mirror of
https://github.com/mt-mods/coloredwood.git
synced 2024-11-14 06:30:21 +01:00
355 lines
9.4 KiB
Lua
355 lines
9.4 KiB
Lua
-- Fences portion of Colored Wood mod by Vanessa Ezekowitz ~~ 2012-07-17
|
|
-- based on my unified dyes modding template.
|
|
--
|
|
-- License: WTFPL
|
|
|
|
local colored_block_modname = "coloredwood"
|
|
local colored_block_description = "Wooden Fence"
|
|
local neutral_block = "default:fence_wood"
|
|
local colored_block_sunlight = "false"
|
|
local colored_block_walkable = "true"
|
|
local colored_block_groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1}
|
|
local colored_block_sound = "default.node_sound_wood_defaults()"
|
|
|
|
-- ------------------------------------------------------------------
|
|
-- Generate all of the base color node definitions and all variations
|
|
-- except for the greyscale stuff.
|
|
|
|
-- Hues are on a 30 degree spacing starting at red = 0 degrees.
|
|
-- "s50" in a file/item name means "saturation: 50%".
|
|
-- Texture brightness levels for the colors are 100%, 66% ("medium"),
|
|
-- and 33% ("dark").
|
|
|
|
local shades = {
|
|
"dark_",
|
|
"medium_",
|
|
"" -- represents "no special shade name", e.g. full.
|
|
}
|
|
|
|
local shades2 = {
|
|
"Dark ",
|
|
"Medium ",
|
|
"" -- represents "no special shade name", e.g. full.
|
|
}
|
|
|
|
local hues = {
|
|
"red",
|
|
"orange",
|
|
"yellow",
|
|
"lime",
|
|
"green",
|
|
"aqua",
|
|
"cyan",
|
|
"skyblue",
|
|
"blue",
|
|
"violet",
|
|
"magenta",
|
|
"redviolet"
|
|
}
|
|
|
|
local hues2 = {
|
|
"Red ",
|
|
"Orange ",
|
|
"Yellow ",
|
|
"Lime ",
|
|
"Green ",
|
|
"Aqua ",
|
|
"Cyan ",
|
|
"Sky Blue ",
|
|
"Blue ",
|
|
"Violet ",
|
|
"Magenta ",
|
|
"Red-violet "
|
|
}
|
|
|
|
local greys = {
|
|
"black",
|
|
"darkgrey",
|
|
"grey",
|
|
"lightgrey",
|
|
"white"
|
|
}
|
|
|
|
local greys2 = {
|
|
"Black ",
|
|
"Dark Grey ",
|
|
"Medium Grey ",
|
|
"Light Grey ",
|
|
"White "
|
|
}
|
|
|
|
local greys3 = {
|
|
"black",
|
|
"darkgrey_paint",
|
|
"mediumgrey_paint",
|
|
"lightgrey_paint",
|
|
"white_paint"
|
|
}
|
|
|
|
for shade = 1, 3 do
|
|
|
|
local shadename = shades[shade]
|
|
local shadename2 = shades2[shade]
|
|
|
|
for hue = 1, 12 do
|
|
|
|
local huename = hues[hue]
|
|
local huename2 = hues2[hue]
|
|
|
|
local colorname = colored_block_modname..":fence_"..shadename..huename
|
|
local pngnameinv = colored_block_modname.."_fence_"..shadename..huename..".png"
|
|
local pngname = colored_block_modname.."_wood_"..shadename..huename..".png"
|
|
local nodedesc = shadename2..huename2..colored_block_description
|
|
local stickname = colored_block_modname..":stick_"..shadename..huename
|
|
|
|
local s50colorname = colored_block_modname..":fence_"..shadename..huename.."_s50"
|
|
local s50pngname = colored_block_modname.."_wood_"..shadename..huename.."_s50.png"
|
|
local s50pngnameinv = colored_block_modname.."_fence_"..shadename..huename.."_s50.png"
|
|
local s50nodedesc = shadename2..huename2..colored_block_description.." (50% Saturation)"
|
|
local s50stickname = colored_block_modname..":stick_"..shadename..huename.."_s50"
|
|
|
|
minetest.register_node(colorname, {
|
|
drawtype = "fencelike",
|
|
description = nodedesc,
|
|
tiles = { pngname },
|
|
inventory_image = pngnameinv,
|
|
wield_image = pngnameinv,
|
|
sunlight_propagates = colored_block_sunlight,
|
|
paramtype = "light",
|
|
walkable = colored_block_walkable,
|
|
groups = colored_block_groups,
|
|
sounds = colored_block_sound,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
})
|
|
|
|
minetest.register_node(s50colorname, {
|
|
drawtype = "fencelike",
|
|
description = s50nodedesc,
|
|
tiles = { s50pngname },
|
|
inventory_image = s50pngnameinv,
|
|
wield_image = s50pngnameinv,
|
|
sunlight_propagates = colored_block_sunlight,
|
|
paramtype = "light",
|
|
walkable = colored_block_walkable,
|
|
groups = colored_block_groups,
|
|
sounds = colored_block_sound,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = colorname,
|
|
burntime = 7,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = s50colorname,
|
|
burntime = 7,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = colorname.." 2" ,
|
|
recipe = {
|
|
{stickname, stickname, stickname },
|
|
{stickname, stickname, stickname }
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = s50colorname.." 2",
|
|
recipe = {
|
|
{s50stickname, s50stickname, s50stickname },
|
|
{s50stickname, s50stickname, s50stickname }
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = colorname.." 2",
|
|
recipe = {
|
|
{ "unifieddyes:"..shadename..huename, "", "" },
|
|
{"default:stick", "default:stick", "default:stick"},
|
|
{"default:stick", "default:stick", "default:stick"},
|
|
},
|
|
replacements = { { "unifieddyes:"..shadename..huename, "vessels:glass_bottle"} }
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = s50colorname.." 2",
|
|
recipe = {
|
|
{ "unifieddyes:"..shadename..huename.."_s50", "", "" },
|
|
{"default:stick", "default:stick", "default:stick"},
|
|
{"default:stick", "default:stick", "default:stick"},
|
|
},
|
|
replacements = { { "unifieddyes:"..shadename..huename.."_s50", "vessels:glass_bottle"} }
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = colorname.." 2",
|
|
recipe = {
|
|
neutral_block,
|
|
neutral_block,
|
|
"unifieddyes:"..shadename..huename
|
|
},
|
|
replacements = { { "unifieddyes:"..shadename..huename, "vessels:glass_bottle"} }
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = colorname.." 2",
|
|
recipe = {
|
|
neutral_block,
|
|
neutral_block,
|
|
"unifieddyes:"..shadename..huename.."_s50"
|
|
},
|
|
replacements = { { "unifieddyes:"..shadename..huename.."_s50", "vessels:glass_bottle"} }
|
|
})
|
|
|
|
end
|
|
end
|
|
|
|
-- Generate the "light" shades separately, since they don"t have a low-sat version.
|
|
|
|
for hue = 1, 12 do
|
|
local huename = hues[hue]
|
|
local huename2 = hues2[hue]
|
|
local colorname = colored_block_modname..":fence_light_"..huename
|
|
local pngname = colored_block_modname.."_wood_light_"..huename..".png"
|
|
local pngnameinv = colored_block_modname.."_fence_light_"..huename..".png"
|
|
local nodedesc = "Light "..huename2..colored_block_description
|
|
local stickname = colored_block_modname..":stick_light_"..huename
|
|
|
|
minetest.register_node(colorname, {
|
|
drawtype = "fencelike",
|
|
description = nodedesc,
|
|
tiles = { pngname },
|
|
inventory_image = pngnameinv,
|
|
wield_image = pngnameinv,
|
|
sunlight_propagates = colored_block_sunlight,
|
|
paramtype = "light",
|
|
walkable = colored_block_walkable,
|
|
groups = colored_block_groups,
|
|
sounds = colored_block_sound,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = colorname,
|
|
burntime = 7,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = colorname.." 2",
|
|
recipe = {
|
|
{stickname, stickname, stickname },
|
|
{stickname, stickname, stickname }
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = colorname.." 2",
|
|
recipe = {
|
|
{ "unifieddyes:light_"..huename, "", "" },
|
|
{"default:stick", "default:stick", "default:stick"},
|
|
{"default:stick", "default:stick", "default:stick"},
|
|
},
|
|
replacements = { { "unifieddyes:light_"..huename, "vessels:glass_bottle"} }
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = colorname.." 2",
|
|
recipe = {
|
|
neutral_block,
|
|
neutral_block,
|
|
"unifieddyes:light_"..huename
|
|
},
|
|
replacements = { { "unifieddyes:light_"..huename, "vessels:glass_bottle"} }
|
|
})
|
|
end
|
|
|
|
|
|
-- ============================================================
|
|
-- The 5 levels of greyscale.
|
|
--
|
|
-- Oficially these are 0, 25, 50, 75, and 100% relative to white,
|
|
-- but in practice, they"re actually 7.5%, 25%, 50%, 75%, and 95%.
|
|
-- (otherwise black and white would wash out).
|
|
|
|
for grey = 1,5 do
|
|
|
|
local greyname = greys[grey]
|
|
local greyname2 = greys2[grey]
|
|
local greyname3 = greys3[grey]
|
|
|
|
local greyshadename = colored_block_modname..":fence_"..greyname
|
|
local pngname = colored_block_modname.."_wood_"..greyname..".png"
|
|
local pngnameinv = colored_block_modname.."_fence_"..greyname..".png"
|
|
local nodedesc = greyname2..colored_block_description
|
|
local stickname = colored_block_modname..":stick_"..greyname
|
|
|
|
minetest.register_node(greyshadename, {
|
|
drawtype = "fencelike",
|
|
description = nodedesc,
|
|
tiles = { pngname },
|
|
inventory_image = pngnameinv,
|
|
wield_image = pngnameinv,
|
|
sunlight_propagates = colored_block_sunlight,
|
|
paramtype = "light",
|
|
walkable = colored_block_walkable,
|
|
groups = colored_block_groups,
|
|
sounds = colored_block_sound,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = greyshadename,
|
|
burntime = 7,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = greyshadename.." 2",
|
|
recipe = {
|
|
{stickname, stickname, stickname },
|
|
{stickname, stickname, stickname }
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = greyshadename.." 2",
|
|
recipe = {
|
|
{ "unifieddyes:"..greyname, "", "" },
|
|
{"default:stick", "default:stick", "default:stick"},
|
|
{"default:stick", "default:stick", "default:stick"},
|
|
},
|
|
replacements = { { "unifieddyes:"..greyname, "vessels:glass_bottle"} }
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = greyshadename.." 2",
|
|
recipe = {
|
|
neutral_block,
|
|
neutral_block,
|
|
"unifieddyes:"..greyname3
|
|
},
|
|
replacements = { { "unifieddyes:"..greyname, "vessels:glass_bottle"} }
|
|
})
|
|
|
|
end
|