ local cart_entity = {
} }
-- Model and textures -- Model and textures
if boost_cart.mtg_compat then if boost_cart.MTG_CARTS then
cart_entity.initial_properties.mesh = "carts_cart.b3d" cart_entity.initial_properties.mesh = "carts_cart.b3d"
cart_entity.initial_properties.textures = {"carts_cart.png"} cart_entity.initial_properties.textures = {"carts_cart.png"}
end end
@ -289,7 +287,7 @@ function cart_entity:on_step(dtime)
acc = speed_mod * 10 acc = speed_mod * 10
end end
end end
if acc == nil and boost_cart.mtg_compat then if acc == nil and boost_cart.MTG_CARTS then
-- MTG Cart API adaption -- MTG Cart API adaption
local rail_node = minetest.get_node(vector.round(pos)) local rail_node = minetest.get_node(vector.round(pos))
local railparam = carts.railparams[rail_node.name] local railparam = carts.railparams[rail_node.name]
@ -380,18 +378,14 @@ function cart_entity:on_step(dtime)
-- Change player model rotation, depending on the Y direction -- Change player model rotation, depending on the Y direction
if player and dir.y ~= old_y_dir then if player and dir.y ~= old_y_dir then
local feet = {x=0, y=0, z=0} local feet = {x=0, y=-4, z=0}
local eye = {x=0, y=-4, z=0} local eye = {x=0, y=-4, z=0}
feet.y = boost_cart.old_player_model and 6 or -4
if dir.y ~= 0 then if dir.y ~= 0 then
-- TODO: Find a better way to calculate this -- TODO: Find a better way to calculate this
if boost_cart.old_player_model then feet.y = feet.y + 4
feet.y = feet.y + 2 feet.z = -dir.y * 2
feet.z = -dir.y * 6
else
feet.y = feet.y + 4
feet.z = -dir.y * 2
end
eye.z = -dir.y * 8 eye.z = -dir.y * 8
end end
player:set_attach(self.object, "", feet, player:set_attach(self.object, "", feet,
@ -414,7 +408,7 @@ end
minetest.register_entity(":carts:cart", cart_entity) minetest.register_entity(":carts:cart", cart_entity)
-- Register item to place the entity -- Register item to place the entity
if not boost_cart.mtg_compat then if not boost_cart.MTG_CARTS then
minetest.register_craftitem(":carts:cart", { minetest.register_craftitem(":carts:cart", {
description = "Cart (Sneak+Click to pick up)", description = "Cart (Sneak+Click to pick up)",
inventory_image = minetest.inventorycube( inventory_image = minetest.inventorycube(

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@ -1,4 +0,0 @@
default
mesecons?
moreores?
carts?

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@ -1 +0,0 @@
This mod offers improved minecarts and a few more rail types.

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@ -10,19 +10,17 @@ function boost_cart:manage_attachment(player, obj)
if not player then if not player then
return return
end end
local status = obj ~= nil local wants_attach = obj ~= nil
local attached = player:get_attach() ~= nil
local player_name = player:get_player_name() local player_name = player:get_player_name()
if default.player_attached[player_name] == status then boost_cart.player_attached[player_name] = attached or wants_attach
if attached == wants_attach then
return return
end end
default.player_attached[player_name] = status
if status then if wants_attach then
local y_pos = self.old_player_model and 6 or -4 player:set_attach(obj, "", {x=0, y=-4, z=0}, {x=0, y=0, z=0})
if player:get_properties().visual == "upright_sprite" then
y_pos = -4
end
player:set_attach(obj, "", {x=0, y=y_pos, z=0}, {x=0, y=0, z=0})
player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0}) player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
else else
player:set_detach() player:set_detach()

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@ -1,12 +1,15 @@
if not minetest.features.object_use_texture_alpha then
error("[boost_cart] Your Minetest version is no longer supported."
.. " (Version < 5.0.0)")
end
boost_cart = {} boost_cart = {}
boost_cart.modpath = minetest.get_modpath("boost_cart") boost_cart.modpath = minetest.get_modpath("boost_cart")
boost_cart.MESECONS = minetest.global_exists("mesecon")
boost_cart.MTG_CARTS = minetest.global_exists("carts") and carts.pathfinder
if not minetest.settings then boost_cart.PLAYER_API = minetest.global_exists("player_api")
error("[boost_cart] Your Minetest version is no longer supported." boost_cart.player_attached = {}
.. " (Version <= 0.4.15)")
end
local function getNum(setting) local function getNum(setting)
return tonumber(minetest.settings:get(setting)) return tonumber(minetest.settings:get(setting))
@ -20,27 +23,22 @@ boost_cart.punch_speed_max = getNum("boost_cart.punch_speed_max") or 7
boost_cart.path_distance_max = 3 boost_cart.path_distance_max = 3
-- Support for non-default games if boost_cart.PLAYER_API then
if not default.player_attached then -- This is a table reference!
default.player_attached = {} boost_cart.player_attached = player_api.player_attached
end end
minetest.after(0, function()
boost_cart.old_player_model = not minetest.global_exists("player_api")
end)
dofile(boost_cart.modpath.."/functions.lua") dofile(boost_cart.modpath.."/functions.lua")
dofile(boost_cart.modpath.."/rails.lua") dofile(boost_cart.modpath.."/rails.lua")
if minetest.global_exists("mesecon") then if boost_cart.MESECONS then
dofile(boost_cart.modpath.."/detector.lua") dofile(boost_cart.modpath.."/detector.lua")
--else --else
-- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail") -- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail")
-- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail_on") -- minetest.register_alias("carts:powerrail", "boost_cart:detectorrail_on")
end end
boost_cart.mtg_compat = minetest.global_exists("carts") and carts.pathfinder if boost_cart.MTG_CARTS then
if boost_cart.mtg_compat then
minetest.log("action", "[boost_cart] Overwriting definitions of similar carts mod") minetest.log("action", "[boost_cart] Overwriting definitions of similar carts mod")
end end
dofile(boost_cart.modpath.."/cart_entity.lua") dofile(boost_cart.modpath.."/cart_entity.lua")

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@ -1 +1,7 @@
name = boost_cart name = boost_cart
description = """
Boost Cart
The mod that add a cart and new kinds of rails to your world.
"""
depends = default
optional_depends = mesecons, moreores, carts, player_api

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@ -16,18 +16,21 @@ boost_cart:register_rail(":"..regular_rail_itemname, {
}) })
-- Moreores' copper rail -- Moreores' copper rail
local copperrail_registered = false
if minetest.get_modpath("moreores") then if minetest.get_modpath("moreores") then
minetest.register_alias("carts:copperrail", "moreores:copper_rail") minetest.register_alias("carts:copperrail", "moreores:copper_rail")
if minetest.raillike_group then local raildef = minetest.registered_nodes["moreores:copper_rail"]
if raildef and minetest.raillike_group then
-- Ensure that this rail uses the same connect_to_raillike -- Ensure that this rail uses the same connect_to_raillike
local new_groups = minetest.registered_nodes["moreores:copper_rail"].groups raildef.groups.connect_to_raillike = minetest.raillike_group("rail")
new_groups.connect_to_raillike = minetest.raillike_group("rail")
minetest.override_item("moreores:copper_rail", { minetest.override_item("moreores:copper_rail", {
groups = new_groups groups = raildef.groups
}) })
copperrail_registered = true
end end
else end
if not copperrail_registered then
boost_cart:register_rail(":carts:copperrail", { boost_cart:register_rail(":carts:copperrail", {
description = "Copper rail", description = "Copper rail",
tiles = { tiles = {