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stylua fixes
This commit is contained in:
@ -2,332 +2,326 @@ local S = cottages.S
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local api = cottages.feldweg
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local box_slope = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
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{-0.5, -0.25, -0.25, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.25, 0.5},
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{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
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}
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 },
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{ -0.5, -0.25, -0.25, 0.5, 0, 0.5 },
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{ -0.5, 0, 0, 0.5, 0.25, 0.5 },
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{ -0.5, 0.25, 0.25, 0.5, 0.5, 0.5 },
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},
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}
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local box_slope_long = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -1.5, 0.5, -0.10, 0.5},
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{-0.5, -0.25, -1.3, 0.5, -0.25, 0.5},
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{-0.5, -0.25, -1.0, 0.5, 0, 0.5},
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{-0.5, 0, -0.5, 0.5, 0.25, 0.5},
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{-0.5, 0.25, 0, 0.5, 0.5, 0.5}
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}
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, -1.5, 0.5, -0.10, 0.5 },
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{ -0.5, -0.25, -1.3, 0.5, -0.25, 0.5 },
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{ -0.5, -0.25, -1.0, 0.5, 0, 0.5 },
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{ -0.5, 0, -0.5, 0.5, 0.25, 0.5 },
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{ -0.5, 0.25, 0, 0.5, 0.5, 0.5 },
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},
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}
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local function simplify_tile(tile)
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if type(tile) == "string" then
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return tile
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elseif type(tile) == "table" then
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if type(tile.name) == "string" then
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return tile.name
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else
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error(("weird tile %q"):dump(tile))
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end
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else
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error(("weird tile %q"):dump(tile))
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end
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if type(tile) == "string" then
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return tile
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elseif type(tile) == "table" then
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if type(tile.name) == "string" then
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return tile.name
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else
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error(("weird tile %q"):dump(tile))
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end
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else
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error(("weird tile %q"):dump(tile))
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end
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end
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local function get_textures(tiles, special)
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if #tiles == 1 then
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local tile1 = simplify_tile(tiles[1])
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return tile1, tile1, tile1, tile1, "cottages_feldweg_surface.png^" .. (special or tile1)
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elseif #tiles == 2 then
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local tile1 = simplify_tile(tiles[1])
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local tile2 = simplify_tile(tiles[2])
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return tile1, tile2, tile1, tile1, "cottages_feldweg_surface.png^" .. (special or tile1)
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elseif #tiles == 3 then
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local tile1 = simplify_tile(tiles[1])
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local tile2 = simplify_tile(tiles[2])
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local tile3 = simplify_tile(tiles[3])
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return tile1, tile2, tile3, tile3, "cottages_feldweg_surface.png^" .. (special or tile1)
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else
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error(("not implemented: %i tiles"):format(#tiles))
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end
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if #tiles == 1 then
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local tile1 = simplify_tile(tiles[1])
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return tile1, tile1, tile1, tile1, "cottages_feldweg_surface.png^" .. (special or tile1)
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elseif #tiles == 2 then
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local tile1 = simplify_tile(tiles[1])
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local tile2 = simplify_tile(tiles[2])
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return tile1, tile2, tile1, tile1, "cottages_feldweg_surface.png^" .. (special or tile1)
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elseif #tiles == 3 then
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local tile1 = simplify_tile(tiles[1])
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local tile2 = simplify_tile(tiles[2])
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local tile3 = simplify_tile(tiles[3])
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return tile1, tile2, tile3, tile3, "cottages_feldweg_surface.png^" .. (special or tile1)
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else
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error(("not implemented: %i tiles"):format(#tiles))
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end
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end
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local function register_feldweg(name, base_def, def)
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minetest.register_node(name, {
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description = def.description,
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minetest.register_node(name, {
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description = def.description,
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paramtype = "light",
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paramtype2 = "facedir",
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legacy_facedir_simple = true,
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paramtype = "light",
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paramtype2 = "facedir",
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legacy_facedir_simple = true,
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drawtype = "mesh",
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mesh = def.mesh,
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tiles = def.tiles,
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collision_box = def.collision_box,
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drawtype = "mesh",
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mesh = def.mesh,
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tiles = def.tiles,
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collision_box = def.collision_box,
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selection_box = def.selection_box,
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is_ground_content = false,
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groups = base_def.groups,
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sounds = base_def.sounds,
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})
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is_ground_content = false,
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groups = base_def.groups,
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sounds = base_def.sounds,
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})
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minetest.register_craft({
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output = name .. " " .. def.output_amount,
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recipe = def.recipe,
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replacements = def.replacements,
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})
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minetest.register_craft({
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output = name .. " " .. def.output_amount,
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recipe = def.recipe,
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replacements = def.replacements,
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})
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minetest.register_craft({
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output = def.reverts_to,
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recipe = {
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{name},
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},
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})
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minetest.register_craft({
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output = def.reverts_to,
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recipe = {
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{ name },
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},
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})
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end
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function api.register_feldweg(node, suffix, special)
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local def = minetest.registered_nodes[node]
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local texture_top, texture_bottom, texture_side, texture_side_with_dent, texture_edges =
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get_textures(def.tiles, special)
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local desc = futil.get_safe_short_description(node)
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local feldweg_name = "cottages:feldweg" .. suffix
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local def = minetest.registered_nodes[node]
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local texture_top, texture_bottom, texture_side, texture_side_with_dent, texture_edges =
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get_textures(def.tiles, special)
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local desc = futil.get_safe_short_description(node)
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local feldweg_name = "cottages:feldweg" .. suffix
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register_feldweg(feldweg_name, def, {
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description = S("dirt road on @1", desc),
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mesh = "feldweg.obj",
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tiles = {
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texture_side_with_dent,
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register_feldweg(feldweg_name, def, {
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description = S("dirt road on @1", desc),
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mesh = "feldweg.obj",
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tiles = {
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texture_side_with_dent,
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texture_side,
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texture_bottom,
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texture_top,
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"cottages_feldweg_surface.png",
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texture_edges
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},
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recipe = {
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{"", "cottages:wagon_wheel", ""},
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{node, node, node},
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},
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replacements = {{"cottages:wagon_wheel", "cottages:wagon_wheel"},},
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output_amount = 3,
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reverts_to = node,
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})
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register_feldweg("cottages:feldweg_crossing" .. suffix, def, {
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description = S("dirt road crossing on @1", desc),
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mesh = "feldweg-crossing.obj",
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tiles = {
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texture_side_with_dent,
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texture_bottom,
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texture_top,
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"cottages_feldweg_surface.png",
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texture_edges,
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},
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recipe = {
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{"", feldweg_name, ""},
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{feldweg_name, feldweg_name, feldweg_name},
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{"", feldweg_name, ""},
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},
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output_amount = 5,
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reverts_to = feldweg_name,
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})
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register_feldweg("cottages:feldweg_t_junction" .. suffix, def, {
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description = S("dirt road t junction on @1", desc),
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mesh = "feldweg-T-junction.obj",
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tiles = {
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texture_side_with_dent,
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texture_side,
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texture_bottom,
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texture_top,
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"cottages_feldweg_surface.png",
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texture_edges,
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},
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recipe = {
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{"", feldweg_name, ""},
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{"", feldweg_name, ""},
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{feldweg_name, feldweg_name, feldweg_name},
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},
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output_amount = 5,
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reverts_to = feldweg_name,
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})
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register_feldweg("cottages:feldweg_curve" .. suffix, def, {
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description = S("dirt road curve on @1", desc),
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mesh = "feldweg-curve.obj",
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tiles = {
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texture_side,
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texture_top,
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texture_side,
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"cottages_feldweg_surface.png",
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texture_bottom,
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texture_edges,
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},
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recipe = {
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{feldweg_name, "", ""},
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{feldweg_name, "", ""},
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{feldweg_name, feldweg_name, feldweg_name},
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},
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output_amount = 5,
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reverts_to = feldweg_name,
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})
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register_feldweg("cottages:feldweg_end" .. suffix, def, {
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description = S("dirt road end on @1", desc),
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mesh = "feldweg_end.obj",
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tiles = {
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texture_side_with_dent,
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texture_side,
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texture_bottom,
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texture_top,
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texture_edges,
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"cottages_feldweg_surface.png",
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},
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recipe = {
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{feldweg_name, "", feldweg_name},
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{feldweg_name, feldweg_name, feldweg_name},
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},
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output_amount = 5,
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reverts_to = feldweg_name,
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})
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register_feldweg("cottages:feldweg_45" .. suffix, def, {
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description = S("dirt road 45º on @1", desc),
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mesh = "feldweg_45.b3d",
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tiles = {
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"cottages_feldweg_surface.png",
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texture_edges,
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texture_side,
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texture_bottom,
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texture_top,
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},
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recipe = {
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{feldweg_name, "", feldweg_name},
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{"", feldweg_name, ""},
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{feldweg_name, "", feldweg_name},
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},
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output_amount = 5,
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reverts_to = feldweg_name,
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})
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register_feldweg("cottages:feldweg_s_45" .. suffix, def, {
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description = S("dirt road 45º edge on @1", desc),
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mesh = "feldweg_s_45.b3d",
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tiles = {
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texture_top,
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texture_side,
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texture_bottom,
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"cottages_feldweg_surface.png",
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texture_edges,
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},
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recipe = {
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{feldweg_name, ""},
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{"", feldweg_name},
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},
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output_amount = 2,
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reverts_to = feldweg_name,
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})
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recipe = {
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{ "", "cottages:wagon_wheel", "" },
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{ node, node, node },
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},
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replacements = { { "cottages:wagon_wheel", "cottages:wagon_wheel" } },
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output_amount = 3,
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reverts_to = node,
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})
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register_feldweg("cottages:feldweg_d_45" .. suffix, def, {
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description = S("dirt road 45º double edge on @1", desc),
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mesh = "feldweg_d_45.b3d",
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tiles = {
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register_feldweg("cottages:feldweg_crossing" .. suffix, def, {
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description = S("dirt road crossing on @1", desc),
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mesh = "feldweg-crossing.obj",
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tiles = {
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texture_side_with_dent,
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texture_bottom,
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texture_top,
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"cottages_feldweg_surface.png",
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texture_edges,
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},
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recipe = {
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{ "", feldweg_name, "" },
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{ feldweg_name, feldweg_name, feldweg_name },
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{ "", feldweg_name, "" },
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},
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output_amount = 5,
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reverts_to = feldweg_name,
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})
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register_feldweg("cottages:feldweg_t_junction" .. suffix, def, {
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description = S("dirt road t junction on @1", desc),
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mesh = "feldweg-T-junction.obj",
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tiles = {
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texture_side_with_dent,
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texture_side,
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texture_bottom,
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texture_top,
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texture_bottom,
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texture_top,
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"cottages_feldweg_surface.png",
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texture_edges,
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},
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recipe = {
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{ "", feldweg_name, "" },
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{ "", feldweg_name, "" },
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{ feldweg_name, feldweg_name, feldweg_name },
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},
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output_amount = 5,
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reverts_to = feldweg_name,
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})
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register_feldweg("cottages:feldweg_curve" .. suffix, def, {
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description = S("dirt road curve on @1", desc),
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mesh = "feldweg-curve.obj",
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tiles = {
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texture_side,
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texture_top,
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texture_side,
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"cottages_feldweg_surface.png",
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texture_bottom,
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texture_edges,
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},
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recipe = {
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{ feldweg_name, "", "" },
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{ feldweg_name, "", "" },
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{ feldweg_name, feldweg_name, feldweg_name },
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},
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output_amount = 5,
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reverts_to = feldweg_name,
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})
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register_feldweg("cottages:feldweg_end" .. suffix, def, {
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description = S("dirt road end on @1", desc),
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mesh = "feldweg_end.obj",
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tiles = {
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texture_side_with_dent,
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texture_side,
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texture_bottom,
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texture_top,
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texture_edges,
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"cottages_feldweg_surface.png",
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},
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recipe = {
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{feldweg_name, "", feldweg_name},
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{"", feldweg_name, ""},
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},
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output_amount = 3,
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reverts_to = feldweg_name,
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})
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recipe = {
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{ feldweg_name, "", feldweg_name },
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{ feldweg_name, feldweg_name, feldweg_name },
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},
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output_amount = 5,
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reverts_to = feldweg_name,
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})
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register_feldweg("cottages:feldweg_l_curve" .. suffix, def, {
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description = S("dirt road left curve on @1", desc),
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mesh = "feldweg_l_45_curve.b3d",
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tiles = {
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register_feldweg("cottages:feldweg_45" .. suffix, def, {
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description = S("dirt road 45º on @1", desc),
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mesh = "feldweg_45.b3d",
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tiles = {
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"cottages_feldweg_surface.png",
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texture_edges,
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texture_side,
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texture_bottom,
|
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texture_top,
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texture_bottom,
|
||||
texture_top,
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||||
},
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recipe = {
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{ feldweg_name, "", feldweg_name },
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{ "", feldweg_name, "" },
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{ feldweg_name, "", feldweg_name },
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},
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output_amount = 5,
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reverts_to = feldweg_name,
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})
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register_feldweg("cottages:feldweg_s_45" .. suffix, def, {
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description = S("dirt road 45º edge on @1", desc),
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mesh = "feldweg_s_45.b3d",
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tiles = {
|
||||
texture_top,
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texture_side,
|
||||
texture_bottom,
|
||||
"cottages_feldweg_surface.png",
|
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texture_edges,
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||||
},
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recipe = {
|
||||
{ feldweg_name, "" },
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{ "", feldweg_name },
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},
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output_amount = 2,
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reverts_to = feldweg_name,
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})
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register_feldweg("cottages:feldweg_d_45" .. suffix, def, {
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description = S("dirt road 45º double edge on @1", desc),
|
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mesh = "feldweg_d_45.b3d",
|
||||
tiles = {
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
texture_edges,
|
||||
"cottages_feldweg_surface.png",
|
||||
},
|
||||
recipe = {
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||||
{"", "", feldweg_name},
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||||
{feldweg_name, feldweg_name, ""},
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||||
},
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||||
output_amount = 3,
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||||
reverts_to = feldweg_name,
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||||
})
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||||
recipe = {
|
||||
{ feldweg_name, "", feldweg_name },
|
||||
{ "", feldweg_name, "" },
|
||||
},
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||||
output_amount = 3,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_r_curve" .. suffix, def, {
|
||||
description = S("dirt road right curve on @1", desc),
|
||||
mesh = "feldweg_r_45_curve.b3d",
|
||||
tiles = {
|
||||
register_feldweg("cottages:feldweg_l_curve" .. suffix, def, {
|
||||
description = S("dirt road left curve on @1", desc),
|
||||
mesh = "feldweg_l_45_curve.b3d",
|
||||
tiles = {
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
texture_edges,
|
||||
"cottages_feldweg_surface.png",
|
||||
},
|
||||
recipe = {
|
||||
{feldweg_name, "", ""},
|
||||
{"", feldweg_name, feldweg_name},
|
||||
},
|
||||
output_amount = 3,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
recipe = {
|
||||
{ "", "", feldweg_name },
|
||||
{ feldweg_name, feldweg_name, "" },
|
||||
},
|
||||
output_amount = 3,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_slope" .. suffix, def, {
|
||||
description = S("dirt road slope on @1", desc),
|
||||
mesh = "feldweg_slope.obj",
|
||||
tiles = {
|
||||
texture_side_with_dent,
|
||||
register_feldweg("cottages:feldweg_r_curve" .. suffix, def, {
|
||||
description = S("dirt road right curve on @1", desc),
|
||||
mesh = "feldweg_r_45_curve.b3d",
|
||||
tiles = {
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
texture_edges,
|
||||
"cottages_feldweg_surface.png",
|
||||
},
|
||||
recipe = {
|
||||
{ feldweg_name, "", "" },
|
||||
{ "", feldweg_name, feldweg_name },
|
||||
},
|
||||
output_amount = 3,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_slope" .. suffix, def, {
|
||||
description = S("dirt road slope on @1", desc),
|
||||
mesh = "feldweg_slope.obj",
|
||||
tiles = {
|
||||
texture_side_with_dent,
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
"cottages_feldweg_surface.png",
|
||||
texture_edges,
|
||||
},
|
||||
collision_box = box_slope,
|
||||
},
|
||||
collision_box = box_slope,
|
||||
selection_box = box_slope,
|
||||
recipe = {
|
||||
{feldweg_name, ""},
|
||||
{feldweg_name, feldweg_name},
|
||||
},
|
||||
output_amount = 3,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
recipe = {
|
||||
{ feldweg_name, "" },
|
||||
{ feldweg_name, feldweg_name },
|
||||
},
|
||||
output_amount = 3,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_slope_long" .. suffix, def, {
|
||||
description = S("dirt road slope long on @1", desc),
|
||||
register_feldweg("cottages:feldweg_slope_long" .. suffix, def, {
|
||||
description = S("dirt road slope long on @1", desc),
|
||||
mesh = "feldweg_slope_long.obj",
|
||||
tiles = {
|
||||
texture_side_with_dent,
|
||||
tiles = {
|
||||
texture_side_with_dent,
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
"cottages_feldweg_surface.png",
|
||||
texture_edges,
|
||||
},
|
||||
collision_box = box_slope_long,
|
||||
},
|
||||
collision_box = box_slope_long,
|
||||
selection_box = box_slope_long,
|
||||
recipe = {
|
||||
{feldweg_name, "", ""},
|
||||
{feldweg_name, feldweg_name, feldweg_name},
|
||||
},
|
||||
output_amount = 4,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
recipe = {
|
||||
{ feldweg_name, "", "" },
|
||||
{ feldweg_name, feldweg_name, feldweg_name },
|
||||
},
|
||||
output_amount = 4,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
end
|
||||
|
@ -1,2 +1 @@
|
||||
|
||||
cottages.feldweg.register_feldweg("ethereal:bamboo_dirt", "_bamboo")
|
||||
|
@ -1,18 +1,10 @@
|
||||
local S = cottages.S
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"feldweg",
|
||||
"cottages:feldweg",
|
||||
{crumbly = 3},
|
||||
{
|
||||
"cottages_feldweg.png",
|
||||
"default_dirt.png",
|
||||
"default_grass.png",
|
||||
"default_grass.png",
|
||||
"cottages_feldweg.png",
|
||||
"cottages_feldweg.png"
|
||||
},
|
||||
S("Dirt Road Stairs"),
|
||||
S("Dirt Road, half height"),
|
||||
cottages.sounds.dirt
|
||||
)
|
||||
stairs.register_stair_and_slab("feldweg", "cottages:feldweg", { crumbly = 3 }, {
|
||||
"cottages_feldweg.png",
|
||||
"default_dirt.png",
|
||||
"default_grass.png",
|
||||
"default_grass.png",
|
||||
"cottages_feldweg.png",
|
||||
"cottages_feldweg.png",
|
||||
}, S("Dirt Road Stairs"), S("Dirt Road, half height"), cottages.sounds.dirt)
|
||||
|
Reference in New Issue
Block a user