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Correction de bugs et ajout de plusieurs choses
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@@ -6,7 +6,7 @@ minetest.register_alias("christmas_craft:snow_block", "default:snowblock")
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minetest.register_alias("christmas_craft:silver_baubles", "christmas_craft:white_baubles")
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minetest.register_alias("christmas_craft:Christmas_present", "christmas_craft:Christmas_present_white")
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minetest.register_alias("christmas_craft:Christmas_present", "christmas_craft:christmas_present_white")
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-- ========== --
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-- misk nodes --
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@@ -329,33 +329,11 @@ minetest.register_node("christmas_craft:candy_cane_tree", {
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on_place = minetest.rotate_node
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})
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minetest.register_node(":default:snow", {
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description = "Snow",
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tiles = {"default_snow.png"},
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inventory_image = "default_snowball.png",
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wield_image = "default_snowball.png",
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paramtype = "light",
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buildable_to = true,
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walkable = false,
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floodable = true,
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drawtype = "nodebox",
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minetest.override_item("default:snow", {
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.125, 0.5},
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},
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},
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groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.15},
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dug = {name = "default_snow_footstep", gain = 0.2},
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dig = {name = "default_snow_footstep", gain = 0.2}
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}),
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on_construct = function(pos)
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pos.y = pos.y - 1
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if minetest.get_node(pos).name == "default:dirt_with_grass" then
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minetest.set_node(pos, {name = "default:dirt_with_snow"})
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end
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end,
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})
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