From f2f5e5f73ebf40b4d79b893fcb52f1001c24cfe6 Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Thu, 18 Jul 2019 02:22:52 -0400 Subject: [PATCH] use Unified Dyes on_dig where needed - requires Unified Dyes commit 9ff40a7f or later --- init.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/init.lua b/init.lua index a1d8a1a..50954cc 100644 --- a/init.lua +++ b/init.lua @@ -88,6 +88,7 @@ for _, color in ipairs(unifieddyes.HUES_WITH_GREY) do after_place_node = function(pos, placer, itemstack, pointed_thing) minetest.rotate_node(itemstack, placer, pointed_thing) end, + on_dig = unifieddyes.on_dig, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1}, } ) @@ -167,7 +168,8 @@ default.register_fence("coloredwood:fence", { palette = "unifieddyes_palette_extended.png", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), - material = "coloredwood:wood_block" + material = "coloredwood:wood_block", + on_dig = unifieddyes.on_dig, }) groups = table.copy(minetest.registered_items["default:fence_wood"].groups)