local name = weather_mod.modname .. ":rain_heavy" local config = {} config.environment = { spawn_puddles = true, wetten_farmland = true, lightning = true } config.sound = { name = "weather_rain", gain = 1 } config.particles = { min_pos = {x=-9, y=7, z=-9}, max_pos = {x= 9, y=7, z= 9}, falling_speed=10, amount=20, exptime=0.8, size=25, texture="weather_rain.png" } config.conditions = { min_height = weather_mod.settings.min_height, max_height = weather_mod.settings.max_height, min_heat = 30, min_humidity = 60 } weather_mod.register_effect(name, config)