Major update
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README.md
140
README.md
@ -11,28 +11,28 @@ Copy both *colddb.lua* and *async* files to your minetest mod or game. Copy the
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Write this code in your lua file.
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Write this code in your lua file.
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1. create a directory and link it as a database.
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1. create a directory and link it as a database.
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```lua
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```lua
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coldbase = colddb.get_db("mydb")
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coldbase = colddb.Colddb("mydb")
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```
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```
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2. add an extra folder to the directory. every new file will be added to the global tag(folder).
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2. add an extra folder to the directory. every new file will be added to the global tag(folder).
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```lua
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```lua
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colddb.add_global_tag(coldbase,"ips")
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coldbase.add_global_tag("ips")
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```
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```
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3. store key item(this key has no value)
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3. store key item(this key has no value)
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```lua
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```lua
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colddb.set_key(coldbase,"MyKey")
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coldbase.set_key("MyKey")
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```
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```
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4. store key-value item
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4. store key-value item
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```lua
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```lua
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colddb.set(coldbase,"MyKeyAndValue","Hello world")
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coldbase.set("MyKeyAndValue", "Hello world")
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```
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```
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5. retrieve items (get_key's callback(arg) will return true, false, or nil)
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5. retrieve items (get_key's callback(arg) will return true, false, or nil)
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```lua
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```lua
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colddb.get(coldbase,"MyKeyAndValue",nil,function(arg)
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coldbase.get("MyKeyAndValue", nil, function(arg)
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if arg then
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if arg then
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minetest.log(string.format("value:%s",arg))
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minetest.log(string.format("value:%s", arg))
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end
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end
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end)
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end)
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colddb.get_key(coldbase,"MyKey",nil,function(arg)
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coldbase.get_key("MyKey", nil, function(arg)
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if arg then
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if arg then
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minetest.log("Found key")
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minetest.log("Found key")
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else
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else
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@ -42,7 +42,7 @@ end)
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```
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```
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6. delete key(file) this function works on both keys and key-value keys.
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6. delete key(file) this function works on both keys and key-value keys.
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```lua
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```lua
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colddb.remove(coldbase,"MyKeyAndValue")
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coldbase.remove("MyKeyAndValue")
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```
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```
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7. if add_to_mem_pool is true(true by default). keys are stored in a weak lua table(memory) it will be removed by the gc if its not in-use. Storing data in memory is to prevent the database from constantly loading up data from files.
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7. if add_to_mem_pool is true(true by default). keys are stored in a weak lua table(memory) it will be removed by the gc if its not in-use. Storing data in memory is to prevent the database from constantly loading up data from files.
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```lua
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```lua
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@ -54,23 +54,23 @@ coldbase.indexes = true
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```
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```
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9. only if coldbase.indexes is true. returns the amount of keys that are in the indexing file.
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9. only if coldbase.indexes is true. returns the amount of keys that are in the indexing file.
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```lua
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```lua
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colddb.get_count(coldbase)
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coldbase.get_count()
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```
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```
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10. only if coldbase.indexes is true. iterates through the indexing file(breaks and ends if it reaches the end of the file).
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10. only if coldbase.indexes is true. iterates through the indexing file(breaks and ends if it reaches the end of the file).
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```lua
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```lua
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colddb.iterate_index_table(coldbase,nil,func_list_keys,nil)
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coldbase.iterate_index_table(nil, func_list_keys, nil)
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```
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```
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11. adds a folder which can be used in other functions that have tag_name arg.
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11. adds a folder which can be used in other functions that have tag_name arg.
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```lua
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```lua
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colddb.add_tag(coldbase,"Extra_Folder",{"Extra","Folder"})
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coldbase.add_tag("Extra_Folder", {"Extra", "Folder"})
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```
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```
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12. returns the tag name if the tag does not exists it creates one.
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12. returns the tag name if the tag does not exists it creates one.
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```lua
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```lua
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colddb.get_or_add_tag(coldbase,"Extra_Folder",{"Extra","Folder"})
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coldbase.get_or_add_tag("Extra_Folder", {"Extra", "Folder"})
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```
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```
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13. remove tag by name.
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13. remove tag by name.
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```lua
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```lua
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colddb.remove_tag(coldbase,"Extra_Folder")
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coldbase.remove_tag("Extra_Folder")
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```
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```
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Quick Look
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Quick Look
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@ -78,28 +78,11 @@ Quick Look
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```lua
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```lua
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-- create an directory(watchlist) and link it as a database.
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-- create an directory(watchlist) and link it as a database.
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ip_db = colddb.get_db("watchlist")
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ip_db = colddb.Colddb("watchlist")
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-- add an extra folder to the directory.
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colddb.add_global_tag(ip_db,"ips")
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-- return a recorded ip address from the data base.
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function ip_db.find(player,callback)
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colddb.get(ip_db,player,nil,callback)
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end
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-- Key is the file and file name. Value is the content's within the file.
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-- global tag(ips)--->key(Player name)--->value(ip address)
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function ip_db.record_ip(player,ip)
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colddb.set(ip_db,player,ip)
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end
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function ip_db.delete(player)
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colddb.remove(db,player)
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end
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-- When ever a player join's his/her ip address is recorded to the database by player name.
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-- When ever a player join's his/her ip address is recorded to the database by player name.
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minetest.register_on_prejoinplayer(function(name, ip)
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minetest.register_on_prejoinplayer(function(name, ip)
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ip_db.record_ip(name,ip)
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ip_db.set(name, ip, ip_db.get_or_add_tag("ips", "ips"))
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end)
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end)
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minetest.register_chatcommand("ip", {
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minetest.register_chatcommand("ip", {
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@ -107,17 +90,27 @@ minetest.register_chatcommand("ip", {
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description = "Get an player's ip address.",
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description = "Get an player's ip address.",
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func = function(name, param)
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func = function(name, param)
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-- Get the ip record asynchronously.
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-- Get the ip record asynchronously.
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colddb.get(ip_db,param,nil,function(record)
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ip_db.get(param, ip_db.get_or_add_tag("ips", "ips"), function(record)
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-- If database contains the record data then send it to the player.
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-- If record is contains data send it to the player.
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if record then
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if record then
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minetest.chat_send_player(name,string.format("%s:%s",param,record))
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minetest.chat_send_player(name, string.format("%s:%s", param, record))
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else
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else
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-- No record was found.
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-- No record was found.
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minetest.chat_send_player(name,"Can not find ip record.")
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minetest.chat_send_player(name, "Can not find ip record.")
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end
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end
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end)
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end)
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end
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end
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})
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})
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minetest.register_chatcommand("clear", {
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params = "<player>",
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description = "Clear out the ip database.",
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func = function(name, param)
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ip_db.remove_tag(ip_db.get_or_add_tag("ips", "ips"))
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minetest.chat_send_player(name, "Ip Database Cleared!")
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end
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})
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```
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```
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Quick Look Notes
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Quick Look Notes
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@ -126,81 +119,6 @@ Quick Look Notes
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In the example above we could also create a more complex ip database using tags. Creating tags named after the player then assigning the ip files to them.<br>
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In the example above we could also create a more complex ip database using tags. Creating tags named after the player then assigning the ip files to them.<br>
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This way we could store many ips associated with the player instead of just one ip.
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This way we could store many ips associated with the player instead of just one ip.
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API
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===========
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- **Functions**
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- **colddb.get_db(directory) --> db**
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Creates an directory and links it as a database. Returns a 'db' obeject.
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- **colddb.add_global_tag(db,tag)**
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Adds an extra folder to the directory and advance the database to the added folder.
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- **colddb.add_tag(db,name,tag)**
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- Creates a folder from the given table in tag.
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- **colddb.get_or_add_tag(db,name,tag) --> tag_name**
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Returns a tag or creates a new one if does not exist.
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- **colddb.remove_tag(db,name)**
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Removes a tag.
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- **colddb.get_count(db,tag_name) --> count**
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Returns the count from the index table file.
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- **colddb.iterate_index_table(db,begin_func,func_on_iterate,end_func,args,tag_name)**
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- function iterates through the index table file.
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- **begin_func(args) --> args**
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- function that is ran before the loop begins.
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- **func_on_iterate(key,index,args)**
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- function that is ran in the for loop.
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- **end_func(args)**
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- end function that is ran after the for loop ends.
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- **colddb.set(db,name,_table,tag_name)**
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- Writes data to the database. Key-Value.
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- **colddb.set_key(db,name,tag_name)**
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- Writes data to the database. Key-nil.
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- **colddb.get(db,name,tag_name,callback(arg))**
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- Returns specified data from the database in a callback function.
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- **colddb.get_key(db,name,tag_name,callback(arg))**
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- Returns if the key exist in the database.
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- **colddb.remove(db,name,tag_name)**
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- Deletes the specified data from the database.
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- **Database object fields**
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- **indexes**
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- If truth the database makes a indexing file for keys.
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- **add_to_mem_pool**
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- If truth when you get keys or values it gets cached in the memory for faster access next time.
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License
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License
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===========
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===========
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398
async.lua
398
async.lua
@ -5,202 +5,232 @@ if not extended_api.Async then
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extended_api.Async = {}
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extended_api.Async = {}
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end
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end
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function extended_api.Async.create_async_pool()
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function extended_api.Async()
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local pool = {threads = {},globalstep_threads = {},task_queue = {},resting = 200,maxtime = 200,queue_threads = 8,state = "suspended"}
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local self = {}
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return pool
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end
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self.pool = {threads = {}, globalstep_threads = {}, task_queue = {}, resting = 200, maxtime = 200, queue_threads = 8, state = "suspended"}
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self.create_worker = function(func)
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local thread = coroutine.create(func)
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if not thread or coroutine.status(thread) == "dead" then
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minetest.after(0.3, self.create_worker, func)
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minetest.after(0.5, self.schedule_worker)
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minetest.chat_send_all("Fall")
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return
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end
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table.insert(self.pool.threads, thread)
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end
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self.create_globalstep_worker = function(func)
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local thread = coroutine.create(func)
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if not thread or coroutine.status(thread) == "dead" then
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minetest.after(0.3, self.create_globalstep_worker, func)
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minetest.after(0.5, self.schedule_globalstep_worker)
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return
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end
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table.insert(self.pool.globalstep_threads, thread)
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end
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self.run_worker = function(index)
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local thread = self.pool.threads[index]
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if not thread or coroutine.status(thread) == "dead" then
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table.remove(self.pool.threads, index)
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minetest.after(0, self.schedule_worker)
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return false
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else
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coroutine.resume(thread)
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minetest.after(0, self.schedule_worker)
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return true
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end
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end
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function extended_api.Async.create_worker(pool,func)
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self.run_globalstep_worker = function(index)
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local thread = coroutine.create(func)
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local thread = self.pool.globalstep_threads[index]
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table.insert(pool.threads, thread)
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if not thread or coroutine.status(thread) == "dead" then
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end
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table.remove(self.pool.globalstep_threads, index)
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minetest.after(0, self.schedule_globalstep_worker)
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return false
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else
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coroutine.resume(thread)
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minetest.after(0, self.schedule_globalstep_worker)
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return true
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end
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end
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function extended_api.Async.create_globalstep_worker(pool,func)
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self.schedule_worker = function()
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local thread = coroutine.create(func)
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self.pool.state = "running"
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table.insert(pool.globalstep_threads, thread)
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for index, value in ipairs(self.pool.threads) do
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end
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minetest.after(self.pool.resting / 1000, self.run_worker, index)
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return true
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function extended_api.Async.run_worker(pool,index)
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end
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local thread = pool.threads[index]
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self.pool.state = "suspended"
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if thread == nil or coroutine.status(thread) == "dead" then
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table.remove(pool.threads, index)
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minetest.after(0,extended_api.Async.schedule_worker,pool)
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return false
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return false
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else
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coroutine.resume(thread)
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minetest.after(0,extended_api.Async.schedule_worker,pool)
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return true
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end
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end
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end
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function extended_api.Async.run_globalstep_worker(pool,index)
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self.schedule_globalstep_worker = function()
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local thread = pool.globalstep_threads[index]
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for index, value in ipairs(self.pool.globalstep_threads) do
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if thread == nil or coroutine.status(thread) == "dead" then
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minetest.after(0, self.run_globalstep_worker, index)
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table.remove(pool.globalstep_threads, index)
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return true
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minetest.after(0,extended_api.Async.schedule_globalstep_worker,pool)
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end
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return false
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return false
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else
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coroutine.resume(thread)
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minetest.after(0,extended_api.Async.schedule_globalstep_worker,pool)
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return true
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end
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end
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end
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function extended_api.Async.schedule_worker(pool)
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self.priority = function(resting, maxtime)
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pool.state = "running"
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self.pool.resting = resting
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for index,value in ipairs(pool.threads) do
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self.pool.maxtime = maxtime
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minetest.after(pool.resting / 1000,extended_api.Async.run_worker,pool,index)
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return true
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end
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end
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pool.state = "suspended"
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return false
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end
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function extended_api.Async.schedule_globalstep_worker(pool)
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self.iterate = function(from, to, func, callback)
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for index,value in ipairs(pool.globalstep_threads) do
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self.create_worker(function()
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minetest.after(0,extended_api.Async.run_globalstep_worker,pool,index)
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local last_time = minetest.get_us_time() / 1000
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return true
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local maxtime = self.pool.maxtime
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end
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for i = from, to do
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return false
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local b = func(i)
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end
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if b ~= nil and b == false then
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function extended_api.Async.priority(pool,resting,maxtime)
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pool.resting = resting
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pool.maxtime = maxtime
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end
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function extended_api.Async.iterate(pool,from,to,func,callback)
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extended_api.Async.create_worker(pool,function()
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local last_time = minetest.get_us_time() * 1000
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local maxtime = pool.maxtime
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for i = from, to do
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local b = func(i)
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if b ~= nil and b == false then
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break
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end
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if minetest.get_us_time() * 1000 > last_time + maxtime then
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coroutine.yield()
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last_time = minetest.get_us_time() * 1000
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end
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end
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if callback then
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|
||||||
callback()
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
extended_api.Async.schedule_worker(pool)
|
|
||||||
end
|
|
||||||
|
|
||||||
function extended_api.Async.foreach(pool,array, func, callback)
|
|
||||||
extended_api.Async.create_worker(pool,function()
|
|
||||||
local last_time = minetest.get_us_time() * 1000
|
|
||||||
local maxtime = pool.maxtime
|
|
||||||
for k,v in ipairs(array) do
|
|
||||||
local b = func(k,v)
|
|
||||||
if b ~= nil and b == false then
|
|
||||||
break
|
|
||||||
end
|
|
||||||
if minetest.get_us_time() * 1000 > last_time + maxtime then
|
|
||||||
coroutine.yield()
|
|
||||||
last_time = minetest.get_us_time() * 1000
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if callback then
|
|
||||||
callback()
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
extended_api.Async.schedule_worker(pool)
|
|
||||||
end
|
|
||||||
|
|
||||||
function extended_api.Async.do_while(pool,condition_func, func, callback)
|
|
||||||
extended_api.Async.create_worker(pool,function()
|
|
||||||
local last_time = minetest.get_us_time() * 1000
|
|
||||||
local maxtime = pool.maxtime
|
|
||||||
while(condition_func()) do
|
|
||||||
local c = func()
|
|
||||||
if c ~= nil and c ~= condition_func() then
|
|
||||||
break
|
|
||||||
end
|
|
||||||
if minetest.get_us_time() * 1000 > last_time + maxtime then
|
|
||||||
coroutine.yield()
|
|
||||||
last_time = minetest.get_us_time() * 1000
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if callback then
|
|
||||||
callback()
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
extended_api.Async.schedule_worker(pool)
|
|
||||||
end
|
|
||||||
|
|
||||||
function extended_api.Async.register_globalstep(pool,func)
|
|
||||||
extended_api.Async.create_globalstep_worker(pool,function()
|
|
||||||
local last_time = minetest.get_us_time() * 1000
|
|
||||||
local dtime = last_time
|
|
||||||
while(true) do
|
|
||||||
func(dtime)
|
|
||||||
dtime = minetest.get_us_time() * 1000
|
|
||||||
-- 0.05 seconds
|
|
||||||
if minetest.get_us_time() * 1000 > last_time + 50 then
|
|
||||||
coroutine.yield()
|
|
||||||
local last_time = minetest.get_us_time() * 1000
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
extended_api.Async.schedule_globalstep_worker(pool)
|
|
||||||
end
|
|
||||||
|
|
||||||
function extended_api.Async.chain_task(pool,tasks,callback)
|
|
||||||
extended_api.Async.create_worker(pool,function()
|
|
||||||
local pass_arg = nil
|
|
||||||
local last_time = minetest.get_us_time() * 1000
|
|
||||||
local maxtime = pool.maxtime
|
|
||||||
for index, task_func in pairs(tasks) do
|
|
||||||
local p = task_func(pass_arg)
|
|
||||||
if p ~= nil then
|
|
||||||
pass_arg = p
|
|
||||||
end
|
|
||||||
if minetest.get_us_time() * 1000 > last_time + maxtime then
|
|
||||||
coroutine.yield()
|
|
||||||
last_time = minetest.get_us_time() * 1000
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if callback then
|
|
||||||
callback(pass_arg)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
extended_api.Async.schedule_worker(pool)
|
|
||||||
end
|
|
||||||
|
|
||||||
function extended_api.Async.queue_task(pool,func,callback)
|
|
||||||
table.insert(pool.task_queue,{func = func,callback = callback})
|
|
||||||
if pool.queue_threads > 0 then
|
|
||||||
pool.queue_threads = pool.queue_threads - 1
|
|
||||||
extended_api.Async.create_worker(pool,function()
|
|
||||||
local pass_arg = nil
|
|
||||||
local last_time = minetest.get_us_time() * 1000
|
|
||||||
local maxtime = pool.maxtime
|
|
||||||
while(true) do
|
|
||||||
local task_func = pool.task_queue[1]
|
|
||||||
table.remove(pool.task_queue,1)
|
|
||||||
if task_func and task_func.func then
|
|
||||||
pass_arg = nil
|
|
||||||
local p = task_func.func(pass_arg)
|
|
||||||
if p ~= nil then
|
|
||||||
pass_arg = p
|
|
||||||
end
|
|
||||||
if task_func.callback then
|
|
||||||
task_func.callback(pass_arg)
|
|
||||||
end
|
|
||||||
if minetest.get_us_time() * 1000 > last_time + maxtime then
|
|
||||||
coroutine.yield()
|
|
||||||
last_time = minetest.get_us_time() * 1000
|
|
||||||
end
|
|
||||||
else
|
|
||||||
pool.queue_threads = pool.queue_threads + 1
|
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
|
if minetest.get_us_time() / 1000 > last_time + maxtime then
|
||||||
|
coroutine.yield()
|
||||||
|
last_time = minetest.get_us_time() / 1000
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if callback then
|
||||||
|
callback()
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end)
|
||||||
|
self.schedule_worker()
|
||||||
|
end
|
||||||
|
|
||||||
|
self.foreach = function(array, func, callback)
|
||||||
|
self.create_worker(function()
|
||||||
|
local last_time = minetest.get_us_time() / 1000
|
||||||
|
local maxtime = self.pool.maxtime
|
||||||
|
for k,v in ipairs(array) do
|
||||||
|
local b = func(k,v)
|
||||||
|
if b ~= nil and b == false then
|
||||||
|
break
|
||||||
|
end
|
||||||
|
if minetest.get_us_time() / 1000 > last_time + maxtime then
|
||||||
|
coroutine.yield()
|
||||||
|
last_time = minetest.get_us_time() / 1000
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if callback then
|
||||||
|
callback()
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end)
|
||||||
|
self.schedule_worker()
|
||||||
|
end
|
||||||
|
|
||||||
|
self.do_while = function(condition_func, func, callback)
|
||||||
|
self.create_worker(function()
|
||||||
|
local last_time = minetest.get_us_time() / 1000
|
||||||
|
local maxtime = self.pool.maxtime
|
||||||
|
while(condition_func()) do
|
||||||
|
local c = func()
|
||||||
|
if c ~= nil and c ~= condition_func() then
|
||||||
|
break
|
||||||
|
end
|
||||||
|
if minetest.get_us_time() / 1000 > last_time + maxtime then
|
||||||
|
coroutine.yield()
|
||||||
|
last_time = minetest.get_us_time() / 1000
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if callback then
|
||||||
|
callback()
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end)
|
||||||
|
self.schedule_worker()
|
||||||
|
end
|
||||||
|
|
||||||
|
self.register_globalstep = function(func)
|
||||||
|
self.create_globalstep_worker(function()
|
||||||
|
local last_time = minetest.get_us_time() / 1000000
|
||||||
|
local dtime = last_time
|
||||||
|
while(true) do
|
||||||
|
dtime = (minetest.get_us_time() / 1000000) - last_time
|
||||||
|
func(dtime)
|
||||||
|
-- 0.05 seconds
|
||||||
|
if minetest.get_us_time() / 1000000 > last_time + 0.05 then
|
||||||
|
coroutine.yield()
|
||||||
|
last_time = minetest.get_us_time() / 1000000
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
extended_api.Async.schedule_worker(pool)
|
self.schedule_globalstep_worker()
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
self.chain_task = function(tasks, callback)
|
||||||
|
self.create_worker(function()
|
||||||
|
local pass_arg = nil
|
||||||
|
local last_time = minetest.get_us_time() / 1000
|
||||||
|
local maxtime = self.pool.maxtime
|
||||||
|
for index, task_func in pairs(tasks) do
|
||||||
|
local p = task_func(pass_arg)
|
||||||
|
if p ~= nil then
|
||||||
|
pass_arg = p
|
||||||
|
end
|
||||||
|
if minetest.get_us_time() / 1000 > last_time + maxtime then
|
||||||
|
coroutine.yield()
|
||||||
|
last_time = minetest.get_us_time() / 1000
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if callback then
|
||||||
|
callback(pass_arg)
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end)
|
||||||
|
self.schedule_worker()
|
||||||
|
end
|
||||||
|
|
||||||
|
self.queue_task = function(func, callback)
|
||||||
|
table.insert(self.pool.task_queue, {func = func,callback = callback})
|
||||||
|
if self.pool.queue_threads > 0 then
|
||||||
|
self.pool.queue_threads = self.pool.queue_threads - 1
|
||||||
|
self.create_worker(function()
|
||||||
|
local pass_arg = nil
|
||||||
|
local last_time = minetest.get_us_time() / 1000
|
||||||
|
local maxtime = self.pool.maxtime
|
||||||
|
while(true) do
|
||||||
|
local task_func = self.pool.task_queue[1]
|
||||||
|
table.remove(self.pool.task_queue, 1)
|
||||||
|
if task_func and task_func.func then
|
||||||
|
pass_arg = nil
|
||||||
|
local p = task_func.func()
|
||||||
|
if p ~= nil then
|
||||||
|
pass_arg = p
|
||||||
|
end
|
||||||
|
if task_func.callback then
|
||||||
|
task_func.callback(pass_arg)
|
||||||
|
end
|
||||||
|
if minetest.get_us_time() / 1000 > last_time + maxtime then
|
||||||
|
coroutine.yield()
|
||||||
|
last_time = minetest.get_us_time() / 1000
|
||||||
|
end
|
||||||
|
else
|
||||||
|
self.pool.queue_threads = self.pool.queue_threads + 1
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
self.schedule_worker()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
self.single_task = function(func, callback)
|
||||||
|
self.create_worker(function()
|
||||||
|
local pass_arg = func()
|
||||||
|
if p ~= nil then
|
||||||
|
pass_arg = p
|
||||||
|
end
|
||||||
|
if task_func.callback then
|
||||||
|
task_func.callback(pass_arg)
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end)
|
||||||
|
self.schedule_worker()
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
1212
colddb.lua
1212
colddb.lua
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user