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colouredstonebricks/init.lua

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2014-06-12 18:56:46 +02:00
---------------------------------------------
-- Coloured Stone Bricks Mod by CraigyDavi --
---------------------------------------------
local COLOURS = {
"Black",
"Cyan",
"Brown",
"Dark Blue",
"Dark Green",
"Dark Grey",
"Dark Pink",
"Green",
"Grey",
"Orange",
"Pink",
"Purple",
"Red",
"White",
"Yellow"
}
local COLOURS2 = {
"black",
"cyan",
"brown",
"dark_blue",
"dark_green",
"dark_grey",
"dark_pink",
"green",
"grey",
"orange",
"pink",
"purple",
"red",
"white",
"yellow"
}
for number = 1, 15 do
local colour = COLOURS[number]
local colour2 = COLOURS2[number]
minetest.register_node("colouredstonebricks:"..colour2, {
description = colour.." Stone Brick",
tiles = {"colouredstonebricks_"..colour2..".png"},
groups = {cracky=3},
sounds = default.node_sound_defaults(),
})
minetest.register_craft({
type = "shapeless",
output = 'colouredstonebricks:'..colour2,
recipe = {
'dye:'..colour2, 'default:stonebrick',
}
})
-- Stairs
stairsplus:register_all("colouredstonebricks", colour2, "colouredstonebricks:"..colour2, {
description = colour.." Stone Brick",
tiles = {"colouredstonebricks_"..colour2..".png"},
groups = {cracky=3},
sounds = default.node_sound_defaults(),
sunlight_propagates = true,
})
end
minetest.register_alias("dye:dark_blue","dye:blue")
minetest.register_alias("dye:dark_pink","dye:magenta")
minetest.register_alias("dye:purple","dye:violet")
print ("Coloured Stone Bricks [colouredstonebricks] has loaded!")