local name = weather_mod.modname .. ":hail" local config = {} config.environment = { spawn_puddles = true, lightning = true, damage = true } config.sound = { name = "weather_hail", gain = 1 } config.particles = { min_pos = {x=-9, y=7, z=-9}, max_pos = {x= 9, y=7, z= 9}, falling_speed=15, amount=5, exptime=0.8, size=1, textures = {} } for i = 1,5,1 do config.particles.textures[i] = "weather_hail" .. i .. ".png" end config.conditions = { min_height = weather_mod.settings.min_height, max_height = weather_mod.settings.max_height, max_heat = 45, min_humidity = 65, min_windspeed = 2.5 } weather_mod.register_effect(name, config)