Make wind dependent on height, add additional control commands, improve docu

This commit is contained in:
Till Affeldt
2020-05-13 16:03:28 +02:00
parent f42b4183e5
commit d4e00db432
14 changed files with 142 additions and 55 deletions

View File

@ -55,6 +55,22 @@ minetest.register_chatcommand("weather", {
})
-- set base heat to increase or decrease global climate temperatures
minetest.register_chatcommand("set_base_heat", {
params = "<heat>",
description = "Override the weather algorithm's base heat",
privs = { weather = true },
func = function(playername, param)
if param == nil or param == "" then
minetest.chat_send_player(playername, "Provide a number to modify the base heat")
return
end
if param == "auto" then param = 0 end
climate_mod.settings.heat = tonumber(param)
minetest.chat_send_player(playername, "Base heat changed")
end
})
-- override global heat levels with given value
minetest.register_chatcommand("set_heat", {
params = "<heat>",
description = "Override the weather algorithm's base heat",
@ -64,12 +80,33 @@ minetest.register_chatcommand("set_heat", {
minetest.chat_send_player(playername, "Provide a number to modify the base heat")
return
end
climate_mod.settings.heat = tonumber(param)
minetest.chat_send_player(playername, "Heat changed")
if param == "auto" then
climate_mod.forced_enviroment.heat = nil
minetest.chat_send_player(playername, "Heat value reset")
else
climate_mod.forced_enviroment.heat = tonumber(param)
minetest.chat_send_player(playername, "Heat value changed")
end
end
})
-- set base heat to increase or decrease global climate humidity
minetest.register_chatcommand("set_base_humidity", {
params = "<humidity>",
description = "Override the weather algorithm's base humidity",
privs = { weather = true },
func = function(playername, param)
if param == nil or param == "" then
minetest.chat_send_player(playername, "Provide a number to modify the base humidity")
return
end
if param == "auto" then param = 0 end
climate_mod.settings.humidity = tonumber(param)
minetest.chat_send_player(playername, "Base humidity changed")
end
})
-- override global humidity with given value
minetest.register_chatcommand("set_humidity", {
params = "<humidity>",
description = "Override the weather algorithm's base humidity",
@ -79,8 +116,13 @@ minetest.register_chatcommand("set_humidity", {
minetest.chat_send_player(playername, "Provide a number to modify the base humidity")
return
end
climate_mod.settings.humidity = tonumber(param)
minetest.chat_send_player(playername, "Humidity changed")
if param == "auto" then
climate_mod.forced_enviroment.humidity = nil
minetest.chat_send_player(playername, "Humidity value reset")
else
climate_mod.forced_enviroment.humidity = tonumber(param)
minetest.chat_send_player(playername, "Humidity value changed")
end
end
})
@ -99,9 +141,11 @@ minetest.register_chatcommand("set_wind", {
local wind_x = arguments[1]
local wind_z = arguments[2]
if wind_x == "auto" then
climate_mod.forced_wind = nil
climate_mod.forced_enviroment.wind = nil
elseif wind_x == nil or wind_z == nil then
minetest.chat_send_player(playername, "Invalid wind configuration")
else
climate_mod.forced_wind = vector.new({
climate_mod.forced_enviroment.wind = vector.new({
x = tonumber(wind_x),
y = 0,
z = tonumber(wind_z)
@ -131,11 +175,14 @@ minetest.register_chatcommand("set_weather", {
local arguments = {}
for w in param:gmatch("%S+") do table.insert(arguments, w) end
local weather = arguments[1]
if climate_mod.weathers[weather] == nil then
if weather == nil or climate_mod.weathers[weather] == nil then
minetest.chat_send_player(playername, "Unknown weather preset")
return
end
local status
if arguments[2] == nil or arguments[2] == "" then
arguments[2] = "on"
end
if arguments[2] == "on" then
status = true
elseif arguments[2] == "off" then