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https://github.com/t-affeldt/climate_api.git
synced 2024-11-18 00:18:20 +01:00
48 lines
1.5 KiB
Lua
48 lines
1.5 KiB
Lua
if not climate_mod.settings.skybox then return end
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if not minetest.get_modpath("skylayer") then return end
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local SKYBOX_NAME = "climate_api:clouds"
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local function set_clouds(player, clouds)
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local sky = { name = SKYBOX_NAME, cloud_data = clouds }
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skylayer.add_layer(player:get_player_name(), sky)
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end
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local function remove_cloud_layer(player)
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skylayer.remove_layer(player:get_player_name(), SKYBOX_NAME)
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end
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local function accumulate(current, incoming, fn)
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if type(incoming) ~= "nil" and type(current) == "nil" then
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return incoming
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elseif type(incoming) ~= "nil" then
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return fn(current, incoming)
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end
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return current
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end
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local function handle_effect(player_data)
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for playername, data in pairs(player_data) do
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local player = minetest.get_player_by_name(playername)
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local clouds = {}
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for weather, value in pairs(data) do
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clouds.size = accumulate(clouds.size, data.size, function(a, b) return a * b end)
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clouds.speed = accumulate(clouds.speed, data.speed, vector.multiply)
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if type(data.color) ~= "nil" then
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clouds.color = data.color
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end
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end
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set_clouds(player, clouds)
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end
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end
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local function remove_effect(player_data)
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for playername, data in ipairs(player_data) do
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local player = minetest.get_player_by_name(playername)
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remove_cloud_layer(player)
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end
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end
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climate_api.register_effect("climate_api:clouds", handle_effect, "tick")
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climate_api.register_effect("climate_api:clouds", remove_effect, "stop")
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climate_api.set_effect_cycle("climate_api:clouds", climate_api.LONG_CYCLE) |