local name = weather_mod.modname .. ":sandstorm" local config = {} config.environment = { damage = true } config.particles = { min_pos = {x=-9, y=-5, z=-9}, max_pos = {x= 9, y= 5, z= 9}, falling_speed=1, amount=40, exptime=0.8, size=15, texture="weather_sand.png" } config.conditions = { min_height = weather_mod.settings.min_height, max_height = weather_mod.settings.max_height, min_heat = 50, max_humidity = 25, min_windspeed = 6 } weather_mod.register_effect(name, config)