From 5636a2bb9448004c3da27d03a17ea06c141f3197 Mon Sep 17 00:00:00 2001 From: HybridDog Date: Sat, 10 Oct 2020 16:39:33 +0200 Subject: [PATCH] Remove item burn code Something like this is in the default mod now. --- init.lua | 30 ------------------------------ 1 file changed, 30 deletions(-) diff --git a/init.lua b/init.lua index 2b7374d..cf9d5ad 100644 --- a/init.lua +++ b/init.lua @@ -103,36 +103,6 @@ item_entity.on_step = function(self, dtime, ...) local pos = vector.round(p) local nodename = minetest.get_node(pos).name - -- Burn the item if it is in lava - if nodename == "default:lava_flowing" - or nodename == "default:lava_source" then - minetest.sound_play("builtin_item_lava", {pos=p}) - minetest.add_particlespawner({ - amount = 3, - time = 0.1, - minpos = {x=p.x, y=p.y, z=p.z}, - maxpos = {x=p.x, y=p.y+0.2, z=p.z}, - minacc = {x=-0.5,y=5,z=-0.5}, - maxacc = {x=0.5,y=5,z=0.5}, - minexptime = 0.1, - minsize = 2, - maxsize = 4, - texture = "smoke_puff.png" - }) - minetest.add_particlespawner ({ - amount = 1, time = 0.4, - minpos = {x = p.x, y= p.y + 0.25, z= p.z}, - maxpos = {x = p.x, y= p.y + 0.5, z= p.z}, - minexptime = 0.2, maxexptime = 0.4, - minsize = 4, maxsize = 6, - collisiondetection = false, - vertical = false, - texture = "fire_basic_flame.png", - }) - self.object:remove() - return - end - if self.bt_reset_velocity then -- Set the item acceleration to its default (changed again below) self.object:set_acceleration({x=0, y=-movement_gravity, z=0})