commit 7bf79751f50cf0ff2ac4123a05e2463d25b5496b Author: PilzAdam Date: Tue Sep 25 16:29:37 2012 +0200 First commit diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..2988232 --- /dev/null +++ b/init.lua @@ -0,0 +1,190 @@ +minetest.register_entity(":__builtin:item", { + initial_properties = { + hp_max = 1, + physical = true, + collisionbox = {-0.17,-0.17,-0.17, 0.17,0.17,0.17}, + visual = "sprite", + visual_size = {x=0.5, y=0.5}, + textures = {""}, + spritediv = {x=1, y=1}, + initial_sprite_basepos = {x=0, y=0}, + is_visible = false, + timer = 0, + }, + + itemstring = '', + physical_state = true, + + set_item = function(self, itemstring) + self.itemstring = itemstring + local stack = ItemStack(itemstring) + local itemtable = stack:to_table() + local itemname = nil + if itemtable then + itemname = stack:to_table().name + end + local item_texture = nil + local item_type = "" + if minetest.registered_items[itemname] then + item_texture = minetest.registered_items[itemname].inventory_image + item_type = minetest.registered_items[itemname].type + end + prop = { + is_visible = true, + visual = "sprite", + textures = {"unknown_item.png"} + } + if item_texture and item_texture ~= "" then + prop.visual = "sprite" + prop.textures = {item_texture} + prop.visual_size = {x=0.50, y=0.50} + else + prop.visual = "wielditem" + prop.textures = {itemname} + prop.visual_size = {x=0.20, y=0.20} + prop.automatic_rotate = math.pi * 0.25 + end + self.object:set_properties(prop) + end, + + get_staticdata = function(self) + --return self.itemstring + return minetest.serialize({ + itemstring = self.itemstring, + always_collect = self.always_collect, + timer = self.timer, + }) + end, + + on_activate = function(self, staticdata, dtime_s) + if string.sub(staticdata, 1, string.len("return")) == "return" then + local data = minetest.deserialize(staticdata) + if data and type(data) == "table" then + self.itemstring = data.itemstring + self.always_collect = data.always_collect + self.timer = data.timer + if not self.timer then + self.timer = 0 + end + self.timer = self.timer+dtime_s + end + else + self.itemstring = staticdata + end + self.object:set_armor_groups({immortal=1}) + self.object:setvelocity({x=0, y=2, z=0}) + self.object:setacceleration({x=0, y=-10, z=0}) + self:set_item(self.itemstring) + end, + + on_step = function(self, dtime) + local time = minetest.setting_get("remove_items") + if not time then + time = 300 + end + self.timer = self.timer + dtime + if (self.timer > time) then + self.object:remove() + end + + local p = self.object:getpos() + + local name = minetest.env:get_node(p).name + if name == "default:lava_flowing" or name == "default:lava_source" then + minetest.sound_play("builtin_item_lava", {to_object=self.object}) + self.object:remove() + return + end + + if minetest.registered_nodes[name].liquidtype == "flowing" then + get_flowing_dir = function(self) + local pos = self.object:getpos() + local param2 = minetest.env:get_node(pos).param2 + for i,d in ipairs({-1, 1, -1, 1}) do + if i<3 then + pos.x = pos.x+d + else + pos.z = pos.z+d + end + + local name = minetest.env:get_node(pos).name + local par2 = minetest.env:get_node(pos).param2 + if name == "default:water_flowing" and par2 < param2 then + return pos + end + + if i<3 then + pos.x = pos.x-d + else + pos.z = pos.z-d + end + end + end + + local vec = get_flowing_dir(self) + if vec and vec.x-p.x > 0 then + self.object:setvelocity({x=1,y=0,z=0}) + self.object:setacceleration({x=0, y=-10, z=0}) + self.physical_state = true + self.object:set_properties({ + physical = true + }) + return + elseif vec and vec.x-p.x < 0 then + self.object:setvelocity({x=-1,y=0,z=0}) + self.object:setacceleration({x=0, y=-10, z=0}) + self.physical_state = true + self.object:set_properties({ + physical = true + }) + return + elseif vec and vec.z-p.z > 0 then + self.object:setvelocity({x=0,y=0,z=1}) + self.object:setacceleration({x=0, y=-10, z=0}) + self.physical_state = true + self.object:set_properties({ + physical = true + }) + return + elseif vec and vec.z-p.z < 0 then + self.object:setvelocity({x=0,y=0,z=-1}) + self.object:setacceleration({x=0, y=-10, z=0}) + self.physical_state = true + self.object:set_properties({ + physical = true + }) + return + end + end + + p.y = p.y - 0.3 + local nn = minetest.env:get_node(p).name + -- If node is not registered or node is walkably solid + if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable then + if self.physical_state then + self.object:setvelocity({x=0,y=0,z=0}) + self.object:setacceleration({x=0, y=0, z=0}) + self.physical_state = false + self.object:set_properties({ + physical = false + }) + end + else + if not self.physical_state then + self.object:setvelocity({x=0,y=0,z=0}) + self.object:setacceleration({x=0, y=-10, z=0}) + self.physical_state = true + self.object:set_properties({ + physical = true + }) + end + end + end, + + on_punch = function(self, hitter) + if self.itemstring ~= '' then + hitter:get_inventory():add_item("main", self.itemstring) + end + self.object:remove() + end, +}) diff --git a/sounds/builtin_item_lava.ogg b/sounds/builtin_item_lava.ogg new file mode 100644 index 0000000..2dca83f Binary files /dev/null and b/sounds/builtin_item_lava.ogg differ