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claycrafter/init.lua

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2016-01-17 21:30:50 +01:00
-- the claycrafter is supposed to be some sort of furnace
-- that uses compressed dirt and glasses of water to make clay,
-- it's not needed to use the mod currently.
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--Compressed dirt
minetest.register_node("claycrafter:compressed_dirt", {
description = "Compressed Dirt",
tiles = {"claycrafter_compressed_dirt.png"},
groups = {crumbly = 1, oddly_breakable_by_hand = 1}
})
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minetest.register_craft({
output = "claycrafter:compressed_dirt",
recipe = {
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{"default:dirt", "default:dirt", "default:dirt"},
{"default:dirt", "default:dirt", "default:dirt"},
{"default:dirt", "default:dirt", "default:dirt"}
}
})
--Glass of water
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-- Water glasses, like full buckets of water, might
-- should have, stack_max = 1
minetest.register_craftitem("claycrafter:glass_of_water", {
description = "Glass of Water",
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inventory_image = "claycrafter_glass_of_water.png",
groups = {h2o = 4}, -- How much compressed dirt will turn to clay
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--stack_max = 1
})
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-- Better may be to override the vessels:drinking_glass item
-- and allow scooping water just as the bucket does
-- (Always wanted to do that.)
minetest.register_craft({
output = "claycrafter:glass_of_water 8",
recipe = {
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{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"},
{"vessels:drinking_glass", "bucket:bucket_water", "vessels:drinking_glass"},
{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"}
},
replacements = {
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{"bucket:bucket_water", "bucket:bucket_empty"},
}
})
minetest.register_craft({
output = "claycrafter:claycrafter",
recipe = {
{"group:wood", "default:steel_ingot", "group:wood"},
{"group:wood", "default:glass", "group:wood"},
{"default:stick", "bucket:bucket_water", "default:stick"},
}
})
--Craft the clay
--[[
minetest.register_craft({
type = "shapeless",
output = "default:clay 4",
recipe = {"claycrafter:compressed_dirt", "claycrafter:glass_of_water"},
replacements = {
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{"claycrafter:glass_of_water", "vessels:drinking_glass"},
}
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})
--]]
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-- Keeping this here for reference
-- As there are two ways a regular furnace gets fuel time
-- One, fron a craft recipe like this with "fuel" or "cooking"
-- type, and second from the fuel item group rating.
-- Block comment follows
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--[[
minetest.register_craft({
type = "h2o", -- normal, cooking,or fuel only
output = "default:clay",
recipe = {"claycrafter:compressed_dirt"},
recplacements = {{"claycrafter:glass_of_water"}}
})
--]]
dofile(minetest.get_modpath("claycrafter") .. "/claycrafter.lua")