mirror of
https://github.com/t-affeldt/climate_api.git
synced 2025-07-05 01:40:38 +02:00
Add skybox merging utility, remove date bases heat, tweak noise settings
This commit is contained in:
109
lib/skybox_merger.lua
Normal file
109
lib/skybox_merger.lua
Normal file
@ -0,0 +1,109 @@
|
||||
local default_sky = {
|
||||
sky_data = {
|
||||
base_color = nil,
|
||||
type = "regular",
|
||||
textures = nil,
|
||||
clouds = true,
|
||||
sky_color = {
|
||||
day_sky = "#8cbafa",
|
||||
day_horizon = "#9bc1f0",
|
||||
dawn_sky = "#b4bafa",
|
||||
dawn_horizon = "#bac1f0",
|
||||
night_sky = "#006aff",
|
||||
night_horizon = "#4090ff",
|
||||
indoors = "#646464",
|
||||
fog_tint_type = "default"
|
||||
}
|
||||
},
|
||||
cloud_data = {
|
||||
density = 0.4,
|
||||
color = "#fff0f0e5",
|
||||
ambient = "#000000",
|
||||
height = 120,
|
||||
thickness = 16,
|
||||
speed = {x=0, z=-2}
|
||||
},
|
||||
sun_data = {
|
||||
visible = true,
|
||||
texture = "",
|
||||
tonemap = "sun_tonemap.png",
|
||||
sunrise = "sunrisebg.png",
|
||||
sunrise_visible = true,
|
||||
scale = 1
|
||||
},
|
||||
moon_data = {
|
||||
visible = true,
|
||||
texture = "",
|
||||
tonemap = "moon_tonemap.png",
|
||||
scale = 1
|
||||
},
|
||||
star_data = {
|
||||
visible = true,
|
||||
count = 1000,
|
||||
star_color = "#ebebff69",
|
||||
scale = 1
|
||||
}
|
||||
}
|
||||
|
||||
local skybox = {}
|
||||
local layers = {}
|
||||
|
||||
-- from https://stackoverflow.com/a/29133654
|
||||
-- merges two tables together
|
||||
-- if in conflict, b will override values of a
|
||||
local function merge_tables(a, b)
|
||||
if type(a) == "table" and type(b) == "table" then
|
||||
for k,v in pairs(b) do
|
||||
if type(v)=="table" and type(a[k] or false)=="table" then
|
||||
merge_tables(a[k],v)
|
||||
else a[k]=v end
|
||||
end
|
||||
end
|
||||
return a
|
||||
end
|
||||
|
||||
local function set_skybox(playername, sky)
|
||||
local player = minetest.get_player_by_name(playername)
|
||||
if not player.get_stars then return end
|
||||
player:set_sky(sky.sky_data)
|
||||
player:set_clouds(sky.cloud_data)
|
||||
player:set_moon(sky.moon_data)
|
||||
player:set_sun(sky.sun_data)
|
||||
player:set_stars(sky.star_data)
|
||||
end
|
||||
|
||||
function skybox.update_skybox(playername)
|
||||
local p_layers = layers[playername]
|
||||
local sky = table.copy(default_sky)
|
||||
if p_layers == nil then p_layers = {} end
|
||||
local numbered_layers = {}
|
||||
for layer, values in pairs(p_layers) do
|
||||
table.insert(numbered_layers, values)
|
||||
end
|
||||
table.sort(numbered_layers, function(left, right)
|
||||
if left.priority == nil then left.priority = 1 end
|
||||
if right.priority == nil then right.priority = 1 end
|
||||
return left.priority < right.priority
|
||||
end)
|
||||
for i=1,#numbered_layers do
|
||||
sky = merge_tables(sky, numbered_layers[i])
|
||||
end
|
||||
set_skybox(playername, sky)
|
||||
end
|
||||
|
||||
function skybox.add_layer(playername, name, sky)
|
||||
if layers[playername] == nil then layers[playername] = {} end
|
||||
layers[playername][name] = sky
|
||||
end
|
||||
|
||||
function skybox.remove_layer(playername, name)
|
||||
if layers[playername] == nil or layers[playername][name] == nil then return end
|
||||
layers[playername][name] = nil
|
||||
end
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local playername = player:get_player_name()
|
||||
layers[playername] = nil
|
||||
end)
|
||||
|
||||
return skybox
|
Reference in New Issue
Block a user