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handmill, treshing place and anvil can now be used if they have no owner; the anvil can be used by all
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@ -54,6 +54,11 @@ end
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cottages.texture_chest = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
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"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"};
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-- the treshing floor produces wheat seeds
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cottages.craftitem_seed_wheat = "farming:seed_wheat";
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cottages.texture_wheat_seed = "farming_wheat_seed.png";
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cottages.texture_stick = "default_stick.png";
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-- texture for roofs where the tree bark is the main roof texture
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cottages.textures_roof_wood = "default_tree.png";
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if( not( minetest.registered_nodes["default:tree"])) then
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@ -78,6 +83,10 @@ if( not( minetest.registered_nodes["default:tree"])) then
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cottages.texture_chest = { "spruce_chest_top.png", "spruce_chest_top.png", "spruce_chest_side.png",
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"spruce_chest_side.png", "spruce_chest_side.png", "spruce_chest_front.png"};
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-- wheat is called spelt in RealTest
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cottages.craftitem_seed_wheat = 'farming:seed_spelt';
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cottages.texture_wheat_seed = 'farming_spelt_seed.png';
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cottages.texture_stick = 'trees_maple_stick.png';
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else
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-- does not look so well in this case as it's no bark; but what else shall we do?
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cottages.textures_roof_wood = "cottages_minimal_wood.png";
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