local name = weather_mod.modname .. ":snowstorm" local weather = { priority = 40, damage = true, lightning = true, spawn_snow = true, sound = "weather_wind" } weather.particles = { min_pos = {x=-9, y=-5, z=-9}, max_pos = {x= 9, y= 5, z= 9}, falling_speed=1.5, amount=70, exptime=6, size=1, textures = {} } for i = 1,12,1 do weather.particles.textures[i] = "weather_snowflake" .. i .. ".png" end weather.clouds = { density = 0.7, color = "#a4a0b6f5" } weather.conditions = { max_heat = 30, min_humidity = 60, min_windspeed = 5 } weather_mod.register_weather(name, weather)