mirror of
https://github.com/t-affeldt/climate_api.git
synced 2024-11-16 07:30:25 +01:00
64 lines
1.9 KiB
Lua
64 lines
1.9 KiB
Lua
local environment = {}
|
|
|
|
local function get_heat_time()
|
|
local time = minetest.get_timeofday()
|
|
return climate_api.utility.normalized_cycle(time) * 0.6 + 0.7
|
|
end
|
|
|
|
local function get_heat_calendar()
|
|
-- heat center in August instead of June
|
|
local day = minetest.get_day_count()
|
|
local progression = ((day + 61) % 365) / 365
|
|
return climate_api.utility.normalized_cycle(progression) * 0.6 + 0.7
|
|
end
|
|
|
|
local function get_heat_height(y)
|
|
return climate_api.utility.rangelim((-y + 10) / 15, -10, 10)
|
|
end
|
|
|
|
function environment.get_heat(pos)
|
|
local base = climate_mod.settings.heat
|
|
local biome = minetest.get_heat(pos)
|
|
local height = get_heat_height(pos.y)
|
|
local time = get_heat_time()
|
|
local date = get_heat_calendar()
|
|
local random = climate_mod.state:get_float("heat_random");
|
|
return (base + biome + height) * time * date * random
|
|
end
|
|
|
|
function environment.get_humidity(pos)
|
|
local base = climate_mod.settings.humidity
|
|
local biome = minetest.get_humidity(pos)
|
|
local random = climate_mod.state:get_float("humidity_random");
|
|
local random_base = climate_mod.state:get_float("humidity_base");
|
|
return (base + biome * 0.7 + random_base * 0.3) * random
|
|
end
|
|
|
|
function environment.get_wind()
|
|
if climate_mod.forced_wind ~= nil then
|
|
return climate_mod.forced_wind
|
|
end
|
|
local wind_x = climate_mod.state:get_float("wind_x")
|
|
local wind_z = climate_mod.state:get_float("wind_z")
|
|
return vector.new({ x = wind_x, y = 0, z = wind_z })
|
|
end
|
|
|
|
function environment.get_weather_presets(player)
|
|
local pname = player:get_player_name()
|
|
local weathers = climate_mod.current_weather[pname]
|
|
if type(weathers) == "nil" then weathers = {} end
|
|
return weathers
|
|
end
|
|
|
|
function environment.get_effects(player)
|
|
local pname = player:get_player_name()
|
|
local effects = {}
|
|
for effect, players in pairs(climate_mod.current_effects) do
|
|
if type(players[pname]) ~= "nil" then
|
|
table.insert(effects, effect)
|
|
end
|
|
end
|
|
return effects
|
|
end
|
|
|
|
return environment |