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https://github.com/t-affeldt/climate_api.git
synced 2024-12-22 17:00:36 +01:00
47 lines
1.2 KiB
Lua
47 lines
1.2 KiB
Lua
if not climate_mod.settings.skybox then return end
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local EFFECT_NAME = "climate_api:skybox"
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local function set_skybox(player, sky)
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if sky.sky_data ~= nil then
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player:set_sky(sky.sky_data)
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end
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if sky.cloud_data ~= nil then
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player:set_clouds(sky.cloud_data)
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end
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if sky.moon_data ~= nil then
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player:set_moon(sky.moon_data)
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end
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if sky.sun_data ~= nil then
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player:set_sun(sky.sun_data)
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end
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if sky.stars_data ~= nil then
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player:set_sun(sky.stars_data)
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end
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end
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local function remove_skybox(player)
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player:set_sky({ type = "regular", clouds = true})
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end
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local function handle_effect(player_data)
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for playername, data in pairs(player_data) do
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local player = minetest.get_player_by_name(playername)
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local sky = {}
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for weather, value in pairs(data) do
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climate_api.utility.merge_tables(sky, value)
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end
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set_skybox(player, sky)
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end
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end
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local function remove_effect(player_data)
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for playername, data in pairs(player_data) do
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local player = minetest.get_player_by_name(playername)
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remove_skybox(player)
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end
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end
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climate_api.register_effect(EFFECT_NAME, handle_effect, "tick")
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climate_api.register_effect(EFFECT_NAME, remove_effect, "stop")
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--climate_api.set_effect_cycle("climate_api:skybox", climate_api.LONG_CYCLE) |