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https://github.com/Sokomine/cottages.git
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added the files in the same state as they where in on random_buildings/cottages
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165
nodes_fences.lua
Normal file
165
nodes_fences.lua
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@ -0,0 +1,165 @@
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-- 22.01.13 Changed texture to that of the wood from the minimal development game
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if intllib then
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S = intllib.Getter()
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else
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S = function(s) return s end
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end
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minetest.register_node("cottages:fence_small", {
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description = S("small fence"),
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drawtype = "nodebox",
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-- top, bottom, side1, side2, inner, outer
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tiles = {"cottages_minimal_wood.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.45, -0.35, 0.46, 0.45, -0.20, 0.50},
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{ -0.45, 0.00, 0.46, 0.45, 0.15, 0.50},
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{ -0.45, 0.35, 0.46, 0.45, 0.50, 0.50},
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{ -0.50, -0.50, 0.46, -0.45, 0.50, 0.50},
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{ 0.45, -0.50, 0.46, 0.50, 0.50, 0.50},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.50, -0.50, 0.4, 0.50, 0.50, 0.5},
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},
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},
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is_ground_content = false,
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})
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minetest.register_node("cottages:fence_corner", {
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description = S("small fence corner"),
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drawtype = "nodebox",
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-- top, bottom, side1, side2, inner, outer
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tiles = {"cottages_minimal_wood.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.45, -0.35, 0.46, 0.45, -0.20, 0.50},
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{ -0.45, 0.00, 0.46, 0.45, 0.15, 0.50},
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{ -0.45, 0.35, 0.46, 0.45, 0.50, 0.50},
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{ -0.50, -0.50, 0.46, -0.45, 0.50, 0.50},
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{ 0.45, -0.50, 0.46, 0.50, 0.50, 0.50},
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{ 0.46, -0.35, -0.45, 0.50, -0.20, 0.45},
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{ 0.46, 0.00, -0.45, 0.50, 0.15, 0.45},
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{ 0.46, 0.35, -0.45, 0.50, 0.50, 0.45},
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{ 0.46, -0.50, -0.50, 0.50, 0.50, -0.45},
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{ 0.46, -0.50, 0.45, 0.50, 0.50, 0.50},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.50, -0.50,-0.5, 0.50, 0.50, 0.5},
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},
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},
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is_ground_content = false,
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})
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minetest.register_node("cottages:fence_end", {
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description = S("small fence end"),
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drawtype = "nodebox",
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-- top, bottom, side1, side2, inner, outer
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tiles = {"cottages_minimal_wood.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.45, -0.35, 0.46, 0.45, -0.20, 0.50},
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{ -0.45, 0.00, 0.46, 0.45, 0.15, 0.50},
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{ -0.45, 0.35, 0.46, 0.45, 0.50, 0.50},
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{ -0.50, -0.50, 0.46, -0.45, 0.50, 0.50},
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{ 0.45, -0.50, 0.46, 0.50, 0.50, 0.50},
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{ 0.46, -0.35, -0.45, 0.50, -0.20, 0.45},
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{ 0.46, 0.00, -0.45, 0.50, 0.15, 0.45},
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{ 0.46, 0.35, -0.45, 0.50, 0.50, 0.45},
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{ 0.46, -0.50, -0.50, 0.50, 0.50, -0.45},
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{ 0.46, -0.50, 0.45, 0.50, 0.50, 0.50},
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{ -0.50, -0.35, -0.45, -0.46, -0.20, 0.45},
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{ -0.50, 0.00, -0.45, -0.46, 0.15, 0.45},
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{ -0.50, 0.35, -0.45, -0.46, 0.50, 0.45},
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{ -0.50, -0.50, -0.50, -0.46, 0.50, -0.45},
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{ -0.50, -0.50, 0.45, -0.46, 0.50, 0.50},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.50, -0.50,-0.5, 0.50, 0.50, 0.5},
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},
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},
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is_ground_content = false,
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})
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minetest.register_craft({
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output = "cottages:fence_small 3",
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recipe = {
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{"default:fence_wood","default:fence_wood" },
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}
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})
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-- xfences can be configured to replace normal fences - which makes them uncraftable
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if ( minetest.get_modpath("xfences") ~= nil ) then
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minetest.register_craft({
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output = "cottages:fence_small 3",
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recipe = {
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{"xfences:fence","xfences:fence" },
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}
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})
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end
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minetest.register_craft({
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output = "cottages:fence_corner",
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recipe = {
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{"cottages:fence_small","cottages:fence_small" },
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}
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})
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minetest.register_craft({
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output = "cottages:fence_small 2",
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recipe = {
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{"cottages:fence_corner" },
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}
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})
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minetest.register_craft({
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output = "cottages:fence_end",
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recipe = {
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{"cottages:fence_small","cottages:fence_small", "cottages:fence_small" },
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}
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})
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minetest.register_craft({
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output = "cottages:fence_small 3",
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recipe = {
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{"cottages:fence_end" },
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}
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})
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