if not climate_mod.settings.skybox then return end if not minetest.get_modpath("skylayer") then return end local SKYBOX_NAME = "climate_api:skybox" local function set_skybox(player, sky) sky.name = SKYBOX_NAME skylayer.add_layer(player:get_player_name(), sky) end local function remove_skybox(player) skylayer.remove_layer(player:get_player_name(), SKYBOX_NAME) end local function handle_effect(player_data) for playername, data in pairs(player_data) do local player = minetest.get_player_by_name(playername) local sky = {} for weather, value in pairs(data) do climate_api.utility.merge_tables(sky, value) end set_skybox(player, sky) end end local function remove_effect(player_data) for playername, data in ipairs(player_data) do local player = minetest.get_player_by_name(playername) remove_skybox(player) end end climate_api.register_effect("climate_api:skybox", handle_effect, "tick") climate_api.register_effect("climate_api:skybox", remove_effect, "stop") climate_api.set_effect_cycle("climate_api:skybox", climate_api.LONG_CYCLE)