climate_api/ca_effects/skybox.lua

35 lines
1.0 KiB
Lua

if not climate_mod.settings.skybox then return end
if not minetest.get_modpath("skylayer") then return end
local SKYBOX_NAME = "climate_api:skybox"
local function set_skybox(player, sky)
sky.name = SKYBOX_NAME
skylayer.add_layer(player:get_player_name(), sky)
end
local function remove_skybox(player)
skylayer.remove_layer(player:get_player_name(), SKYBOX_NAME)
end
local function handle_effect(player_data)
for playername, data in pairs(player_data) do
local player = minetest.get_player_by_name(playername)
local sky = {}
for weather, value in pairs(data) do
climate_api.utility.merge_tables(sky, value)
end
set_skybox(player, sky)
end
end
local function remove_effect(player_data)
for playername, data in ipairs(player_data) do
local player = minetest.get_player_by_name(playername)
remove_skybox(player)
end
end
climate_api.register_effect("climate_api:skybox", handle_effect, "tick")
climate_api.register_effect("climate_api:skybox", remove_effect, "end")
climate_api.set_effect_cycle("climate_api:skybox", climate_api.LONG_CYCLE)