mirror of
https://github.com/Sokomine/cottages.git
synced 2025-07-13 13:20:22 +02:00
refactor, cleanup, API, bugfixes (#1)
This commit is contained in:
513
modules/anvil/anvil.lua
Normal file
513
modules/anvil/anvil.lua
Normal file
@ -0,0 +1,513 @@
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local S = cottages.S
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local F = minetest.formspec_escape
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local FS = function(...) return F(S(...)) end
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local anvil = cottages.anvil
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local add_entity = minetest.add_entity
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local get_node = minetest.get_node
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local get_objects_in_area = minetest.get_objects_in_area
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local serialize = minetest.serialize
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local v_add = vector.add
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local v_eq = vector.equals
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local v_new = vector.new
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local v_sub = vector.subtract
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local get_safe_short_description = futil.get_safe_short_description
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local resolve_item = futil.resolve_item
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local has_stamina = cottages.has.stamina
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local repair_amount = cottages.settings.anvil.repair_amount
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local hammer_wear = cottages.settings.anvil.hammer_wear
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local formspec_enabled = cottages.settings.anvil.formspec_enabled
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local tool_hud_enabled = cottages.settings.anvil.tool_hud_enabled
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local hud_timeout = cottages.settings.anvil.hud_timeout
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local stamina_use = cottages.settings.anvil.stamina
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local tool_entity_enabled = cottages.settings.anvil.tool_entity_enabled
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local tool_entity_displacement = cottages.settings.anvil.tool_entity_displacement
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local hud_info_by_puncher_name = {}
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local function get_hud_image(tool)
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local tool_def = tool:get_definition()
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if tool_def then
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return tool_def.inventory_image or tool_def.wield_image
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end
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end
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function anvil.get_anvil_info(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local input = inv:get_stack("input", 1)
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local wear = math.round((65536 - input:get_wear()) / 655.36)
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if input:is_empty() then
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return S("anvil")
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elseif input:get_wear() > 0 then
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return S("anvil; repairing @1 (@2%)", get_safe_short_description(input), wear)
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else
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return S("anvil; @1 is repaired", get_safe_short_description(input))
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end
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end
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function anvil.get_anvil_fs_parts()
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return {
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("size[8,8]"),
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("image[7,3;1,1;cottages_tool_steelhammer.png]"),
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("label[2.5,1.0;%s]"):format(FS("Workpiece:")),
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("label[6.0,2.7;%s]"):format(FS("Optional")),
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("label[6.0,3.0;%s]"):format(FS("storage for")),
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("label[6.0,3.3;%s]"):format(FS("your hammer")),
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("label[0,0.0;%s]"):format(FS("Anvil")),
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("label[0,3.0;%s]"):format(FS("Punch anvil with hammer to")),
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("label[0,3.3;%s]"):format(FS("repair tool in workpiece-slot.")),
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("list[context;input;2.5,1.5;1,1;]"),
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("list[context;hammer;5,3;1,1;]"),
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("list[current_player;main;0,4;8,4;]"),
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("listring[context;hammer]"),
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("listring[current_player;main]"),
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("listring[context;input]"),
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("listring[current_player;main]"),
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}
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end
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local function sparks(pos)
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pos.y = pos.y + tool_entity_displacement
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minetest.add_particlespawner({
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amount = 10,
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time = 0.1,
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minpos = pos,
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maxpos = pos,
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minvel = {x = 2, y = 3, z = 2},
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maxvel = {x = -2, y = 1, z = -2},
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minacc = {x = 0, y = -10, z = 0},
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maxacc = {x = 0, y = -10, z = 0},
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minexptime = 0.5,
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maxexptime = 1,
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minsize = 1,
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maxsize = 1,
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collisiondetection = true,
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vertical = false,
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texture = "cottages_anvil_spark.png",
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})
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end
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local function update_hud(puncher, tool)
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local puncher_name = puncher:get_player_name()
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local damage_state = 40 - math.floor(40 * tool:get_wear() / 65535)
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local hud_image = get_hud_image(tool)
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local hud1, hud1_def, hud2, hud3, hud3_def
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if hud_info_by_puncher_name[puncher_name] then
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if tool_hud_enabled then
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hud1, hud2, hud3 = unpack(hud_info_by_puncher_name[puncher_name])
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hud1_def = puncher:hud_get(hud1)
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else
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hud2, hud3 = unpack(hud_info_by_puncher_name[puncher_name])
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end
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hud3_def = puncher:hud_get(hud3)
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end
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if hud3_def and hud3_def.name == "anvil_foreground" then
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if tool_hud_enabled and hud1_def and hud1_def.name == "anvil_image" then
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puncher:hud_change(hud1, "text", hud_image)
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end
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puncher:hud_change(hud3, "number", damage_state)
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else
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if tool_hud_enabled and hud_image then
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hud1 = puncher:hud_add({
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hud_elem_type = "image",
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name = "anvil_image",
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text = hud_image,
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scale = {x = 15, y = 15},
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position = {x = 0.5, y = 0.5},
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alignment = {x = 0, y = 0}
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})
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end
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hud2 = puncher:hud_add({
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hud_elem_type = "statbar",
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name = "anvil_background",
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text = "default_cloud.png^[colorize:#ff0000:256",
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number = 40,
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direction = 0, -- left to right
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position = {x = 0.5, y = 0.65},
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alignment = {x = 0, y = 0},
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offset = {x = -320, y = 0},
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size = {x = 32, y = 32},
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})
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hud3 = puncher:hud_add({
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hud_elem_type = "statbar",
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name = "anvil_foreground",
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text = "default_cloud.png^[colorize:#00ff00:256",
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number = damage_state,
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direction = 0, -- left to right
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position = {x = 0.5, y = 0.65},
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alignment = {x = 0, y = 0},
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offset = {x = -320, y = 0},
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size = {x = 32, y = 32},
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})
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end
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if tool_hud_enabled then
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hud_info_by_puncher_name[puncher_name] = {hud1, hud2, hud3, os.time() + hud_timeout}
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else
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hud_info_by_puncher_name[puncher_name] = {hud2, hud3, os.time() + hud_timeout}
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end
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end
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function anvil.use_anvil(pos, puncher)
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-- only punching with the hammer is supposed to work
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local wielded = puncher:get_wielded_item()
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if wielded:get_name() ~= resolve_item("cottages:hammer") then
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return
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end
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local puncher_name = puncher:get_player_name()
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local tool = inv:get_stack("input", 1)
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local tool_name = tool:get_name()
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if tool:is_empty() then
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return
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elseif not anvil.can_repair(tool) then
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-- just to make sure that tool really can't be repaired if it should not
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-- (if the check of placing the item in the input slot failed somehow)
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minetest.chat_send_player(puncher_name, S("@1 is not repairable by the anvil", tool_name))
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elseif tool:get_wear() > 0 then
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minetest.sound_play({name = "anvil_clang"}, {pos = pos})
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sparks(pos)
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-- do the actual repair
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tool:add_wear(-repair_amount)
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inv:set_stack("input", 1, tool)
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-- damage the hammer slightly
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wielded:add_wear(hammer_wear)
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puncher:set_wielded_item(wielded)
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update_hud(puncher, tool)
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if has_stamina then
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stamina.exhaust_player(puncher, stamina_use, "cottages:anvil")
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end
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else
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-- tell the player when the job is done, but only once
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if meta:get_int("informed") > 0 then
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return
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end
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meta:set_int("informed", 1)
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local tool_desc = tool:get_short_description() or tool:get_description()
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minetest.chat_send_player(puncher_name, S("Your @1 has been repaired successfully.", tool_desc))
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end
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end
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function anvil.rightclick_anvil(pos, clicker, itemstack)
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if formspec_enabled or not (pos and itemstack) then
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return
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end
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", "")
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local inv = meta:get_inventory()
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local input_stack = inv:get_stack("input", 1)
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local hammer_stack = inv:get_stack("hammer", 1)
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local taken
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if anvil.allow_metadata_inventory_take(pos, "input", 1, input_stack, clicker) > 0 then
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taken = inv:remove_item("input", input_stack)
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elseif anvil.allow_metadata_inventory_take(pos, "hammer", 1, hammer_stack, clicker) > 0 then
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taken = inv:remove_item("hammer", hammer_stack)
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end
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local can_put = anvil.allow_metadata_inventory_put(pos, "input", 1, itemstack, clicker)
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if can_put == 1 then
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inv:add_item("input", itemstack)
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itemstack:clear()
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meta:set_int("informed", 0)
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elseif taken and not itemstack:is_empty() then
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-- put it back
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inv:add_item("input", input_stack)
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taken = nil
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end
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anvil.update_entity(pos)
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return taken or itemstack
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end
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function anvil.get_entity(pos)
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local to_return
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for _, obj in ipairs(get_objects_in_area(v_sub(pos, 0.5), v_add(pos, 0.5))) do
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local ent = obj:get_luaentity()
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if ent and ent.name == "cottages:anvil_item" then
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local ent_pos = ent.pos
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if not ent_pos then
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obj:remove()
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elseif v_eq(ent_pos, pos) then
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if to_return then
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obj:remove()
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else
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to_return = obj
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end
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end
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end
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end
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return to_return
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end
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function anvil.clear_entity(pos)
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local obj = anvil.get_entity(pos)
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if obj then
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obj:remove()
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end
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end
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function anvil.add_entity(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:is_empty("input") then
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return
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end
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local tool = inv:get_stack("input", 1)
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local tool_name = tool:get_name()
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local node = get_node(pos)
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local entity_pos = v_add(pos, v_new(0, tool_entity_displacement, 0))
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local obj = add_entity(entity_pos, "cottages:anvil_item", serialize({pos, tool_name}))
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if obj then
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local yaw = math.pi * 2 - node.param2 * math.pi / 2
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obj:set_rotation({ x = -math.pi / 2, y = yaw, z = 0}) -- x is pitch
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end
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end
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function anvil.update_entity(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local tool = inv:get_stack("input", 1)
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local tool_name = tool:get_name()
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local obj = anvil.get_entity(pos)
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if tool:is_empty() and obj then
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anvil.clear_entity(pos)
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elseif obj then
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local e = obj:get_luaentity()
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if e.item ~= tool_name then
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e.item = tool_name
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obj:set_properties({wield_item = tool_name})
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end
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elseif tool_entity_enabled and not tool:is_empty() then
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anvil.add_entity(pos)
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end
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end
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function anvil.allow_metadata_inventory_put(pos, listname, index, stack, player)
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local count = stack:get_count()
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if count == 0 then
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return count
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end
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local stack_name = stack:get_name()
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if listname == "hammer" and stack_name ~= resolve_item("cottages:hammer") then
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return 0
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end
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if listname == "input" then
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local wear = stack:get_wear()
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if stack_name == resolve_item("cottages:hammer") and wear == 0 and inv:is_empty("hammer") then
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-- we will move it to the hammer slot in on_metadata_inventory_put
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return count
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end
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local player_name = player and player:get_player_name()
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if wear == 0 or not stack:is_known() then
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minetest.chat_send_player(player:get_player_name(), S("The workpiece slot is for damaged tools only."))
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return 0
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end
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if not anvil.can_repair(stack) then
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local description = stack:get_short_description() or stack:get_description()
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minetest.chat_send_player(player_name, S("@1 cannot be repaired with an anvil.", description))
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return 0
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end
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end
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return count
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end
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function anvil.allow_metadata_inventory_take(pos, listname, index, stack, player)
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return stack:get_count()
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end
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function anvil.allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local from_stack = inv:get_stack(from_list, from_index)
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if anvil.allow_metadata_inventory_take(pos, from_list, from_index, from_stack, player) > 0
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and anvil.allow_metadata_inventory_put(pos, to_list, to_index, from_stack, player) > 0 then
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return count
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end
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return 0
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end
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function anvil.on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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if to_list == "input" then
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local meta = minetest.get_meta(pos)
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meta:set_int("informed", 0)
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end
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||||
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anvil.update_entity(pos)
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||||
end
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function anvil.on_metadata_inventory_put(pos, listname, index, stack, player)
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if listname == "input" and stack:get_name() == resolve_item("cottages:hammer") and stack:get_wear() == 0 then
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||||
local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:is_empty("hammer") then
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inv:set_stack("hammer", 1, stack)
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inv:set_stack("input", 1, ItemStack())
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end
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return
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end
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||||
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||||
if listname == "input" then
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||||
local meta = minetest.get_meta(pos)
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meta:set_int("informed", 0)
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||||
end
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||||
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||||
anvil.update_entity(pos)
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||||
end
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||||
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||||
function anvil.on_metadata_inventory_take(pos, listname, index, stack, player)
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anvil.update_entity(pos)
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end
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function anvil.preserve_metadata(pos, oldnode, oldmeta, drops)
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for _, item in ipairs(drops) do
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if item:get_name() == "cottages:anvil" then
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||||
local drop_meta = item:get_meta()
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||||
local owner = oldnode:get_string("owner")
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||||
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||||
if owner == "" then
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||||
drop_meta:set_int("shared", 1)
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||||
drop_meta:set_string("description", S("Anvil (public)"))
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||||
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||||
elseif owner == " " then
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||||
drop_meta:set_int("shared", 2)
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||||
drop_meta:set_string("description", S("Anvil (protected)"))
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end
|
||||
end
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||||
end
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||||
return drops
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||||
end
|
||||
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||||
cottages.api.register_machine("cottages:anvil", {
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||||
description = S("anvil"),
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||||
drawtype = "nodebox",
|
||||
-- the nodebox model comes from realtest
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.3, 0.5, -0.4, 0.3},
|
||||
{-0.35, -0.4, -0.25, 0.35, -0.3, 0.25},
|
||||
{-0.3, -0.3, -0.15, 0.3, -0.1, 0.15},
|
||||
{-0.35, -0.1, -0.2, 0.35, 0.1, 0.2},
|
||||
},
|
||||
},
|
||||
tiles = {"cottages_stone.png^[colorize:#000:192"},
|
||||
groups = {cracky = 2},
|
||||
sounds = cottages.sounds.metal,
|
||||
|
||||
inv_info = {
|
||||
input = 1,
|
||||
hammer = 1,
|
||||
},
|
||||
|
||||
use = anvil.use_anvil,
|
||||
rightclick = anvil.rightclick_anvil,
|
||||
get_fs_parts = formspec_enabled and anvil.get_anvil_fs_parts,
|
||||
get_info = anvil.get_anvil_info,
|
||||
|
||||
on_metadata_inventory_move = anvil.on_metadata_inventory_move,
|
||||
on_metadata_inventory_put = anvil.on_metadata_inventory_put,
|
||||
on_metadata_inventory_take = anvil.on_metadata_inventory_take,
|
||||
|
||||
allow_metadata_inventory_move = anvil.allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_put = anvil.allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_take = anvil.allow_metadata_inventory_take,
|
||||
})
|
||||
|
||||
-- clear hud info
|
||||
minetest.register_globalstep(function()
|
||||
local now = os.time()
|
||||
|
||||
for puncher_name, hud_info in pairs(hud_info_by_puncher_name) do
|
||||
local puncher = minetest.get_player_by_name(puncher_name)
|
||||
local hud1, hud2, hud3, hud_expire_time
|
||||
if tool_hud_enabled then
|
||||
hud1, hud2, hud3, hud_expire_time = unpack(hud_info)
|
||||
|
||||
else
|
||||
hud2, hud3, hud_expire_time = unpack(hud_info)
|
||||
end
|
||||
|
||||
if puncher then
|
||||
if now > hud_expire_time then
|
||||
if tool_hud_enabled then
|
||||
local hud1_def = puncher:hud_get(hud1)
|
||||
if hud1_def and hud1_def.name == "anvil_image" then
|
||||
puncher:hud_remove(hud1)
|
||||
end
|
||||
end
|
||||
|
||||
local hud2_def = puncher:hud_get(hud2)
|
||||
if hud2_def and hud2_def.name == "anvil_background" then
|
||||
puncher:hud_remove(hud2)
|
||||
end
|
||||
|
||||
local hud3_def = puncher:hud_get(hud3)
|
||||
if hud3_def and hud3_def.name == "anvil_foreground" then
|
||||
puncher:hud_remove(hud3)
|
||||
end
|
||||
|
||||
hud_info_by_puncher_name[puncher_name] = nil
|
||||
end
|
||||
|
||||
else
|
||||
hud_info_by_puncher_name[puncher_name] = nil
|
||||
end
|
||||
end
|
||||
end)
|
15
modules/anvil/api.lua
Normal file
15
modules/anvil/api.lua
Normal file
@ -0,0 +1,15 @@
|
||||
local api = cottages.anvil
|
||||
|
||||
function api.make_unrepairable(itemstring)
|
||||
local def = minetest.registered_items[itemstring]
|
||||
local groups = table.copy(def.groups or {})
|
||||
groups.not_repaired_by_anvil = 1
|
||||
minetest.override_item(itemstring, {groups = groups})
|
||||
end
|
||||
|
||||
function api.can_repair(tool_stack)
|
||||
if type(tool_stack) == "string" then
|
||||
tool_stack = ItemStack(tool_stack)
|
||||
end
|
||||
return tool_stack:is_known() and minetest.get_item_group(tool_stack:get_name(), "not_repaired_by_anvil") == 0
|
||||
end
|
27
modules/anvil/compat.lua
Normal file
27
modules/anvil/compat.lua
Normal file
@ -0,0 +1,27 @@
|
||||
|
||||
if cottages.has.technic then
|
||||
-- make rechargeable technic tools unrepairable`
|
||||
cottages.anvil.make_unrepairable("technic:water_can")
|
||||
cottages.anvil.make_unrepairable("technic:lava_can")
|
||||
cottages.anvil.make_unrepairable("technic:flashlight")
|
||||
cottages.anvil.make_unrepairable("technic:battery")
|
||||
cottages.anvil.make_unrepairable("technic:vacuum")
|
||||
cottages.anvil.make_unrepairable("technic:prospector")
|
||||
cottages.anvil.make_unrepairable("technic:sonic_screwdriver")
|
||||
cottages.anvil.make_unrepairable("technic:chainsaw")
|
||||
cottages.anvil.make_unrepairable("technic:laser_mk1")
|
||||
cottages.anvil.make_unrepairable("technic:laser_mk2")
|
||||
cottages.anvil.make_unrepairable("technic:laser_mk3")
|
||||
cottages.anvil.make_unrepairable("technic:mining_drill")
|
||||
cottages.anvil.make_unrepairable("technic:mining_drill_mk2")
|
||||
cottages.anvil.make_unrepairable("technic:mining_drill_mk2_1")
|
||||
cottages.anvil.make_unrepairable("technic:mining_drill_mk2_2")
|
||||
cottages.anvil.make_unrepairable("technic:mining_drill_mk2_3")
|
||||
cottages.anvil.make_unrepairable("technic:mining_drill_mk2_4")
|
||||
cottages.anvil.make_unrepairable("technic:mining_drill_mk3")
|
||||
cottages.anvil.make_unrepairable("technic:mining_drill_mk3_1")
|
||||
cottages.anvil.make_unrepairable("technic:mining_drill_mk3_2")
|
||||
cottages.anvil.make_unrepairable("technic:mining_drill_mk3_3")
|
||||
cottages.anvil.make_unrepairable("technic:mining_drill_mk3_4")
|
||||
cottages.anvil.make_unrepairable("technic:mining_drill_mk3_5")
|
||||
end
|
56
modules/anvil/crafts.lua
Normal file
56
modules/anvil/crafts.lua
Normal file
@ -0,0 +1,56 @@
|
||||
local S = cottages.S
|
||||
local ci = cottages.craftitems
|
||||
|
||||
if ci.steel then
|
||||
minetest.register_craft({
|
||||
output = "cottages:anvil",
|
||||
recipe = {
|
||||
{ci.steel, ci.steel, ci.steel},
|
||||
{"", ci.steel, ""},
|
||||
{ci.steel, ci.steel, ci.steel}},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:hammer",
|
||||
recipe = {
|
||||
{ci.steel},
|
||||
{"cottages:anvil"},
|
||||
{ci.stick}}
|
||||
})
|
||||
end
|
||||
|
||||
if ci.paper then
|
||||
local function build_public_string()
|
||||
local stack = ItemStack("cottages:anvil")
|
||||
local meta = stack:get_meta()
|
||||
meta:set_int("shared", 1)
|
||||
meta:set_string("description", S("Anvil (public)"))
|
||||
return stack:to_string()
|
||||
end
|
||||
|
||||
local function build_protected_string()
|
||||
local stack = ItemStack("cottages:anvil")
|
||||
local meta = stack:get_meta()
|
||||
meta:set_int("shared", 2)
|
||||
meta:set_string("description", S("Anvil (protected)"))
|
||||
return stack:to_string()
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = build_protected_string(),
|
||||
type = "shapeless",
|
||||
recipe = {"anvil:anvil", ci.paper}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = build_public_string(),
|
||||
type = "shapeless",
|
||||
recipe = {build_protected_string(), ci.paper}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "anvil:anvil",
|
||||
type = "shapeless",
|
||||
recipe = {build_public_string(), ci.paper}
|
||||
})
|
||||
end
|
65
modules/anvil/entity.lua
Normal file
65
modules/anvil/entity.lua
Normal file
@ -0,0 +1,65 @@
|
||||
local anvil = cottages.anvil
|
||||
|
||||
local deserialize = minetest.deserialize
|
||||
local serialize = minetest.serialize
|
||||
|
||||
minetest.register_entity("cottages:anvil_item", {
|
||||
hp_max = 1,
|
||||
visual = "wielditem",
|
||||
visual_size = {x = .33, y = .33},
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
physical = false,
|
||||
|
||||
get_staticdata = function(self)
|
||||
return serialize({self.pos, self.item})
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
local pos, item = unpack(deserialize(staticdata))
|
||||
local obj = self.object
|
||||
|
||||
if not (pos and item and minetest.get_node(pos).name == "cottages:anvil") then
|
||||
obj:remove()
|
||||
return
|
||||
end
|
||||
|
||||
self.pos = pos -- *MUST* set before calling api.get_entity
|
||||
|
||||
local other_obj = anvil.get_entity(pos)
|
||||
if other_obj and obj ~= other_obj then
|
||||
obj:remove()
|
||||
return
|
||||
end
|
||||
|
||||
self.item = item
|
||||
|
||||
obj:set_properties({wield_item = item})
|
||||
end,
|
||||
})
|
||||
|
||||
if cottages.settings.anvil.tool_entity_enabled then
|
||||
-- automatically restore entities lost due to /clearobjects or similar
|
||||
if cottages.has.node_entity_queue then
|
||||
node_entity_queue.api.register_node_entity_loader("cottages:anvil", anvil.update_entity)
|
||||
|
||||
else
|
||||
minetest.register_lbm({
|
||||
name = "cottages:anvil_item_restoration",
|
||||
nodenames = {"cottages:anvil"},
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
anvil.update_entity(pos)
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
else
|
||||
minetest.register_lbm({
|
||||
name = "cottages:anvil_item_removal",
|
||||
nodenames = {"cottages:anvil"},
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
anvil.clear_entity(pos)
|
||||
end,
|
||||
})
|
||||
end
|
22
modules/anvil/hammer.lua
Normal file
22
modules/anvil/hammer.lua
Normal file
@ -0,0 +1,22 @@
|
||||
local S = cottages.S
|
||||
|
||||
-- the hammer for the anvil
|
||||
minetest.register_tool("cottages:hammer", {
|
||||
description = S("Steel hammer for repairing tools on the anvil"),
|
||||
image = "cottages_tool_steelhammer.png",
|
||||
inventory_image = "cottages_tool_steelhammer.png",
|
||||
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.8,
|
||||
max_drop_level = 1,
|
||||
groupcaps = {
|
||||
-- about equal to a stone pick (it's not intended as a tool)
|
||||
cracky = {times = {[2] = 2.00, [3] = 1.20}, uses = 30, maxlevel = 1},
|
||||
},
|
||||
damage_groups = {fleshy = 6},
|
||||
}
|
||||
})
|
||||
|
||||
if cottages.settings.anvil.disable_hammer_repair then
|
||||
cottages.anvil.make_unrepairable("cottages:hammer")
|
||||
end
|
8
modules/anvil/init.lua
Normal file
8
modules/anvil/init.lua
Normal file
@ -0,0 +1,8 @@
|
||||
cottages.anvil = {}
|
||||
|
||||
cottages.dofile("modules", "anvil", "api")
|
||||
cottages.dofile("modules", "anvil", "anvil")
|
||||
cottages.dofile("modules", "anvil", "entity")
|
||||
cottages.dofile("modules", "anvil", "hammer")
|
||||
cottages.dofile("modules", "anvil", "crafts")
|
||||
cottages.dofile("modules", "anvil", "compat")
|
121
modules/barrel/api.lua
Normal file
121
modules/barrel/api.lua
Normal file
@ -0,0 +1,121 @@
|
||||
local max_liquid_amount = cottages.settings.barrel.max_liquid_amount
|
||||
|
||||
local api = cottages.barrel
|
||||
|
||||
api.bucket_empty_by_bucket_full = {}
|
||||
api.bucket_full_by_empty_and_liquid = {}
|
||||
api.liquid_by_bucket_full = {}
|
||||
|
||||
api.name_by_liquid = {}
|
||||
api.texture_by_liquid = {}
|
||||
|
||||
api.input_sound_by_liquid = {}
|
||||
api.output_sound_by_liquid = {}
|
||||
|
||||
function api.get_barrel_liquid(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
return meta:get("liquid")
|
||||
end
|
||||
|
||||
function api.set_barrel_liquid(pos, liquid)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("liquid", liquid)
|
||||
end
|
||||
|
||||
function api.get_liquid_amount(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
return meta:get_int("amount")
|
||||
end
|
||||
|
||||
function api.increase_liquid_amount(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("amount", meta:get_int("amount") + 1)
|
||||
end
|
||||
|
||||
function api.decrease_liquid_amount(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local amount = meta:get_int("amount") - 1
|
||||
meta:set_int("amount", amount)
|
||||
if amount == 0 then
|
||||
api.set_barrel_liquid(pos, "")
|
||||
end
|
||||
end
|
||||
|
||||
local function empty_and_liquid(bucket_empty, liquid)
|
||||
return table.concat({bucket_empty, liquid}, "::")
|
||||
end
|
||||
|
||||
function api.register_barrel_liquid(def)
|
||||
api.liquid_by_bucket_full[def.bucket_full] = def.liquid
|
||||
api.bucket_empty_by_bucket_full[def.bucket_full] = def.bucket_empty
|
||||
|
||||
api.bucket_full_by_empty_and_liquid[empty_and_liquid(def.bucket_empty, def.liquid)] = def.bucket_full
|
||||
|
||||
api.name_by_liquid[def.liquid] = def.liquid_name
|
||||
api.texture_by_liquid[def.liquid] = def.liquid_texture
|
||||
api.input_sound_by_liquid[def.liquid] = def.liquid_input_sound
|
||||
api.output_sound_by_liquid[def.liquid] = def.liquid_output_sound
|
||||
end
|
||||
|
||||
function api.get_bucket_liquid(bucket_full)
|
||||
return api.liquid_by_bucket_full[bucket_full]
|
||||
end
|
||||
|
||||
function api.get_bucket_empty(liquid)
|
||||
return api.bucket_empty_by_liquid[liquid]
|
||||
end
|
||||
|
||||
function api.get_bucket_empty(bucket_full)
|
||||
return api.bucket_empty_by_bucket_full[bucket_full]
|
||||
end
|
||||
|
||||
function api.get_bucket_full(bucket_empty, liquid)
|
||||
return api.bucket_full_by_empty_and_liquid[empty_and_liquid(bucket_empty, liquid)]
|
||||
end
|
||||
|
||||
function api.can_fill(pos, bucket_empty)
|
||||
local liquid = api.get_barrel_liquid(pos)
|
||||
return liquid and api.get_bucket_full(bucket_empty, liquid)
|
||||
end
|
||||
|
||||
function api.can_drain(pos, bucket_full)
|
||||
local barrel_liquid = api.get_barrel_liquid(pos)
|
||||
local liquid_amount = api.get_liquid_amount(pos)
|
||||
local bucket_liquid = api.get_bucket_liquid(bucket_full)
|
||||
|
||||
if (not bucket_liquid) or liquid_amount >= max_liquid_amount then
|
||||
return false
|
||||
end
|
||||
|
||||
return bucket_liquid and ((not barrel_liquid) or barrel_liquid == bucket_liquid)
|
||||
end
|
||||
|
||||
function api.add_barrel_liquid(pos, bucket_full)
|
||||
local liquid = api.get_bucket_liquid(bucket_full)
|
||||
|
||||
if not api.get_barrel_liquid(pos) then
|
||||
api.set_barrel_liquid(pos, liquid)
|
||||
end
|
||||
|
||||
api.increase_liquid_amount(pos)
|
||||
|
||||
minetest.sound_play(
|
||||
{name = api.input_sound_by_liquid[liquid]},
|
||||
{pos = pos, loop = false, gain = 0.5, pitch = 2.0}
|
||||
)
|
||||
|
||||
return api.get_bucket_empty(bucket_full)
|
||||
end
|
||||
|
||||
function api.drain_barrel_liquid(pos, bucket_empty)
|
||||
local liquid = api.get_barrel_liquid(pos)
|
||||
|
||||
api.decrease_liquid_amount(pos)
|
||||
|
||||
minetest.sound_play(
|
||||
{name = api.output_sound_by_liquid[liquid]},
|
||||
{pos = pos, loop = false, gain = 0.5, pitch = 2.0}
|
||||
)
|
||||
|
||||
return api.get_bucket_full(bucket_empty, liquid)
|
||||
end
|
168
modules/barrel/barrel.lua
Normal file
168
modules/barrel/barrel.lua
Normal file
@ -0,0 +1,168 @@
|
||||
local S = cottages.S
|
||||
local F = minetest.formspec_escape
|
||||
local FS = function(...) return F(S(...)) end
|
||||
|
||||
local max_liquid_amount = cottages.settings.barrel.max_liquid_amount
|
||||
|
||||
local barrel = cottages.barrel
|
||||
|
||||
function barrel.get_barrel_info(pos)
|
||||
local liquid = barrel.get_barrel_liquid(pos)
|
||||
if liquid then
|
||||
return ("%s (%i/%i)"):format(
|
||||
barrel.name_by_liquid[liquid],
|
||||
barrel.get_liquid_amount(pos),
|
||||
max_liquid_amount
|
||||
)
|
||||
|
||||
else
|
||||
return S("Empty")
|
||||
end
|
||||
end
|
||||
|
||||
function barrel.get_barrel_fs_parts(pos)
|
||||
local parts = {
|
||||
("size[8,9]"),
|
||||
("label[0,0.0;%s]"):format(FS("barrel (liquid storage)")),
|
||||
("label[3,0;%s]"):format(FS("fill:")),
|
||||
("list[context;input;3,0.5;1,1;]"),
|
||||
("label[5,3.3;%s]"):format(FS("drain:")),
|
||||
("list[context;output;5,3.8;1,1;]"),
|
||||
("list[current_player;main;0,5;8,4;]"),
|
||||
("listring[context;output]"),
|
||||
("listring[current_player;main]"),
|
||||
("listring[context;input]"),
|
||||
("listring[current_player;main]"),
|
||||
}
|
||||
|
||||
local liquid = barrel.get_barrel_liquid(pos)
|
||||
local liquid_amount = barrel.get_liquid_amount(pos)
|
||||
|
||||
if liquid then
|
||||
local liquid_texture = barrel.texture_by_liquid[liquid]
|
||||
table.insert(parts, ("image[2.6,2;2,3;%s^[resize:99x99^[lowpart:%s:%s]"):format(
|
||||
F(cottages.textures.furniture),
|
||||
math.floor(99 * liquid_amount / max_liquid_amount),
|
||||
F(liquid_texture .. futil.escape_texture("^[resize:99x99"))
|
||||
))
|
||||
table.insert(parts, ("tooltip[2.6,2;2,3;%s]"):format(
|
||||
F(("%s (%i/%i)"):format(
|
||||
barrel.name_by_liquid[liquid],
|
||||
barrel.get_liquid_amount(pos),
|
||||
max_liquid_amount
|
||||
)))
|
||||
)
|
||||
|
||||
else
|
||||
table.insert(parts, ("image[2.6,2;2,3;%s^[resize:99x99^[lowpart:%s:%s]"):format(
|
||||
F(cottages.textures.furniture),
|
||||
0,
|
||||
F(cottages.textures.furniture .. futil.escape_texture("^[resize:99x99"))
|
||||
))
|
||||
end
|
||||
|
||||
return parts
|
||||
end
|
||||
|
||||
|
||||
function barrel.can_dig(pos, player)
|
||||
return barrel.get_liquid_amount(pos) == 0
|
||||
end
|
||||
|
||||
function barrel.allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local to_stack = inv:get_stack(to_list, to_index)
|
||||
|
||||
if not to_stack:is_empty() then
|
||||
return 0
|
||||
end
|
||||
|
||||
local from_stack = inv:get_stack(from_list, from_index)
|
||||
local item = from_stack:get_name()
|
||||
|
||||
if to_list == "input" then
|
||||
if barrel.can_drain(pos, item) then
|
||||
return 1
|
||||
end
|
||||
|
||||
elseif to_list == "output" then
|
||||
if barrel.can_fill(pos, item) then
|
||||
return 1
|
||||
end
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
function barrel.allow_metadata_inventory_put(pos, listname, index, stack, player)
|
||||
local item = stack:get_name()
|
||||
|
||||
if listname == "input" then
|
||||
if barrel.can_drain(pos, item) then
|
||||
return 1
|
||||
end
|
||||
|
||||
elseif listname == "output" then
|
||||
if barrel.can_fill(pos, item) then
|
||||
return 1
|
||||
end
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
function barrel.on_metadata_inventory_put(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local name = stack:get_name()
|
||||
|
||||
if listname == "input" then
|
||||
local empty = barrel.add_barrel_liquid(pos, name)
|
||||
inv:set_stack(listname, index, empty)
|
||||
|
||||
elseif listname == "output" then
|
||||
local full = barrel.drain_barrel_liquid(pos, name)
|
||||
inv:set_stack(listname, index, full)
|
||||
end
|
||||
end
|
||||
|
||||
function barrel.on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stack = inv:get_stack(to_list, to_index)
|
||||
barrel.on_metadata_inventory_put(pos, to_list, to_index, stack, player)
|
||||
end
|
||||
|
||||
cottages.api.register_machine("cottages:barrel", {
|
||||
description = S("barrel"),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drawtype = "mesh",
|
||||
mesh = "cottages_barrel_closed.obj",
|
||||
tiles = {"cottages_barrel.png"},
|
||||
is_ground_content = false,
|
||||
groups = {
|
||||
snappy = 1,
|
||||
choppy = 2,
|
||||
oddly_breakable_by_hand = 1,
|
||||
flammable = 2
|
||||
},
|
||||
sounds = cottages.sounds.wood,
|
||||
|
||||
inv_info = {
|
||||
input = 1,
|
||||
output = 1,
|
||||
},
|
||||
|
||||
can_dig = barrel.can_dig,
|
||||
|
||||
get_fs_parts = barrel.get_barrel_fs_parts,
|
||||
get_info = barrel.get_barrel_info,
|
||||
|
||||
allow_metadata_inventory_move = barrel.allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_put = barrel.allow_metadata_inventory_put,
|
||||
|
||||
on_metadata_inventory_move = barrel.on_metadata_inventory_move,
|
||||
on_metadata_inventory_put = barrel.on_metadata_inventory_put,
|
||||
})
|
41
modules/barrel/compat.lua
Normal file
41
modules/barrel/compat.lua
Normal file
@ -0,0 +1,41 @@
|
||||
local api = cottages.barrel
|
||||
|
||||
if cottages.has.bucket and cottages.has.default then
|
||||
local S = minetest.get_translator("default")
|
||||
|
||||
if minetest.registered_items["bucket:bucket_water"] then
|
||||
api.register_barrel_liquid({
|
||||
liquid = "default:water_source",
|
||||
liquid_name = S("Water"),
|
||||
liquid_texture = "default_water.png",
|
||||
liquid_input_sound = cottages.sounds.water_empty,
|
||||
liquid_output_sound = cottages.sounds.water_fill,
|
||||
bucket_empty = "bucket:bucket_empty",
|
||||
bucket_full = "bucket:bucket_water",
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.registered_items["bucket:bucket_river_water"] then
|
||||
api.register_barrel_liquid({
|
||||
liquid = "default:river_water_source",
|
||||
liquid_name = S("River Water"),
|
||||
liquid_texture = "default_river_water.png",
|
||||
liquid_input_sound = cottages.sounds.water_empty,
|
||||
liquid_output_sound = cottages.sounds.water_fill,
|
||||
bucket_empty = "bucket:bucket_empty",
|
||||
bucket_full = "bucket:bucket_river_water",
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.registered_items["bucket:bucket_lava"] then
|
||||
api.register_barrel_liquid({
|
||||
liquid = "default:lava_source",
|
||||
liquid_name = S("Lava"),
|
||||
liquid_input_sound = cottages.sounds.lava_empty,
|
||||
liquid_output_sound = cottages.sounds.lava_fill,
|
||||
liquid_texture = "default_lava.png",
|
||||
bucket_empty = "bucket:bucket_empty",
|
||||
bucket_full = "bucket:bucket_lava",
|
||||
})
|
||||
end
|
||||
end
|
23
modules/barrel/convert.lua
Normal file
23
modules/barrel/convert.lua
Normal file
@ -0,0 +1,23 @@
|
||||
local api = cottages.barrel
|
||||
|
||||
local rotations = {
|
||||
3 * 4,
|
||||
2 * 4,
|
||||
4 * 4,
|
||||
1 * 4,
|
||||
}
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Convert lying barrels",
|
||||
name = "cottages:convert_lying_barrels",
|
||||
nodenames = {"cottages:barrel_lying", "cottages:barrel_lying_open"},
|
||||
run_at_every_load = false,
|
||||
action = function(pos, node)
|
||||
node.name = string.gsub(node.name, "_lying", "")
|
||||
node.param2 = rotations[node.param2 + 1] or 0
|
||||
minetest.swap_node(pos, node)
|
||||
|
||||
api.update_infotext(pos)
|
||||
api.update_formspec(pos)
|
||||
end
|
||||
})
|
36
modules/barrel/crafts.lua
Normal file
36
modules/barrel/crafts.lua
Normal file
@ -0,0 +1,36 @@
|
||||
local ci = cottages.craftitems
|
||||
|
||||
if ci.wood and ci.steel then
|
||||
minetest.register_craft({
|
||||
output = "cottages:barrel",
|
||||
recipe = {
|
||||
{ci.wood, ci.wood, ci.wood},
|
||||
{ci.steel, "", ci.steel},
|
||||
{ci.wood, ci.wood, ci.wood},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:barrel_open",
|
||||
recipe = {
|
||||
{ci.wood, "", ci.wood},
|
||||
{ci.steel, "", ci.steel},
|
||||
{ci.wood, ci.wood, ci.wood},
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:tub 2",
|
||||
recipe = {
|
||||
{"cottages:barrel"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:barrel",
|
||||
recipe = {
|
||||
{"cottages:tub"},
|
||||
{"cottages:tub"},
|
||||
},
|
||||
})
|
8
modules/barrel/init.lua
Normal file
8
modules/barrel/init.lua
Normal file
@ -0,0 +1,8 @@
|
||||
cottages.barrel = {}
|
||||
|
||||
cottages.dofile("modules", "barrel", "api")
|
||||
cottages.dofile("modules", "barrel", "barrel")
|
||||
cottages.dofile("modules", "barrel", "nodes")
|
||||
cottages.dofile("modules", "barrel", "convert")
|
||||
cottages.dofile("modules", "barrel", "crafts")
|
||||
cottages.dofile("modules", "barrel", "compat")
|
44
modules/barrel/nodes.lua
Normal file
44
modules/barrel/nodes.lua
Normal file
@ -0,0 +1,44 @@
|
||||
local S = cottages.S
|
||||
|
||||
-- this barrel is opened at the top
|
||||
minetest.register_node("cottages:barrel_open", {
|
||||
description = S("Barrel (Open)"),
|
||||
drawtype = "mesh",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
mesh = "cottages_barrel.obj",
|
||||
tiles = {"cottages_barrel.png"},
|
||||
is_ground_content = false,
|
||||
groups = {
|
||||
snappy = 1,
|
||||
choppy = 2,
|
||||
oddly_breakable_by_hand = 1,
|
||||
flammable = 2,
|
||||
},
|
||||
})
|
||||
|
||||
-- let's hope "tub" is the correct english word for "bottich"
|
||||
minetest.register_node("cottages:tub", {
|
||||
description = S("tub"),
|
||||
paramtype = "light",
|
||||
drawtype = "mesh",
|
||||
mesh = "cottages_tub.obj",
|
||||
tiles = {"cottages_barrel.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.1, 0.5},
|
||||
}},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.1, 0.5},
|
||||
}},
|
||||
groups = {
|
||||
snappy = 1,
|
||||
choppy = 2,
|
||||
oddly_breakable_by_hand = 1,
|
||||
flammable = 2
|
||||
},
|
||||
is_ground_content = false,
|
||||
})
|
23
modules/doorlike/abms.lua
Normal file
23
modules/doorlike/abms.lua
Normal file
@ -0,0 +1,23 @@
|
||||
-- open shutters in the morning
|
||||
minetest.register_abm({
|
||||
nodenames = {"cottages:window_shutter_closed"},
|
||||
interval = 20, -- change this to 600 if your machine is too slow
|
||||
chance = 3, -- not all people wake up at the same time!
|
||||
action = function(pos)
|
||||
if not cottages.doorlike.is_night() then
|
||||
cottages.doorlike.shutter_open(pos)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
-- close them at night
|
||||
minetest.register_abm({
|
||||
nodenames = {"cottages:window_shutter_open"},
|
||||
interval = 20, -- change this to 600 if your machine is too slow
|
||||
chance = 2,
|
||||
action = function(pos)
|
||||
if cottages.doorlike.is_night() then
|
||||
cottages.doorlike.shutter_close(pos)
|
||||
end
|
||||
end
|
||||
})
|
163
modules/doorlike/api.lua
Normal file
163
modules/doorlike/api.lua
Normal file
@ -0,0 +1,163 @@
|
||||
local S = cottages.S
|
||||
|
||||
local api = cottages.doorlike
|
||||
local stamina_use = cottages.settings.doorlike.stamina
|
||||
local has_stamina = cottages.has.stamina
|
||||
|
||||
-- propagate shutting/closing of window shutters to window shutters below/above this one
|
||||
local offsets = {
|
||||
vector.new(0, 1, 0),
|
||||
vector.new(0, 2, 0),
|
||||
vector.new(0, 3, 0),
|
||||
}
|
||||
|
||||
function api.shutter_operate(pos, old_node_state_name, new_node_state_name)
|
||||
local new_node = {name = new_node_state_name}
|
||||
local old_node = minetest.get_node(pos)
|
||||
new_node.param2 = old_node.param2
|
||||
minetest.swap_node(pos, {name = new_node_state_name, param2 = old_node.param2})
|
||||
|
||||
local stop_up = false
|
||||
local stop_down = false
|
||||
|
||||
for _, offset in ipairs(offsets) do
|
||||
local npos = pos + offset
|
||||
old_node = minetest.get_node(npos)
|
||||
if old_node.name == old_node_state_name and not stop_up then
|
||||
new_node.param2 = old_node.param2
|
||||
minetest.swap_node(npos, new_node)
|
||||
else
|
||||
stop_up = true
|
||||
end
|
||||
|
||||
npos = pos - offset
|
||||
old_node = minetest.get_node(npos)
|
||||
if old_node.name == old_node_state_name and not stop_down then
|
||||
new_node.param2 = old_node.param2
|
||||
minetest.swap_node(npos, new_node)
|
||||
else
|
||||
stop_down = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function api.shutter_open(pos, puncher)
|
||||
api.shutter_operate(pos, "cottages:window_shutter_closed", "cottages:window_shutter_open")
|
||||
if has_stamina then
|
||||
stamina.exhaust_player(puncher, stamina_use, "cottages:shutter")
|
||||
end
|
||||
end
|
||||
|
||||
function api.shutter_close(pos, puncher)
|
||||
api.shutter_operate(pos, "cottages:window_shutter_open", "cottages:window_shutter_closed")
|
||||
if has_stamina then
|
||||
stamina.exhaust_player(puncher, stamina_use, "cottages:shutter")
|
||||
end
|
||||
end
|
||||
|
||||
function api.is_night()
|
||||
-- at this time, sleeping in a bed is not possible
|
||||
return minetest.get_timeofday() < 0.2 or minetest.get_timeofday() > 0.805
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------
|
||||
-- a hatch; nodebox definition taken from realtest
|
||||
-----------------------------------------------------------------------------------------------------------
|
||||
|
||||
-- hatches rotate around their axis
|
||||
-- old facedir: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,16,17,18,19,20,21,22,23
|
||||
local new_facedirs = {10, 19, 4, 13, 2, 18, 22, 14, 20, 16, 0, 12, 11, 3, 7, 21, 9, 23, 5, 1, 8, 15, 6, 17}
|
||||
|
||||
local node_box = {
|
||||
{-0.49, -0.55, -0.49, -0.3, -0.45, 0.45},
|
||||
{0.3, -0.55, -0.3, 0.49, -0.45, 0.45},
|
||||
{0.49, -0.55, -0.49, -0.3, -0.45, -0.3},
|
||||
{-0.075, -0.55, -0.3, 0.075, -0.45, 0.3},
|
||||
{-0.3, -0.55, -0.075, -0.075, -0.45, 0.075},
|
||||
{0.075, -0.55, -0.075, 0.3, -0.45, 0.075},
|
||||
|
||||
{-0.3, -0.55, 0.3, 0.3, -0.45, 0.45},
|
||||
|
||||
-- hinges
|
||||
{-0.45, -0.530, 0.45, -0.15, -0.470, 0.525},
|
||||
{0.15, -0.530, 0.45, 0.45, -0.470, 0.525},
|
||||
|
||||
-- handle
|
||||
{-0.05, -0.60, -0.35, 0.05, -0.40, -0.45},
|
||||
}
|
||||
|
||||
local function rotate(unrotated)
|
||||
local rotated = {}
|
||||
for _, row in ipairs(unrotated) do
|
||||
local x1, y1, z1, x2, y2, z2 = unpack(row)
|
||||
local tmp = x1
|
||||
x1 = -x2
|
||||
x2 = -tmp
|
||||
|
||||
tmp = y1
|
||||
y1 = -z2
|
||||
z2 = -y2
|
||||
y2 = -z1
|
||||
z1 = -tmp
|
||||
|
||||
table.insert(rotated, {x1, y1, z1, x2, y2, z2})
|
||||
end
|
||||
return rotated
|
||||
end
|
||||
|
||||
function api.register_hatch(nodename, description, texture, receipe_item, def)
|
||||
if cottages.has.doors then
|
||||
def = def or {}
|
||||
def.description = S(description)
|
||||
def.tile_front = texture
|
||||
def.tile_side = texture
|
||||
def.groups = def.groups or {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2}
|
||||
def.nodebox_closed = {
|
||||
type = "fixed",
|
||||
fixed = node_box,
|
||||
}
|
||||
def.nodebox_opened = {
|
||||
type = "fixed",
|
||||
fixed = rotate(node_box),
|
||||
}
|
||||
|
||||
doors.register_trapdoor(nodename, def)
|
||||
|
||||
else
|
||||
minetest.register_node(nodename, {
|
||||
description = S(description), -- not that there are any other...
|
||||
drawtype = "nodebox",
|
||||
-- top, bottom, side1, side2, inner, outer
|
||||
tiles = {texture},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = node_box,
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.55, -0.5, 0.5, -0.45, 0.5},
|
||||
},
|
||||
on_rightclick = function(pos, node, puncher)
|
||||
if has_stamina then
|
||||
stamina.exhaust_player(puncher, stamina_use, nodename)
|
||||
end
|
||||
|
||||
minetest.swap_node(pos, {name = node.name, param2 = new_facedirs[node.param2 + 1]})
|
||||
end,
|
||||
is_ground_content = false,
|
||||
on_place = minetest.rotate_node,
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = nodename,
|
||||
recipe = {
|
||||
{"", "", receipe_item},
|
||||
{receipe_item, cottages.craftitems.stick, ""},
|
||||
}
|
||||
})
|
||||
end
|
74
modules/doorlike/crafts.lua
Normal file
74
modules/doorlike/crafts.lua
Normal file
@ -0,0 +1,74 @@
|
||||
local ci = cottages.craftitems
|
||||
|
||||
-- transform opend and closed shutters into each other for convenience
|
||||
minetest.register_craft({
|
||||
output = "cottages:window_shutter_open",
|
||||
recipe = {
|
||||
{"cottages:window_shutter_closed"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:window_shutter_closed",
|
||||
recipe = {
|
||||
{"cottages:window_shutter_open"},
|
||||
}
|
||||
})
|
||||
|
||||
if ci.wood then
|
||||
minetest.register_craft({
|
||||
output = "cottages:window_shutter_open",
|
||||
recipe = {
|
||||
{ci.wood, "", ci.wood},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- transform one half door into another
|
||||
minetest.register_craft({
|
||||
output = "cottages:half_door",
|
||||
recipe = {
|
||||
{"cottages:half_door_inverted"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:half_door_inverted",
|
||||
recipe = {
|
||||
{"cottages:half_door"},
|
||||
}
|
||||
})
|
||||
|
||||
if ci.wood and ci.door then
|
||||
minetest.register_craft({
|
||||
output = "cottages:half_door 2",
|
||||
recipe = {
|
||||
{"", ci.wood, ""},
|
||||
{"", ci.door, ""},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- transform open and closed versions into into another for convenience
|
||||
minetest.register_craft({
|
||||
output = "cottages:gate_closed",
|
||||
recipe = {
|
||||
{"cottages:gate_open"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:gate_open",
|
||||
recipe = {
|
||||
{"cottages:gate_closed"},
|
||||
}
|
||||
})
|
||||
|
||||
if ci.stick and ci.wood then
|
||||
minetest.register_craft({
|
||||
output = "cottages:gate_closed",
|
||||
recipe = {
|
||||
{ci.stick, ci.stick, ci.wood},
|
||||
}
|
||||
})
|
||||
end
|
6
modules/doorlike/init.lua
Normal file
6
modules/doorlike/init.lua
Normal file
@ -0,0 +1,6 @@
|
||||
cottages.doorlike = {}
|
||||
|
||||
cottages.dofile("modules", "doorlike", "api")
|
||||
cottages.dofile("modules", "doorlike", "nodes")
|
||||
cottages.dofile("modules", "doorlike", "crafts")
|
||||
cottages.dofile("modules", "doorlike", "abms")
|
229
modules/doorlike/nodes.lua
Normal file
229
modules/doorlike/nodes.lua
Normal file
@ -0,0 +1,229 @@
|
||||
local S = cottages.S
|
||||
|
||||
-- window shutters - they cover half a node to each side
|
||||
minetest.register_node("cottages:window_shutter_open", {
|
||||
description = S("opened window shutters"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"cottages_minimal_wood.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
-- larger than one node but slightly smaller than a half node so that wallmounted torches pose no problem
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.90, -0.5, 0.4, -0.45, 0.5, 0.5},
|
||||
{0.45, -0.5, 0.4, 0.9, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.9, -0.5, 0.4, 0.9, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
on_rightclick = function(pos, node, puncher)
|
||||
cottages.doorlike.shutter_close(pos, puncher)
|
||||
end,
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:window_shutter_closed", {
|
||||
description = S("closed window shutters"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"cottages_minimal_wood.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, 0.4, -0.05, 0.5, 0.5},
|
||||
{0.05, -0.5, 0.4, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
on_rightclick = function(pos, node, puncher)
|
||||
cottages.doorlike.shutter_open(pos, puncher)
|
||||
end,
|
||||
is_ground_content = false,
|
||||
drop = "cottages:window_shutter_open",
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:half_door", {
|
||||
description = S("half door"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"cottages_minimal_wood.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, 0.4, 0.48, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, 0.4, 0.48, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
on_rightclick = function(pos, node, puncher)
|
||||
local node2 = minetest.get_node({x = pos.x, y = (pos.y + 1), z = pos.z})
|
||||
|
||||
local param2 = node.param2
|
||||
if param2 % 4 == 1 then
|
||||
param2 = param2 + 1; --2
|
||||
elseif param2 % 4 == 2 then
|
||||
param2 = param2 - 1; --1
|
||||
elseif param2 % 4 == 3 then
|
||||
param2 = param2 - 3; --0
|
||||
elseif param2 % 4 == 0 then
|
||||
param2 = param2 + 3; --3
|
||||
end
|
||||
minetest.swap_node(pos, {name = "cottages:half_door", param2 = param2})
|
||||
-- if the node above consists of a door of the same type, open it as well
|
||||
-- Note: doors beneath this one are not opened!
|
||||
-- It is a special feature of these doors that they can be opend partly
|
||||
if node2 ~= nil and node2.name == node.name and node2.param2 == node.param2 then
|
||||
minetest.swap_node({x = pos.x, y = (pos.y + 1), z = pos.z}, {name = "cottages:half_door", param2 = param2})
|
||||
end
|
||||
end,
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:half_door_inverted", {
|
||||
description = S("half door inverted"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"cottages_minimal_wood.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.48, 0.5, -0.4},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.48, 0.5, -0.4},
|
||||
},
|
||||
},
|
||||
on_rightclick = function(pos, node, puncher)
|
||||
local node2 = minetest.get_node({x = pos.x, y = (pos.y + 1), z = pos.z})
|
||||
|
||||
local param2 = node.param2
|
||||
if param2 % 4 == 1 then
|
||||
param2 = param2 - 1; --0
|
||||
elseif param2 % 4 == 0 then
|
||||
param2 = param2 + 1; --1
|
||||
elseif param2 % 4 == 2 then
|
||||
param2 = param2 + 1; --3
|
||||
elseif param2 % 4 == 3 then
|
||||
param2 = param2 - 1; --2
|
||||
end
|
||||
minetest.swap_node(pos, {name = "cottages:half_door_inverted", param2 = param2})
|
||||
-- open upper parts of this door (if there are any)
|
||||
if node2 ~= nil and node2.name == node.name and node2.param2 == node.param2 then
|
||||
minetest.swap_node({x = pos.x, y = (pos.y + 1), z = pos.z},
|
||||
{name = "cottages:half_door_inverted", param2 = param2})
|
||||
end
|
||||
end,
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:gate_closed", {
|
||||
description = S("closed fence gate"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {cottages.textures.furniture},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.85, -0.25, -0.02, 0.85, -0.05, 0.02},
|
||||
{-0.85, 0.15, -0.02, 0.85, 0.35, 0.02},
|
||||
|
||||
{-0.80, -0.05, -0.02, -0.60, 0.15, 0.02},
|
||||
{0.60, -0.05, -0.02, 0.80, 0.15, 0.02},
|
||||
{-0.15, -0.05, -0.02, 0.15, 0.15, 0.02},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.85, -0.25, -0.1, 0.85, 0.35, 0.1},
|
||||
},
|
||||
},
|
||||
on_rightclick = function(pos, node, puncher)
|
||||
minetest.swap_node(pos, {name = "cottages:gate_open", param2 = node.param2})
|
||||
end,
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:gate_open", {
|
||||
description = S("opened fence gate"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {cottages.textures.furniture},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drop = "cottages:gate_closed",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.85, -0.5, -0.25, 0.85, -0.46, -0.05},
|
||||
{-0.85, -0.5, 0.15, 0.85, -0.46, 0.35},
|
||||
|
||||
{-0.80, -0.5, -0.05, -0.60, -0.46, 0.15},
|
||||
{0.60, -0.5, -0.05, 0.80, -0.46, 0.15},
|
||||
{-0.15, -0.5, -0.05, 0.15, -0.46, 0.15},
|
||||
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.85, -0.5, -0.25, 0.85, -0.3, 0.35},
|
||||
},
|
||||
},
|
||||
on_rightclick = function(pos, node, puncher)
|
||||
minetest.swap_node(pos, {name = "cottages:gate_closed", param2 = node.param2})
|
||||
end,
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
-- further alternate hatch materials: wood, tree, copper_block
|
||||
cottages.doorlike.register_hatch(
|
||||
"cottages:hatch_wood",
|
||||
"wooden hatch",
|
||||
"cottages_minimal_wood.png",
|
||||
cottages.craftitems.slab_wood,
|
||||
{
|
||||
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
sounds = cottages.sounds.wood,
|
||||
}
|
||||
)
|
||||
|
||||
cottages.doorlike.register_hatch(
|
||||
"cottages:hatch_steel",
|
||||
"metal hatch",
|
||||
"cottages_steel_block.png",
|
||||
cottages.craftitems.steel,
|
||||
{
|
||||
groups = {node = 1, cracky = 1, level = 2},
|
||||
sounds = cottages.sounds.metal,
|
||||
sound_open = "doors_steel_door_open",
|
||||
sound_close = "doors_steel_door_close",
|
||||
protected = true,
|
||||
}
|
||||
)
|
331
modules/feldweg/api.lua
Normal file
331
modules/feldweg/api.lua
Normal file
@ -0,0 +1,331 @@
|
||||
local S = cottages.S
|
||||
local api = cottages.feldweg
|
||||
|
||||
local box_slope = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
|
||||
{-0.5, -0.25, -0.25, 0.5, 0, 0.5},
|
||||
{-0.5, 0, 0, 0.5, 0.25, 0.5},
|
||||
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
|
||||
}
|
||||
}
|
||||
|
||||
local box_slope_long = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -1.5, 0.5, -0.10, 0.5},
|
||||
{-0.5, -0.25, -1.3, 0.5, -0.25, 0.5},
|
||||
{-0.5, -0.25, -1.0, 0.5, 0, 0.5},
|
||||
{-0.5, 0, -0.5, 0.5, 0.25, 0.5},
|
||||
{-0.5, 0.25, 0, 0.5, 0.5, 0.5}
|
||||
}
|
||||
}
|
||||
|
||||
local function simplify_tile(tile)
|
||||
if type(tile) == "string" then
|
||||
return tile
|
||||
|
||||
elseif type(tile) == "table" then
|
||||
if type(tile.name) == "string" then
|
||||
return tile.name
|
||||
|
||||
else
|
||||
error(("weird tile %q"):dump(tile))
|
||||
end
|
||||
|
||||
else
|
||||
error(("weird tile %q"):dump(tile))
|
||||
end
|
||||
end
|
||||
|
||||
local function get_textures(tiles, special)
|
||||
if #tiles == 1 then
|
||||
local tile1 = simplify_tile(tiles[1])
|
||||
return tile1, tile1, tile1, tile1, "cottages_feldweg_surface.png^" .. (special or tile1)
|
||||
|
||||
elseif #tiles == 2 then
|
||||
local tile1 = simplify_tile(tiles[1])
|
||||
local tile2 = simplify_tile(tiles[2])
|
||||
return tile1, tile2, tile1, tile1, "cottages_feldweg_surface.png^" .. (special or tile1)
|
||||
|
||||
elseif #tiles == 3 then
|
||||
local tile1 = simplify_tile(tiles[1])
|
||||
local tile2 = simplify_tile(tiles[2])
|
||||
local tile3 = simplify_tile(tiles[3])
|
||||
return tile1, tile2, tile3, tile3, "cottages_feldweg_surface.png^" .. (special or tile1)
|
||||
|
||||
else
|
||||
error(("not implemented: %i tiles"):format(#tiles))
|
||||
end
|
||||
end
|
||||
|
||||
local function register_feldweg(name, base_def, def)
|
||||
minetest.register_node(name, {
|
||||
description = def.description,
|
||||
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
legacy_facedir_simple = true,
|
||||
|
||||
drawtype = "mesh",
|
||||
mesh = def.mesh,
|
||||
tiles = def.tiles,
|
||||
collision_box = def.collision_box,
|
||||
selection_box = def.selection_box,
|
||||
|
||||
is_ground_content = false,
|
||||
groups = base_def.groups,
|
||||
sounds = base_def.sounds,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = name .. " " .. def.output_amount,
|
||||
recipe = def.recipe
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = def.reverts_to,
|
||||
recipe = {
|
||||
{name},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
function api.register_feldweg(node, suffix, special)
|
||||
local def = minetest.registered_nodes[node]
|
||||
local texture_top, texture_bottom, texture_side, texture_side_with_dent, texture_edges =
|
||||
get_textures(def.tiles, special)
|
||||
local desc = futil.get_safe_short_description(node)
|
||||
local feldweg_name = "cottages:feldweg" .. suffix
|
||||
|
||||
register_feldweg(feldweg_name, def, {
|
||||
description = S("dirt road on @1", desc),
|
||||
mesh = "feldweg.obj",
|
||||
tiles = {
|
||||
texture_side_with_dent,
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
"cottages_feldweg_surface.png",
|
||||
texture_edges
|
||||
},
|
||||
recipe = {
|
||||
{"", "cottages:wagon_wheel", ""},
|
||||
{node, node, node},
|
||||
},
|
||||
output_amount = 3,
|
||||
reverts_to = node,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_crossing" .. suffix, def, {
|
||||
description = S("dirt road crossing on @1", desc),
|
||||
mesh = "feldweg-crossing.obj",
|
||||
tiles = {
|
||||
texture_side_with_dent,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
"cottages_feldweg_surface.png",
|
||||
texture_edges
|
||||
},
|
||||
recipe = {
|
||||
{"", feldweg_name, ""},
|
||||
{feldweg_name, feldweg_name, feldweg_name},
|
||||
{"", feldweg_name, ""},
|
||||
},
|
||||
output_amount = 5,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_t_junction" .. suffix, def, {
|
||||
description = S("dirt road t junction on @1", desc),
|
||||
mesh = "feldweg-T-junction.obj",
|
||||
tiles = {
|
||||
texture_side_with_dent,
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
"cottages_feldweg_surface.png",
|
||||
texture_edges
|
||||
},
|
||||
recipe = {
|
||||
{"", feldweg_name, ""},
|
||||
{"", feldweg_name, ""},
|
||||
{feldweg_name, feldweg_name, feldweg_name},
|
||||
},
|
||||
output_amount = 5,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_curve" .. suffix, def, {
|
||||
description = S("dirt road curve on @1", desc),
|
||||
mesh = "feldweg-curve.obj",
|
||||
tiles = {
|
||||
texture_side,
|
||||
texture_top,
|
||||
texture_side,
|
||||
"cottages_feldweg_surface.png",
|
||||
texture_bottom,
|
||||
texture_edges
|
||||
},
|
||||
recipe = {
|
||||
{feldweg_name, "", ""},
|
||||
{feldweg_name, "", ""},
|
||||
{feldweg_name, feldweg_name, feldweg_name},
|
||||
},
|
||||
output_amount = 5,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_end" .. suffix, def, {
|
||||
description = S("dirt road end on @1", desc),
|
||||
mesh = "feldweg_end.obj",
|
||||
tiles = {
|
||||
texture_side_with_dent,
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
texture_edges,
|
||||
"cottages_feldweg_surface.png"
|
||||
},
|
||||
recipe = {
|
||||
{feldweg_name, "", feldweg_name},
|
||||
{feldweg_name, feldweg_name, feldweg_name},
|
||||
},
|
||||
output_amount = 5,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_45" .. suffix, def, {
|
||||
description = S("dirt road 45º on @1", desc),
|
||||
mesh = "feldweg_45.b3d",
|
||||
tiles = {
|
||||
"cottages_feldweg_surface.png",
|
||||
texture_edges,
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
},
|
||||
recipe = {
|
||||
{feldweg_name, "", feldweg_name},
|
||||
{"", feldweg_name, ""},
|
||||
{feldweg_name, "", feldweg_name},
|
||||
},
|
||||
output_amount = 5,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_s_45" .. suffix, def, {
|
||||
description = S("dirt road 45º edge on @1", desc),
|
||||
mesh = "feldweg_s_45.b3d",
|
||||
tiles = {
|
||||
texture_top,
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
"cottages_feldweg_surface.png",
|
||||
texture_edges,
|
||||
},
|
||||
recipe = {
|
||||
{feldweg_name, ""},
|
||||
{"", feldweg_name},
|
||||
},
|
||||
output_amount = 2,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_d_45" .. suffix, def, {
|
||||
description = S("dirt road 45º double edge on @1", desc),
|
||||
mesh = "feldweg_d_45.b3d",
|
||||
tiles = {
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
texture_edges,
|
||||
"cottages_feldweg_surface.png",
|
||||
},
|
||||
recipe = {
|
||||
{feldweg_name, "", feldweg_name},
|
||||
{"", feldweg_name, ""},
|
||||
},
|
||||
output_amount = 3,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_l_curve" .. suffix, def, {
|
||||
description = S("dirt road left curve on @1", desc),
|
||||
mesh = "feldweg_l_45_curve.b3d",
|
||||
tiles = {
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
texture_edges,
|
||||
"cottages_feldweg_surface.png",
|
||||
},
|
||||
recipe = {
|
||||
{"", "", feldweg_name},
|
||||
{feldweg_name, feldweg_name, ""},
|
||||
},
|
||||
output_amount = 3,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_r_curve" .. suffix, def, {
|
||||
description = S("dirt road right curve on @1", desc),
|
||||
mesh = "feldweg_r_45_curve.b3d",
|
||||
tiles = {
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
texture_edges,
|
||||
"cottages_feldweg_surface.png",
|
||||
},
|
||||
recipe = {
|
||||
{feldweg_name, "", ""},
|
||||
{"", feldweg_name, feldweg_name},
|
||||
},
|
||||
output_amount = 3,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_slope" .. suffix, def, {
|
||||
description = S("dirt road slope on @1", desc),
|
||||
mesh = "feldweg_slope.obj",
|
||||
tiles = {
|
||||
texture_side_with_dent,
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
"cottages_feldweg_surface.png",
|
||||
texture_edges
|
||||
},
|
||||
collision_box = box_slope,
|
||||
selection_box = box_slope,
|
||||
recipe = {
|
||||
{feldweg_name, ""},
|
||||
{feldweg_name, feldweg_name},
|
||||
},
|
||||
output_amount = 3,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
|
||||
register_feldweg("cottages:feldweg_slope_long" .. suffix, def, {
|
||||
description = S("dirt road slope long on @1", desc),
|
||||
mesh = "feldweg_slope_long.obj",
|
||||
tiles = {
|
||||
texture_side_with_dent,
|
||||
texture_side,
|
||||
texture_bottom,
|
||||
texture_top,
|
||||
"cottages_feldweg_surface.png",
|
||||
texture_edges
|
||||
},
|
||||
collision_box = box_slope_long,
|
||||
selection_box = box_slope_long,
|
||||
recipe = {
|
||||
{feldweg_name, "", ""},
|
||||
{feldweg_name, feldweg_name, feldweg_name},
|
||||
},
|
||||
output_amount = 4,
|
||||
reverts_to = feldweg_name,
|
||||
})
|
||||
end
|
5
modules/feldweg/compat_default.lua
Normal file
5
modules/feldweg/compat_default.lua
Normal file
@ -0,0 +1,5 @@
|
||||
cottages.feldweg.register_feldweg("default:dirt_with_grass", "", "cottages_feldweg_edges.png")
|
||||
cottages.feldweg.register_feldweg("default:gravel", "_gravel")
|
||||
cottages.feldweg.register_feldweg("default:dirt_with_coniferous_litter", "_coniferous")
|
||||
cottages.feldweg.register_feldweg("default:dirt_with_snow", "_snow")
|
||||
cottages.feldweg.register_feldweg("default:dirt_with_dry_grass", "_dry")
|
2
modules/feldweg/compat_ethereal.lua
Normal file
2
modules/feldweg/compat_ethereal.lua
Normal file
@ -0,0 +1,2 @@
|
||||
|
||||
cottages.feldweg.register_feldweg("ethereal:bamboo_dirt", "_bamboo")
|
18
modules/feldweg/compat_stairs.lua
Normal file
18
modules/feldweg/compat_stairs.lua
Normal file
@ -0,0 +1,18 @@
|
||||
local S = cottages.S
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"feldweg",
|
||||
"cottages:feldweg",
|
||||
{crumbly = 3},
|
||||
{
|
||||
"cottages_feldweg.png",
|
||||
"default_dirt.png",
|
||||
"default_grass.png",
|
||||
"default_grass.png",
|
||||
"cottages_feldweg.png",
|
||||
"cottages_feldweg.png"
|
||||
},
|
||||
S("Dirt Road Stairs"),
|
||||
S("Dirt Road, half height"),
|
||||
cottages.sounds.dirt
|
||||
)
|
15
modules/feldweg/init.lua
Normal file
15
modules/feldweg/init.lua
Normal file
@ -0,0 +1,15 @@
|
||||
cottages.feldweg = {}
|
||||
|
||||
cottages.dofile("modules", "feldweg", "api")
|
||||
|
||||
if cottages.has.default then
|
||||
cottages.dofile("modules", "feldweg", "compat_default")
|
||||
end
|
||||
|
||||
if cottages.has.ethereal then
|
||||
cottages.dofile("modules", "feldweg", "compat_ethereal")
|
||||
end
|
||||
|
||||
if cottages.has.stairs then
|
||||
cottages.dofile("modules", "feldweg", "compat_stairs")
|
||||
end
|
48
modules/fences/crafts.lua
Normal file
48
modules/fences/crafts.lua
Normal file
@ -0,0 +1,48 @@
|
||||
local ci = cottages.craftitems
|
||||
|
||||
if ci.fence then
|
||||
minetest.register_craft({
|
||||
output = "cottages:fence_small 3",
|
||||
recipe = {
|
||||
{ci.fence, ci.fence},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- xfences can be configured to replace normal fences - which makes them uncraftable
|
||||
if minetest.get_modpath("xfences") then
|
||||
minetest.register_craft({
|
||||
output = "cottages:fence_small 3",
|
||||
recipe = {
|
||||
{"xfences:fence", "xfences:fence"},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:fence_corner",
|
||||
recipe = {
|
||||
{"cottages:fence_small", "cottages:fence_small"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:fence_small 2",
|
||||
recipe = {
|
||||
{"cottages:fence_corner"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:fence_end",
|
||||
recipe = {
|
||||
{"cottages:fence_small", "cottages:fence_small", "cottages:fence_small"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:fence_small 3",
|
||||
recipe = {
|
||||
{"cottages:fence_end"},
|
||||
}
|
||||
})
|
4
modules/fences/init.lua
Normal file
4
modules/fences/init.lua
Normal file
@ -0,0 +1,4 @@
|
||||
cottages.fences = {}
|
||||
|
||||
cottages.dofile("modules", "fences", "nodes")
|
||||
cottages.dofile("modules", "fences", "crafts")
|
108
modules/fences/nodes.lua
Normal file
108
modules/fences/nodes.lua
Normal file
@ -0,0 +1,108 @@
|
||||
-- 22.01.13 Changed texture to that of the wood from the minimal development game
|
||||
|
||||
local S = cottages.S
|
||||
|
||||
minetest.register_node("cottages:fence_small", {
|
||||
description = S("small fence"),
|
||||
drawtype = "nodebox",
|
||||
-- top, bottom, side1, side2, inner, outer
|
||||
tiles = {"cottages_minimal_wood.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.45, -0.35, 0.46, 0.45, -0.20, 0.50},
|
||||
{-0.45, 0.00, 0.46, 0.45, 0.15, 0.50},
|
||||
{-0.45, 0.35, 0.46, 0.45, 0.50, 0.50},
|
||||
|
||||
{-0.50, -0.50, 0.46, -0.45, 0.50, 0.50},
|
||||
{0.45, -0.50, 0.46, 0.50, 0.50, 0.50},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.50, -0.50, 0.4, 0.50, 0.50, 0.5},
|
||||
},
|
||||
},
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:fence_corner", {
|
||||
description = S("small fence corner"),
|
||||
drawtype = "nodebox",
|
||||
-- top, bottom, side1, side2, inner, outer
|
||||
tiles = {"cottages_minimal_wood.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.45, -0.35, 0.46, 0.45, -0.20, 0.50},
|
||||
{-0.45, 0.00, 0.46, 0.45, 0.15, 0.50},
|
||||
{-0.45, 0.35, 0.46, 0.45, 0.50, 0.50},
|
||||
|
||||
{-0.50, -0.50, 0.46, -0.45, 0.50, 0.50},
|
||||
{0.45, -0.50, 0.46, 0.50, 0.50, 0.50},
|
||||
|
||||
{0.46, -0.35, -0.45, 0.50, -0.20, 0.45},
|
||||
{0.46, 0.00, -0.45, 0.50, 0.15, 0.45},
|
||||
{0.46, 0.35, -0.45, 0.50, 0.50, 0.45},
|
||||
|
||||
{0.46, -0.50, -0.50, 0.50, 0.50, -0.45},
|
||||
{0.46, -0.50, 0.45, 0.50, 0.50, 0.50},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.50, -0.50, -0.5, 0.50, 0.50, 0.5},
|
||||
},
|
||||
},
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:fence_end", {
|
||||
description = S("small fence end"),
|
||||
drawtype = "nodebox",
|
||||
-- top, bottom, side1, side2, inner, outer
|
||||
tiles = {"cottages_minimal_wood.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.45, -0.35, 0.46, 0.45, -0.20, 0.50},
|
||||
{-0.45, 0.00, 0.46, 0.45, 0.15, 0.50},
|
||||
{-0.45, 0.35, 0.46, 0.45, 0.50, 0.50},
|
||||
|
||||
{-0.50, -0.50, 0.46, -0.45, 0.50, 0.50},
|
||||
{0.45, -0.50, 0.46, 0.50, 0.50, 0.50},
|
||||
|
||||
{0.46, -0.35, -0.45, 0.50, -0.20, 0.45},
|
||||
{0.46, 0.00, -0.45, 0.50, 0.15, 0.45},
|
||||
{0.46, 0.35, -0.45, 0.50, 0.50, 0.45},
|
||||
|
||||
{0.46, -0.50, -0.50, 0.50, 0.50, -0.45},
|
||||
{0.46, -0.50, 0.45, 0.50, 0.50, 0.50},
|
||||
|
||||
{-0.50, -0.35, -0.45, -0.46, -0.20, 0.45},
|
||||
{-0.50, 0.00, -0.45, -0.46, 0.15, 0.45},
|
||||
{-0.50, 0.35, -0.45, -0.46, 0.50, 0.45},
|
||||
|
||||
{-0.50, -0.50, -0.50, -0.46, 0.50, -0.45},
|
||||
{-0.50, -0.50, 0.45, -0.46, 0.50, 0.50},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.50, -0.50, -0.5, 0.50, 0.50, 0.5},
|
||||
},
|
||||
},
|
||||
is_ground_content = false,
|
||||
})
|
294
modules/furniture/api.lua
Normal file
294
modules/furniture/api.lua
Normal file
@ -0,0 +1,294 @@
|
||||
local S = cottages.S
|
||||
local pts = minetest.pos_to_string
|
||||
|
||||
local api = cottages.furniture
|
||||
|
||||
local attached_to = {}
|
||||
local attached_at = {}
|
||||
|
||||
function api.allow_attach(pos, player)
|
||||
if not minetest.is_player(player) then
|
||||
return false
|
||||
end
|
||||
|
||||
if attached_to[player] then
|
||||
-- allow re-attaching to the same spot, but not a different spot
|
||||
for _, p2 in ipairs(attached_to[player]) do
|
||||
if vector.equals(pos, p2) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
local ps = pts(pos)
|
||||
if attached_at[ps] and attached_at[ps] ~= player then
|
||||
-- disallow multiple people to attach to the same spot
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function api.get_up(player)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
if cottages.has.player_monoids then
|
||||
player_monoids.speed:del_change(player, "cottages:furniture")
|
||||
player_monoids.jump:del_change(player, "cottages:furniture")
|
||||
player_monoids.gravity:del_change(player, "cottages:furniture")
|
||||
|
||||
else
|
||||
player:set_physics_override(1, 1, 1)
|
||||
end
|
||||
|
||||
player_api.player_attached[player_name] = nil
|
||||
player_api.set_animation(player, "stand")
|
||||
|
||||
if attached_to[player] then
|
||||
for _, pos in ipairs(attached_to[player]) do
|
||||
attached_at[pos] = nil
|
||||
end
|
||||
attached_to[player] = nil
|
||||
end
|
||||
|
||||
player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||
end
|
||||
|
||||
function api.stop_moving(player)
|
||||
if cottages.has.player_monoids then
|
||||
player_monoids.speed:add_change(player, 0, "cottages:furniture")
|
||||
player_monoids.jump:add_change(player, 0, "cottages:furniture")
|
||||
player_monoids.gravity:add_change(player, 0, "cottages:furniture")
|
||||
|
||||
else
|
||||
player:set_physics_override(0, 0, 0)
|
||||
end
|
||||
end
|
||||
|
||||
function api.sit_on_bench(pos, node, player)
|
||||
if not (cottages.has.player_api and api.allow_attach(pos, player)) then
|
||||
return
|
||||
end
|
||||
|
||||
local animation = player_api.get_animation(player)
|
||||
|
||||
if not animation then
|
||||
-- certain versions of minetest have a broken API
|
||||
return
|
||||
elseif animation.animation == "sit" then
|
||||
api.get_up(player)
|
||||
|
||||
else
|
||||
-- the bench is not centered; prevent the player from sitting on air
|
||||
local player_pos = {x = pos.x, y = pos.y, z = pos.z}
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
if node.param2 == 0 then
|
||||
player_pos.z = player_pos.z + 0.3
|
||||
elseif node.param2 == 1 then
|
||||
player_pos.x = player_pos.x + 0.3
|
||||
elseif node.param2 == 2 then
|
||||
player_pos.z = player_pos.z - 0.3
|
||||
elseif node.param2 == 3 then
|
||||
player_pos.x = player_pos.x - 0.3
|
||||
end
|
||||
|
||||
api.stop_moving(player)
|
||||
|
||||
player_api.set_animation(player, "sit")
|
||||
player_api.player_attached[player_name] = true
|
||||
|
||||
player:set_eye_offset({x = 0, y = -7, z = 2}, {x = 0, y = 0, z = 0})
|
||||
player:set_pos(player_pos)
|
||||
|
||||
attached_to[player] = {pos}
|
||||
attached_at[pts(pos)] = player
|
||||
end
|
||||
end
|
||||
|
||||
function api.is_head(node_name)
|
||||
return node_name == "cottages:bed_head" or node_name == "cottages:sleeping_mat_head"
|
||||
end
|
||||
|
||||
function api.is_bed(node_name)
|
||||
return node_name == "cottages:bed_head" or node_name == "cottages:bed_foot"
|
||||
end
|
||||
|
||||
function api.is_mat(node_name)
|
||||
return node_name == "cottages:sleeping_mat_head" or node_name == "cottages:sleeping_mat"
|
||||
end
|
||||
|
||||
function api.is_head_of(foot_name, head_name)
|
||||
if foot_name == "cottages:bed_foot" then
|
||||
return head_name == "cottages:bed_head"
|
||||
elseif foot_name == "cottages:sleeping_mat" then
|
||||
return head_name == "cottages:sleeping_mat_head"
|
||||
end
|
||||
end
|
||||
|
||||
function api.is_foot_of(head_name, foot_name)
|
||||
if head_name == "cottages:bed_head" then
|
||||
return foot_name == "cottages:bed_foot"
|
||||
elseif head_name == "cottages:sleeping_mat_head" then
|
||||
return foot_name == "cottages:sleeping_mat"
|
||||
end
|
||||
end
|
||||
|
||||
function api.is_valid_bed(pos, node)
|
||||
local head_pos = vector.copy(pos)
|
||||
local foot_pos = vector.copy(pos)
|
||||
|
||||
if api.is_head(node.name) then
|
||||
if node.param2 == 0 then
|
||||
foot_pos.z = foot_pos.z - 1
|
||||
elseif node.param2 == 1 then
|
||||
foot_pos.x = foot_pos.x - 1
|
||||
elseif node.param2 == 2 then
|
||||
foot_pos.z = foot_pos.z + 1
|
||||
elseif node.param2 == 3 then
|
||||
foot_pos.x = foot_pos.x + 1
|
||||
end
|
||||
|
||||
local foot_node = minetest.get_node(foot_pos)
|
||||
|
||||
if api.is_foot_of(node.name, foot_node.name) and node.param2 == foot_node.param2 then
|
||||
return head_pos, foot_pos
|
||||
end
|
||||
|
||||
else
|
||||
if node.param2 == 2 then
|
||||
head_pos.z = pos.z - 1
|
||||
elseif node.param2 == 3 then
|
||||
head_pos.x = pos.x - 1
|
||||
elseif node.param2 == 0 then
|
||||
head_pos.z = pos.z + 1
|
||||
elseif node.param2 == 1 then
|
||||
head_pos.x = pos.x + 1
|
||||
end
|
||||
|
||||
local head_node = minetest.get_node(head_pos)
|
||||
|
||||
if api.is_head_of(node.name, head_node.name) and node.param2 == head_node.param2 then
|
||||
return head_pos, foot_pos
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function api.sleep_in_bed(pos, node, player)
|
||||
if not (cottages.has.player_api and api.allow_attach(pos, player)) then
|
||||
return
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local head_pos, foot_pos = api.is_valid_bed(pos, node)
|
||||
|
||||
for _, p in ipairs({head_pos, foot_pos}) do
|
||||
if p then
|
||||
for y = 1, 2 do
|
||||
local node_above = minetest.get_node(vector.add(p, {x = 0, y = y, z = 0}))
|
||||
|
||||
if node_above.name ~= "air" then
|
||||
minetest.chat_send_player(
|
||||
player_name,
|
||||
S("This place is too narrow for sleeping. At least for you!")
|
||||
)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local animation = player_api.get_animation(player)
|
||||
|
||||
if not animation then
|
||||
-- certain versions of minetest have a broken API
|
||||
return
|
||||
end
|
||||
|
||||
if attached_to[player] then
|
||||
if animation.animation == "lay" then
|
||||
api.get_up(player)
|
||||
minetest.chat_send_player(player_name, "That was enough sleep for now. You stand up again.")
|
||||
|
||||
elseif animation.animation == "sit" then
|
||||
if head_pos and foot_pos then
|
||||
player_api.set_animation(player, "lay")
|
||||
player:set_eye_offset({x = 0, y = -14, z = 2}, {x = 0, y = 0, z = 0})
|
||||
minetest.chat_send_player(player_name, S("You lie down and take a nap. A right-click will wake you up."))
|
||||
|
||||
else
|
||||
api.get_up(player)
|
||||
minetest.chat_send_player(player_name, S("That was enough sitting around for now. You stand up again."))
|
||||
end
|
||||
end
|
||||
|
||||
else
|
||||
-- sit on the bed before lying down
|
||||
api.stop_moving(player)
|
||||
|
||||
player_api.set_animation(player, "sit")
|
||||
player_api.player_attached[player_name] = true
|
||||
|
||||
local sleep_pos = vector.copy(pos)
|
||||
local bed_type = api.is_bed(node.name) and "bed" or "mat"
|
||||
|
||||
if bed_type == "bed" then
|
||||
-- set the right height for the bed
|
||||
sleep_pos.y = sleep_pos.y + 0.4
|
||||
|
||||
elseif bed_type == "mat" then
|
||||
sleep_pos.y = sleep_pos.y - 0.4
|
||||
end
|
||||
|
||||
if head_pos and foot_pos then
|
||||
sleep_pos.x = (head_pos.x + foot_pos.x) / 2
|
||||
sleep_pos.z = (head_pos.z + foot_pos.z) / 2
|
||||
end
|
||||
|
||||
player:set_eye_offset({x = 0, y = -7, z = 2}, {x = 0, y = 0, z = 0})
|
||||
player:set_pos(sleep_pos)
|
||||
|
||||
if head_pos and foot_pos then
|
||||
attached_to[player] = {head_pos, foot_pos}
|
||||
attached_at[pts(head_pos)] = player
|
||||
attached_at[pts(foot_pos)] = player
|
||||
|
||||
minetest.chat_send_player(
|
||||
player_name,
|
||||
S("Aaah! What a comfortable @1. A second right-click will let you sleep.", bed_type)
|
||||
)
|
||||
else
|
||||
attached_to[player] = {pos}
|
||||
attached_at[pts(pos)] = player
|
||||
|
||||
minetest.chat_send_player(
|
||||
player_name,
|
||||
S("Comfortable, but not good enough for a nap. Right-click again if you want to get back up.")
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function api.break_attach(pos)
|
||||
local player = attached_at[pts(pos)]
|
||||
if player then
|
||||
api.get_up(player)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
if attached_to[player] then
|
||||
api.get_up(player)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
for player in pairs(attached_to) do
|
||||
local c = player:get_player_control()
|
||||
if c.up or c.down or c.left or c.right or c.jump then
|
||||
api.get_up(player)
|
||||
end
|
||||
end
|
||||
end)
|
83
modules/furniture/crafts.lua
Normal file
83
modules/furniture/crafts.lua
Normal file
@ -0,0 +1,83 @@
|
||||
local ci = cottages.craftitems
|
||||
|
||||
if ci.wool and ci.wood and ci.stick then
|
||||
minetest.register_craft({
|
||||
output = "cottages:bed_foot",
|
||||
recipe = {
|
||||
{ci.wool, "", "", },
|
||||
{ci.wood, "", "", },
|
||||
{ci.stick, "", "", }
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:bed_head",
|
||||
recipe = {
|
||||
{"", "", ci.wool, },
|
||||
{"", ci.stick, ci.wood, },
|
||||
{"", "", ci.stick, }
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:sleeping_mat 3",
|
||||
recipe = {
|
||||
{"cottages:wool_tent", "cottages:straw_mat", "cottages:straw_mat"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:sleeping_mat_head",
|
||||
recipe = {
|
||||
{"cottages:sleeping_mat", "cottages:straw_mat"}
|
||||
}
|
||||
})
|
||||
|
||||
if ci.stick and ci.slab_wood then
|
||||
minetest.register_craft({
|
||||
output = "cottages:table",
|
||||
recipe = {
|
||||
{"", ci.slab_wood, "", },
|
||||
{"", ci.stick, ""}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:bench",
|
||||
recipe = {
|
||||
{"", ci.wood, "", },
|
||||
{ci.stick, "", ci.stick, }
|
||||
}
|
||||
})
|
||||
|
||||
if ci.stick and ci.wood then
|
||||
minetest.register_craft({
|
||||
output = "cottages:shelf",
|
||||
recipe = {
|
||||
{ci.stick, ci.wood, ci.stick, },
|
||||
{ci.stick, ci.wood, ci.stick, },
|
||||
{ci.stick, "", ci.stick}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if ci.stick and ci.clay then
|
||||
minetest.register_craft({
|
||||
output = "cottages:washing 2",
|
||||
recipe = {
|
||||
{ci.stick, },
|
||||
{ci.clay, },
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if ci.steel then
|
||||
minetest.register_craft({
|
||||
output = "cottages:stovepipe 2",
|
||||
recipe = {
|
||||
{ci.steel, "", ci.steel},
|
||||
}
|
||||
})
|
||||
end
|
5
modules/furniture/init.lua
Normal file
5
modules/furniture/init.lua
Normal file
@ -0,0 +1,5 @@
|
||||
cottages.furniture = {}
|
||||
|
||||
cottages.dofile("modules", "furniture", "api")
|
||||
cottages.dofile("modules", "furniture", "nodes")
|
||||
cottages.dofile("modules", "furniture", "crafts")
|
326
modules/furniture/nodes.lua
Normal file
326
modules/furniture/nodes.lua
Normal file
@ -0,0 +1,326 @@
|
||||
local S = cottages.S
|
||||
|
||||
minetest.register_node("cottages:bed_foot", {
|
||||
description = S("Bed (foot region)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"cottages_beds_bed_top_bottom.png",
|
||||
cottages.textures.furniture,
|
||||
"cottages_beds_bed_side.png",
|
||||
"cottages_beds_bed_side.png",
|
||||
"cottages_beds_bed_side.png",
|
||||
"cottages_beds_bed_side.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = cottages.sounds.wood,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, 0.0, -0.5, 0.5, 0.3, 0.5},
|
||||
{-0.5, -0.5, -0.5, -0.4, 0.5, -0.4},
|
||||
{0.4, -0.5, -0.5, 0.5, 0.5, -0.4},
|
||||
{-0.4, 0.3, -0.5, 0.4, 0.5, -0.4},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.3, 0.5},
|
||||
}
|
||||
},
|
||||
is_ground_content = false,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return cottages.furniture.sleep_in_bed(pos, node, clicker)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
cottages.furniture.break_attach(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:bed_head", {
|
||||
description = S("Bed (head region)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"cottages_beds_bed_top_top.png",
|
||||
cottages.textures.furniture,
|
||||
"cottages_beds_bed_side_top_r.png",
|
||||
"cottages_beds_bed_side_top_l.png",
|
||||
cottages.textures.furniture,
|
||||
"cottages_beds_bed_side.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = cottages.sounds.wood,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, 0.0, -0.5, 0.5, 0.3, 0.5},
|
||||
{-0.5, -0.5, 0.4, -0.4, 0.5, 0.5},
|
||||
{0.4, -0.5, 0.4, 0.5, 0.5, 0.5},
|
||||
{-0.4, 0.3, 0.4, 0.4, 0.5, 0.5},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.3, 0.5},
|
||||
}
|
||||
},
|
||||
is_ground_content = false,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return cottages.furniture.sleep_in_bed(pos, node, clicker)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
cottages.furniture.break_attach(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:sleeping_mat", {
|
||||
description = S("sleeping mat"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"cottages_sleepingmat.png"},
|
||||
wield_image = "cottages_sleepingmat.png",
|
||||
inventory_image = "cottages_sleepingmat.png",
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = false,
|
||||
groups = {snappy = 3},
|
||||
sounds = cottages.sounds.leaves,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.48, -0.5, -0.48, 0.48, -0.5 + 1 / 16, 0.48},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.48, -0.5, -0.48, 0.48, -0.5 + 2 / 16, 0.48},
|
||||
}
|
||||
},
|
||||
is_ground_content = false,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return cottages.furniture.sleep_in_bed(pos, node, clicker)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
cottages.furniture.break_attach(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:sleeping_mat_head", {
|
||||
description = S("sleeping mat with pillow"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"cottages_sleepingmat.png"}, -- done by VanessaE
|
||||
wield_image = "cottages_sleepingmat.png",
|
||||
inventory_image = "cottages_sleepingmat.png",
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 3},
|
||||
sounds = cottages.sounds.leaves,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.48, -0.5, -0.48, 0.48, -0.5 + 1 / 16, 0.48},
|
||||
{-0.34, -0.5 + 1 / 16, -0.12, 0.34, -0.5 + 2 / 16, 0.34},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.48, -0.5, -0.48, 0.48, -0.5 + 2 / 16, 0.48},
|
||||
},
|
||||
},
|
||||
is_ground_content = false,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return cottages.furniture.sleep_in_bed(pos, node, clicker)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
cottages.furniture.break_attach(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:bench", {
|
||||
drawtype = "nodebox",
|
||||
description = S("simple wooden bench"),
|
||||
tiles = {
|
||||
"cottages_minimal_wood.png",
|
||||
"cottages_minimal_wood.png",
|
||||
"cottages_minimal_wood.png",
|
||||
"cottages_minimal_wood.png",
|
||||
"cottages_minimal_wood.png",
|
||||
"cottages_minimal_wood.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = cottages.sounds.wood,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.15, 0.1, 0.5, -0.05, 0.5},
|
||||
{-0.4, -0.5, 0.2, -0.3, -0.15, 0.4},
|
||||
{0.3, -0.5, 0.2, 0.4, -0.15, 0.4},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, 0, 0.5, 0, 0.5},
|
||||
}
|
||||
},
|
||||
is_ground_content = false,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return cottages.furniture.sit_on_bench(pos, node, clicker)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
cottages.furniture.break_attach(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:table", {
|
||||
description = S("table"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"cottages_minimal_wood.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.1, -0.5, -0.1, 0.1, 0.3, 0.1},
|
||||
{-0.5, 0.48, -0.5, 0.5, 0.4, 0.5},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.4, 0.5},
|
||||
},
|
||||
},
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:shelf", {
|
||||
description = S("open storage shelf"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"cottages_minimal_wood.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
|
||||
{-0.5, -0.5, -0.3, -0.4, 0.5, 0.5},
|
||||
{0.4, -0.5, -0.3, 0.5, 0.5, 0.5},
|
||||
|
||||
{-0.5, -0.2, -0.3, 0.5, -0.1, 0.5},
|
||||
{-0.5, 0.3, -0.3, 0.5, 0.4, 0.5},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", [[
|
||||
size[8,8]
|
||||
list[context;main;0,0;8,3;]
|
||||
list[current_player;main;0,4;8,4;]
|
||||
listring[]
|
||||
]])
|
||||
meta:set_string("infotext", S("open storage shelf"))
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 24)
|
||||
end,
|
||||
can_dig = function(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("open storage shelf (in use)"))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if inv:is_empty("main") then
|
||||
meta:set_string("infotext", S("open storage shelf (empty)"))
|
||||
end
|
||||
end,
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:stovepipe", {
|
||||
description = S("stovepipe"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"cottages_steel_block.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0.20, -0.5, 0.20, 0.45, 0.5, 0.45},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0.20, -0.5, 0.20, 0.45, 0.5, 0.45},
|
||||
},
|
||||
},
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:washing", {
|
||||
description = S("washing place"),
|
||||
drawtype = "nodebox",
|
||||
-- top, bottom, side1, side2, inner, outer
|
||||
tiles = {"cottages_clay.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.2, -0.2},
|
||||
{-0.5, -0.5, -0.2, -0.4, 0.2, 0.5},
|
||||
{0.4, -0.5, -0.2, 0.5, 0.2, 0.5},
|
||||
{-0.4, -0.5, 0.4, 0.4, 0.2, 0.5},
|
||||
{-0.4, -0.5, -0.2, 0.4, 0.2, -0.1},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.2, 0.5},
|
||||
},
|
||||
},
|
||||
on_rightclick = function(pos, node, player)
|
||||
-- works only with water beneath
|
||||
local node_under = minetest.get_node({x = pos.x, y = (pos.y - 1), z = pos.z})
|
||||
if minetest.get_item_group(node_under.name, "water") > 0 then
|
||||
minetest.chat_send_player(
|
||||
player:get_player_name(),
|
||||
S("You feel much cleaner after some washing.")
|
||||
)
|
||||
|
||||
else
|
||||
minetest.chat_send_player(
|
||||
player:get_player_name(),
|
||||
S("Sorry. This washing place is out of water. Please place it above water!")
|
||||
)
|
||||
end
|
||||
end,
|
||||
})
|
26
modules/hay/crafts.lua
Normal file
26
modules/hay/crafts.lua
Normal file
@ -0,0 +1,26 @@
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:hay_mat 9",
|
||||
recipe = {
|
||||
{"cottages:hay"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:hay",
|
||||
recipe = {
|
||||
{"cottages:hay_mat", "cottages:hay_mat", "cottages:hay_mat"},
|
||||
{"cottages:hay_mat", "cottages:hay_mat", "cottages:hay_mat"},
|
||||
{"cottages:hay_mat", "cottages:hay_mat", "cottages:hay_mat"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:hay",
|
||||
recipe = {{"cottages:hay_bale"}},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:hay_bale",
|
||||
recipe = {{"cottages:hay"}},
|
||||
})
|
3
modules/hay/init.lua
Normal file
3
modules/hay/init.lua
Normal file
@ -0,0 +1,3 @@
|
||||
|
||||
cottages.dofile("modules", "hay", "nodes")
|
||||
cottages.dofile("modules", "hay", "crafts")
|
57
modules/hay/nodes.lua
Normal file
57
modules/hay/nodes.lua
Normal file
@ -0,0 +1,57 @@
|
||||
local S = cottages.S
|
||||
|
||||
minetest.register_node("cottages:hay_mat", {
|
||||
drawtype = "nodebox",
|
||||
paramtype2 = "leveled",
|
||||
description = S("Some hay"),
|
||||
tiles = {
|
||||
cottages.textures.straw .. "^[multiply:#88BB88"
|
||||
},
|
||||
groups = {hay = 3, snappy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = cottages.sounds.leaves,
|
||||
-- the bale is slightly smaller than a full node
|
||||
is_ground_content = false,
|
||||
node_box = {
|
||||
type = "leveled", --"fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
}
|
||||
},
|
||||
-- make sure a placed hay block looks halfway reasonable
|
||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
minetest.swap_node(pos, {name = "cottages:hay_mat", param2 = math.random(2, 25)})
|
||||
end,
|
||||
})
|
||||
|
||||
-- hay block, similar to straw block
|
||||
minetest.register_node("cottages:hay", {
|
||||
description = S("Hay"),
|
||||
tiles = {cottages.textures.straw .. "^[multiply:#88BB88"},
|
||||
groups = {hay = 3, snappy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = cottages.sounds.leaves,
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
-- hay bales for hungry animals
|
||||
minetest.register_node("cottages:hay_bale", {
|
||||
drawtype = "nodebox",
|
||||
description = S("Hay bale"),
|
||||
tiles = {"cottages_darkage_straw_bale.png^[multiply:#88BB88"},
|
||||
paramtype = "light",
|
||||
groups = {hay = 3, snappy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = cottages.sounds.leaves,
|
||||
-- the bale is slightly smaller than a full node
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.45, -0.5, -0.45, 0.45, 0.45, 0.45},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.45, -0.5, -0.45, 0.45, 0.45, 0.45},
|
||||
}
|
||||
},
|
||||
is_ground_content = false,
|
||||
})
|
82
modules/historic/crafts.lua
Normal file
82
modules/historic/crafts.lua
Normal file
@ -0,0 +1,82 @@
|
||||
local ci = cottages.craftitems
|
||||
|
||||
if ci.iron and ci.stick and ci.steel then
|
||||
minetest.register_craft({
|
||||
output = "cottages:wagon_wheel 3",
|
||||
recipe = {
|
||||
{ci.iron, ci.stick, ci.iron},
|
||||
{ci.stick, ci.steel, ci.stick},
|
||||
{ci.iron, ci.stick, ci.iron}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if ci.sand and ci.clay then
|
||||
minetest.register_craft({
|
||||
output = "cottages:loam 4",
|
||||
recipe = {
|
||||
{ci.sand},
|
||||
{ci.clay}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:straw_ground 2",
|
||||
recipe = {
|
||||
{"cottages:straw_mat"},
|
||||
{"cottages:loam"}
|
||||
}
|
||||
})
|
||||
|
||||
if ci.stick and ci.glass then
|
||||
minetest.register_craft({
|
||||
output = "cottages:glass_pane 4",
|
||||
recipe = {
|
||||
{ci.stick, ci.stick, ci.stick},
|
||||
{ci.stick, ci.glass, ci.stick},
|
||||
{ci.stick, ci.stick, ci.stick}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:glass_pane_side",
|
||||
recipe = {
|
||||
{"cottages:glass_pane"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:glass_pane",
|
||||
recipe = {
|
||||
{"cottages:glass_pane_side"},
|
||||
}
|
||||
})
|
||||
|
||||
if ci.stick and ci.string then
|
||||
minetest.register_craft({
|
||||
output = "cottages:wood_flat 16",
|
||||
recipe = {
|
||||
{ci.stick, ci.string, ci.stick},
|
||||
{ci.stick, "", ci.stick},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if ci.stick then
|
||||
minetest.register_craft({
|
||||
output = "cottages:wool_tent 2",
|
||||
recipe = {
|
||||
{ci.string, ci.string},
|
||||
{"", ci.stick}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:wool",
|
||||
recipe = {
|
||||
{"cottages:wool_tent", "cottages:wool_tent"}
|
||||
}
|
||||
})
|
3
modules/historic/init.lua
Normal file
3
modules/historic/init.lua
Normal file
@ -0,0 +1,3 @@
|
||||
|
||||
cottages.dofile("modules", "historic", "nodes")
|
||||
cottages.dofile("modules", "historic", "crafts")
|
155
modules/historic/nodes.lua
Normal file
155
modules/historic/nodes.lua
Normal file
@ -0,0 +1,155 @@
|
||||
local S = cottages.S
|
||||
|
||||
if cottages.has.wool and minetest.registered_nodes["wool:white"] then
|
||||
minetest.register_alias("cottages:wool", "wool:white")
|
||||
|
||||
else
|
||||
minetest.register_node("cottages:wool", {
|
||||
description = "Wool",
|
||||
tiles = {"cottages_wool.png"},
|
||||
is_ground_content = false,
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 3, flammable = 3, wool = 1},
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_node("cottages:wool_tent", {
|
||||
description = S("wool for tents"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"cottages_wool.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.50, 0.5, -0.5 + 1 / 16, 0.50},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.50, 0.5, -0.5 + 1 / 16, 0.50},
|
||||
},
|
||||
},
|
||||
is_ground_content = false,
|
||||
on_place = minetest.rotate_node,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:wood_flat", {
|
||||
description = S("flat wooden planks"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"cottages_minimal_wood.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.50, 0.5, -0.5 + 1 / 16, 0.50},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.50, 0.5, -0.5 + 1 / 16, 0.50},
|
||||
},
|
||||
},
|
||||
is_ground_content = false,
|
||||
on_place = minetest.rotate_node,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:glass_pane", {
|
||||
description = S("simple glass pane (centered)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"cottages_glass_pane.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.05, 0.5, 0.5, 0.05},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.05, 0.5, 0.5, 0.05},
|
||||
},
|
||||
},
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:glass_pane_side", {
|
||||
description = S("simple glass pane"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"cottages_glass_pane.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.40, 0.5, 0.5, -0.50},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.40, 0.5, 0.5, -0.50},
|
||||
},
|
||||
},
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:straw_ground", {
|
||||
description = S("straw ground for animals"),
|
||||
tiles = {
|
||||
cottages.straw_texture,
|
||||
"cottages_loam.png",
|
||||
"cottages_loam.png",
|
||||
"cottages_loam.png",
|
||||
"cottages_loam.png",
|
||||
"cottages_loam.png"
|
||||
},
|
||||
groups = {snappy = 2, crumbly = 3, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
sounds = cottages.sounds.leaves,
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("cottages:loam", {
|
||||
description = S("loam"),
|
||||
tiles = {"cottages_loam.png"},
|
||||
groups = {snappy = 2, crumbly = 3, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
sounds = cottages.sounds.dirt,
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:wagon_wheel", {
|
||||
description = S("wagon wheel"),
|
||||
drawtype = "signlike",
|
||||
tiles = {"cottages_wagonwheel.png"},
|
||||
inventory_image = "cottages_wagonwheel.png",
|
||||
wield_image = "cottages_wagonwheel.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
},
|
||||
groups = {choppy = 2, dig_immediate = 2, attached_node = 1},
|
||||
legacy_wallmounted = true,
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
if cottages.has.stairs then
|
||||
stairs.register_stair_and_slab("loam", "cottages:loam",
|
||||
{snappy = 2, crumbly = 3, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
{"cottages_loam.png"},
|
||||
S("Loam Stairs"),
|
||||
S("Loam Slab"),
|
||||
cottages.sounds.dirt
|
||||
)
|
||||
end
|
5
modules/init.lua
Normal file
5
modules/init.lua
Normal file
@ -0,0 +1,5 @@
|
||||
for module, settings in pairs(cottages.settings) do
|
||||
if settings.enabled then
|
||||
cottages.dofile("modules", module, "init")
|
||||
end
|
||||
end
|
19
modules/mining/crafts.lua
Normal file
19
modules/mining/crafts.lua
Normal file
@ -0,0 +1,19 @@
|
||||
local ci = cottages.craftitems
|
||||
|
||||
if ci.cotton then
|
||||
minetest.register_craft({
|
||||
output = "cottages:rope",
|
||||
recipe = {
|
||||
{ci.cotton, ci.cotton, ci.cotton}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if ci.ladder and ci.rail then
|
||||
minetest.register_craft({
|
||||
output = "cottages:ladder_with_rope_and_rail 3",
|
||||
recipe = {
|
||||
{ci.ladder, "cottages:rope", ci.rail}
|
||||
}
|
||||
})
|
||||
end
|
3
modules/mining/init.lua
Normal file
3
modules/mining/init.lua
Normal file
@ -0,0 +1,3 @@
|
||||
|
||||
cottages.dofile("modules", "mining", "nodes")
|
||||
cottages.dofile("modules", "mining", "crafts")
|
70
modules/mining/nodes.lua
Normal file
70
modules/mining/nodes.lua
Normal file
@ -0,0 +1,70 @@
|
||||
local S = cottages.S
|
||||
|
||||
minetest.register_node("cottages:rope", {
|
||||
description = S("Rope"),
|
||||
tiles = {"cottages_rope.png"},
|
||||
groups = {
|
||||
snappy = 3, choppy = 3, oddly_breakable_by_hand = 3,
|
||||
},
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drawtype = "plantlike",
|
||||
is_ground_content = false,
|
||||
can_dig = function(pos, player)
|
||||
local below = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
|
||||
|
||||
if below.name == "cottages:rope" then
|
||||
if minetest.is_player(player) then
|
||||
minetest.chat_send_player(
|
||||
player:get_player_name(),
|
||||
S("The entire rope would be too heavy. Start digging at its lowest end!")
|
||||
)
|
||||
end
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
})
|
||||
|
||||
if cottages.has.carts then
|
||||
carts:register_rail("cottages:ladder_with_rope_and_rail", {
|
||||
description = S("Ladder with \"rail support\""),
|
||||
tiles = {
|
||||
"default_ladder_wood.png^carts_rail_straight.png^cottages_rope.png"
|
||||
},
|
||||
inventory_image = "default_ladder_wood.png",
|
||||
wield_image = "default_ladder_wood.png",
|
||||
groups = carts:get_rail_groups(),
|
||||
sounds = cottages.sounds.wood,
|
||||
paramtype2 = "wallmounted",
|
||||
legacy_wallmounted = true,
|
||||
}, {})
|
||||
|
||||
else
|
||||
minetest.register_node("cottages:ladder_with_rope_and_rail", {
|
||||
description = S("Ladder with \"rail support\""),
|
||||
inventory_image = "default_ladder_wood.png",
|
||||
wield_image = "default_ladder_wood.png",
|
||||
drawtype = "raillike",
|
||||
tiles = {
|
||||
"default_ladder_wood.png^carts_rail_straight.png^cottages_rope.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
is_ground_content = false,
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
},
|
||||
groups = {
|
||||
choppy = 2, oddly_breakable_by_hand = 3, rail = 1,
|
||||
connect_to_raillike = minetest.raillike_group("rail"),
|
||||
},
|
||||
legacy_wallmounted = true,
|
||||
sounds = cottages.sounds.wood,
|
||||
})
|
||||
end
|
30
modules/pitchfork/crafts.lua
Normal file
30
modules/pitchfork/crafts.lua
Normal file
@ -0,0 +1,30 @@
|
||||
local S = cottages.S
|
||||
local ci = cottages.craftitems
|
||||
|
||||
if ci.stick then
|
||||
minetest.register_craft({
|
||||
output = "cottages:pitchfork",
|
||||
recipe = {
|
||||
{ci.stick, ci.stick, ci.stick},
|
||||
{"", ci.stick, ""},
|
||||
{"", ci.stick, ""},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if cottages.has.unified_inventory then
|
||||
unified_inventory.register_craft_type("cottages:pitchfork", {
|
||||
description = S("gathered w/ the pitchfork"),
|
||||
icon = "cottages_pitchfork.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
uses_crafting_grid = false,
|
||||
})
|
||||
|
||||
unified_inventory.register_craft({
|
||||
output = "cottages:hay_mat",
|
||||
type = "cottages:pitchfork",
|
||||
items = {"default:dirt_with_grass"},
|
||||
width = 1,
|
||||
})
|
||||
end
|
3
modules/pitchfork/init.lua
Normal file
3
modules/pitchfork/init.lua
Normal file
@ -0,0 +1,3 @@
|
||||
|
||||
cottages.dofile("modules", "pitchfork", "tool")
|
||||
cottages.dofile("modules", "pitchfork", "crafts")
|
105
modules/pitchfork/tool.lua
Normal file
105
modules/pitchfork/tool.lua
Normal file
@ -0,0 +1,105 @@
|
||||
local S = cottages.S
|
||||
|
||||
local has_stamina = cottages.has.stamina
|
||||
local stamina_use = cottages.settings.pitchfork.stamina
|
||||
|
||||
minetest.register_node("cottages:pitchfork", {
|
||||
description = S("Pitchfork (dig dirt with grass to get hay, place with right-click)"),
|
||||
short_description = S("Pitchfork"),
|
||||
inventory_image = "cottages_pitchfork.png",
|
||||
wield_image = "cottages_pitchfork.png^[transformFYR180",
|
||||
wield_scale = {x = 1.5, y = 1.5, z = 0.5},
|
||||
stack_max = 1,
|
||||
liquids_pointable = false,
|
||||
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
max_drop_level = 1,
|
||||
groupcaps = {
|
||||
crumbly = {times={[2]=3.00, [3]=0.70}, maxlevel = 1, uses = 0, punch_attack_uses = 0, },
|
||||
snappy = {times = {[2] = 0.40, [3] = 0.20}, maxlevel = 1, uses = 0, punch_attack_uses = 0, },
|
||||
hay = {times = {[2] = 0.10, [3] = 0.10}, maxlevel = 1, uses = 0, punch_attack_uses = 0, },
|
||||
},
|
||||
damage_groups = {fleshy = 5}, -- slightly stronger than a stone sword
|
||||
},
|
||||
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
drop = "cottages:pitchfork",
|
||||
|
||||
groups = {snappy = 2, dig_immediate = 3, falling_node = 1, attached_node = 1},
|
||||
|
||||
sounds = cottages.sounds.wood,
|
||||
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_wood.png^[transformR90"},
|
||||
special_tiles = {},
|
||||
post_effect_color = {a=0, r=0, g=0, b=0},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- handle (goes a bit into the ground)
|
||||
{-(1 / 32), -(11 / 16), -(1 / 32), (1 / 32), 16 / 16, (1 / 32)},
|
||||
-- middle connection
|
||||
{-(7 / 32), -(4 / 16), -(1 / 32), (7 / 32), -(2 / 16), (1 / 32)},
|
||||
-- thongs
|
||||
{-(7 / 32), -(11 / 16), -(1 / 32), -(5 / 32), -(4 / 16), (1 / 32)},
|
||||
{(5 / 32), -(11 / 16), -(1 / 32), (7 / 32), -(4 / 16), (1 / 32)},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.1, 0.3, 1.0, 0.1}
|
||||
},
|
||||
})
|
||||
|
||||
local function override_on_dig(node_name, replacement)
|
||||
local node_def = minetest.registered_nodes[node_name]
|
||||
|
||||
if not node_def and minetest.registered_nodes[replacement] then
|
||||
return
|
||||
end
|
||||
|
||||
local old_on_dig = node_def.on_dig
|
||||
|
||||
minetest.override_item(node_name, {
|
||||
on_dig = function(pos, node, digger)
|
||||
if not minetest.is_player(digger) then
|
||||
return old_on_dig(pos, node, digger)
|
||||
end
|
||||
|
||||
local wielded = digger:get_wielded_item()
|
||||
|
||||
if wielded:get_name() ~= "cottages:pitchfork" then
|
||||
return old_on_dig(pos, node, digger)
|
||||
end
|
||||
|
||||
local digger_name = digger:get_player_name()
|
||||
if minetest.is_protected(pos, digger_name) then
|
||||
return old_on_dig(pos, node, digger)
|
||||
end
|
||||
|
||||
local pos_above = vector.add(pos, {x=0, y=1, z=0})
|
||||
local node_above = minetest.get_node(pos_above)
|
||||
|
||||
if minetest.is_protected(pos_above, digger_name) or node_above.name ~= "air" then
|
||||
return old_on_dig(pos, node, digger)
|
||||
end
|
||||
|
||||
minetest.swap_node(pos, {name = replacement})
|
||||
minetest.swap_node(pos_above, {name = "cottages:hay_mat", param2 = math.random(2, 25)})
|
||||
|
||||
if has_stamina then
|
||||
stamina.exhaust_player(digger, stamina_use, "cottages:pitchfork")
|
||||
end
|
||||
|
||||
return true
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
override_on_dig("default:dirt_with_grass", "default:dirt")
|
||||
|
||||
minetest.register_alias("cottages:pitchfork_placed", "cottages:pitchfork")
|
111
modules/roof/api.lua
Normal file
111
modules/roof/api.lua
Normal file
@ -0,0 +1,111 @@
|
||||
local S = cottages.S
|
||||
local ci = cottages.craftitems
|
||||
|
||||
function cottages.roof.register_roof(name, material, tiles)
|
||||
minetest.register_node("cottages:roof_" .. name, {
|
||||
description = S("Roof " .. name),
|
||||
drawtype = "nodebox",
|
||||
tiles = tiles,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0},
|
||||
{-0.5, 0, 0, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0},
|
||||
{-0.5, 0, 0, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:roof_connector_" .. name, {
|
||||
description = S("Roof connector " .. name),
|
||||
drawtype = "nodebox",
|
||||
-- top, bottom, side1, side2, inner, outer
|
||||
tiles = tiles,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
{-0.5, 0, 0, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
{-0.5, 0, 0, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
-- this one is the slab version of the above roof
|
||||
minetest.register_node("cottages:roof_flat_" .. name, {
|
||||
description = S("Roof (flat) " .. name),
|
||||
drawtype = "nodebox",
|
||||
-- top, bottom, side1, side2, inner, outer
|
||||
-- this one is from all sides - except from the underside - of the given material
|
||||
tiles = {tiles[1], tiles[2], tiles[1], tiles[1], tiles[1], tiles[1]},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
},
|
||||
},
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:roof_" .. name .. " 6",
|
||||
recipe = {
|
||||
{"", "", material},
|
||||
{"", material, ""},
|
||||
{material, "", ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:roof_connector_" .. name,
|
||||
recipe = {
|
||||
{"cottages:roof_" .. name},
|
||||
{ci.wood},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:roof_flat_" .. name .. " 2",
|
||||
recipe = {
|
||||
{"cottages:roof_" .. name, "cottages:roof_" .. name},
|
||||
}
|
||||
})
|
||||
|
||||
-- convert flat roofs back to normal roofs
|
||||
minetest.register_craft({
|
||||
output = "cottages:roof_" .. name,
|
||||
recipe = {
|
||||
{"cottages:roof_flat_" .. name, "cottages:roof_flat_" .. name}
|
||||
}
|
||||
})
|
||||
|
||||
end -- of cottages.register_roof( name, tiles, basic_material )
|
13
modules/roof/crafts.lua
Normal file
13
modules/roof/crafts.lua
Normal file
@ -0,0 +1,13 @@
|
||||
local ci = cottages.craftitems
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:reet",
|
||||
recipe = {{ci.papyrus, ci.papyrus},
|
||||
{ci.papyrus, ci.papyrus},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:slate_vertical",
|
||||
recipe = {{ci.stone, ci.wood}}
|
||||
})
|
5
modules/roof/init.lua
Normal file
5
modules/roof/init.lua
Normal file
@ -0,0 +1,5 @@
|
||||
cottages.roof = {}
|
||||
|
||||
cottages.dofile("modules", "roof", "api")
|
||||
cottages.dofile("modules", "roof", "nodes")
|
||||
cottages.dofile("modules", "roof", "crafts")
|
86
modules/roof/nodes.lua
Normal file
86
modules/roof/nodes.lua
Normal file
@ -0,0 +1,86 @@
|
||||
local S = cottages.S
|
||||
local ci = cottages.craftitems
|
||||
|
||||
if cottages.settings.roof.use_farming_straw_stairs then
|
||||
minetest.register_alias("cottages:roof_straw", "stairs:stair_straw")
|
||||
minetest.register_alias("cottages:roof_connector_straw", "stairs:stair_straw")
|
||||
minetest.register_alias("cottages:roof_flat_straw", "stairs:slab_straw")
|
||||
|
||||
else
|
||||
cottages.roof.register_roof(
|
||||
"straw",
|
||||
"cottages:straw_mat",
|
||||
{cottages.textures.straw, cottages.textures.straw,
|
||||
cottages.textures.straw, cottages.textures.straw,
|
||||
cottages.textures.straw, cottages.textures.straw}
|
||||
)
|
||||
end
|
||||
|
||||
cottages.roof.register_roof(
|
||||
"reet",
|
||||
ci.papyrus,
|
||||
{"cottages_reet.png", "cottages_reet.png",
|
||||
"cottages_reet.png", "cottages_reet.png",
|
||||
"cottages_reet.png", "cottages_reet.png"}
|
||||
)
|
||||
|
||||
cottages.roof.register_roof(
|
||||
"wood",
|
||||
ci.wood,
|
||||
{cottages.textures.roof_wood, cottages.textures.roof_sides,
|
||||
cottages.textures.roof_sides, cottages.textures.roof_sides,
|
||||
cottages.textures.roof_sides, cottages.textures.roof_wood}
|
||||
)
|
||||
|
||||
cottages.roof.register_roof(
|
||||
"black",
|
||||
ci.coal_lump,
|
||||
{"cottages_homedecor_shingles_asphalt.png", cottages.textures.roof_sides,
|
||||
cottages.textures.roof_sides, cottages.textures.roof_sides,
|
||||
cottages.textures.roof_sides, "cottages_homedecor_shingles_asphalt.png"}
|
||||
)
|
||||
|
||||
cottages.roof.register_roof(
|
||||
"red",
|
||||
ci.clay_brick,
|
||||
{"cottages_homedecor_shingles_terracotta.png", cottages.textures.roof_sides,
|
||||
cottages.textures.roof_sides, cottages.textures.roof_sides,
|
||||
cottages.textures.roof_sides, "cottages_homedecor_shingles_terracotta.png"}
|
||||
)
|
||||
|
||||
cottages.roof.register_roof(
|
||||
"brown",
|
||||
ci.dirt,
|
||||
{"cottages_homedecor_shingles_wood.png", cottages.textures.roof_sides,
|
||||
cottages.textures.roof_sides, cottages.textures.roof_sides,
|
||||
cottages.textures.roof_sides, "cottages_homedecor_shingles_wood.png"}
|
||||
)
|
||||
|
||||
cottages.roof.register_roof(
|
||||
"slate",
|
||||
ci.stone,
|
||||
{"cottages_slate.png", cottages.textures.roof_sides,
|
||||
"cottages_slate.png", "cottages_slate.png",
|
||||
cottages.textures.roof_sides, "cottages_slate.png"}
|
||||
)
|
||||
|
||||
--------
|
||||
|
||||
minetest.register_node("cottages:reet", {
|
||||
description = S("Reed for thatching"),
|
||||
tiles = {"cottages_reet.png"},
|
||||
groups = {hay = 3, snappy = 3, choppy = 3, oddly_breakable_by_hand = 3, flammable = 3},
|
||||
sounds = cottages.sounds.leaves,
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("cottages:slate_vertical", {
|
||||
description = S("Vertical Slate"),
|
||||
tiles = {"cottages_slate.png", cottages.textures.roof_sides,
|
||||
"cottages_slate.png", "cottages_slate.png",
|
||||
cottages.textures.roof_sides, "cottages_slate.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky = 2, stone = 1},
|
||||
sounds = cottages.sounds.stone,
|
||||
is_ground_content = false,
|
||||
})
|
55
modules/straw/api.lua
Normal file
55
modules/straw/api.lua
Normal file
@ -0,0 +1,55 @@
|
||||
local S = cottages.S
|
||||
|
||||
local api = cottages.straw
|
||||
|
||||
local has_ui = cottages.has.unified_inventory
|
||||
|
||||
if has_ui then
|
||||
unified_inventory.register_craft_type("cottages:quern", {
|
||||
description = S("quern-stone"),
|
||||
icon = "cottages_quern.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
uses_crafting_grid = false,
|
||||
})
|
||||
|
||||
unified_inventory.register_craft_type("cottages:threshing", {
|
||||
description = S("threshing floor"),
|
||||
icon = "cottages_junglewood.png^farming_wheat.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
uses_crafting_grid = false,
|
||||
})
|
||||
end
|
||||
|
||||
api.registered_quern_crafts = {}
|
||||
|
||||
function api.register_quern_craft(recipe)
|
||||
api.registered_quern_crafts[recipe.input] = recipe.output
|
||||
|
||||
if has_ui then
|
||||
unified_inventory.register_craft({
|
||||
output = recipe.output,
|
||||
type = "cottages:quern",
|
||||
items = {recipe.input},
|
||||
width = 1,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
api.registered_threshing_crafts = {}
|
||||
|
||||
function api.register_threshing_craft(recipe)
|
||||
api.registered_threshing_crafts[recipe.input] = recipe.output
|
||||
|
||||
if has_ui then
|
||||
for _, output in ipairs(recipe.output) do
|
||||
unified_inventory.register_craft({
|
||||
output = output,
|
||||
type = "cottages:threshing",
|
||||
items = {recipe.input},
|
||||
width = 1,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
93
modules/straw/crafts.lua
Normal file
93
modules/straw/crafts.lua
Normal file
@ -0,0 +1,93 @@
|
||||
local ci = cottages.craftitems
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:straw_mat 6",
|
||||
recipe = {
|
||||
{ci.stone, "", ""},
|
||||
{"farming:wheat", "farming:wheat", "farming:wheat", },
|
||||
},
|
||||
replacements = {{ci.stone, ci.seed_wheat .. " 3"}},
|
||||
})
|
||||
|
||||
-- this is a better way to get straw mats
|
||||
minetest.register_craft({
|
||||
output = "cottages:threshing_floor",
|
||||
recipe = {
|
||||
{ci.junglewood, ci.chest_locked, ci.junglewood, },
|
||||
{ci.junglewood, ci.stone, ci.junglewood, },
|
||||
},
|
||||
})
|
||||
|
||||
-- and a way to turn wheat seeds into flour
|
||||
minetest.register_craft({
|
||||
output = "cottages:quern",
|
||||
recipe = {
|
||||
{ci.stick, ci.stone, "", },
|
||||
{"", ci.steel, "", },
|
||||
{"", ci.stone, "", },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:straw_bale",
|
||||
recipe = {
|
||||
{"cottages:straw_mat"},
|
||||
{"cottages:straw_mat"},
|
||||
{"cottages:straw_mat"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:straw",
|
||||
recipe = {
|
||||
{"cottages:straw_bale"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:straw_bale",
|
||||
recipe = {
|
||||
{"cottages:straw"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cottages:straw_mat 3",
|
||||
recipe = {
|
||||
{"cottages:straw_bale"},
|
||||
},
|
||||
})
|
||||
|
||||
---------------------------------
|
||||
|
||||
if ci.flour then
|
||||
if ci.seed_barley then
|
||||
cottages.straw.register_quern_craft({input = ci.seed_barley, output = ci.flour})
|
||||
end
|
||||
if ci.seed_oat then
|
||||
cottages.straw.register_quern_craft({input = ci.seed_oat, output = ci.flour})
|
||||
end
|
||||
if ci.seed_rye then
|
||||
cottages.straw.register_quern_craft({input = ci.seed_rye, output = ci.flour})
|
||||
end
|
||||
if ci.seed_wheat then
|
||||
cottages.straw.register_quern_craft({input = ci.seed_wheat, output = ci.flour})
|
||||
end
|
||||
end
|
||||
|
||||
if ci.rice and ci.rice_flour then
|
||||
cottages.straw.register_quern_craft({input = ci.rice, output = ci.rice_flour})
|
||||
end
|
||||
|
||||
if ci.barley and ci.seed_barley then
|
||||
cottages.straw.register_threshing_craft({input = ci.barley, output = {ci.seed_barley, ci.straw_mat}})
|
||||
end
|
||||
if ci.oat and ci.seed_oat then
|
||||
cottages.straw.register_threshing_craft({input = ci.oat, output = {ci.seed_oat, ci.straw_mat}})
|
||||
end
|
||||
if ci.rye and ci.seed_rye then
|
||||
cottages.straw.register_threshing_craft({input = ci.rye, output = {ci.seed_rye, ci.straw_mat}})
|
||||
end
|
||||
if ci.wheat and ci.seed_wheat then
|
||||
cottages.straw.register_threshing_craft({input = ci.wheat, output = {ci.seed_wheat, ci.straw_mat}})
|
||||
end
|
7
modules/straw/init.lua
Normal file
7
modules/straw/init.lua
Normal file
@ -0,0 +1,7 @@
|
||||
cottages.straw = {}
|
||||
|
||||
cottages.dofile("modules", "straw", "api")
|
||||
cottages.dofile("modules", "straw", "nodes")
|
||||
cottages.dofile("modules", "straw", "quern")
|
||||
cottages.dofile("modules", "straw", "threshing")
|
||||
cottages.dofile("modules", "straw", "crafts")
|
71
modules/straw/nodes.lua
Normal file
71
modules/straw/nodes.lua
Normal file
@ -0,0 +1,71 @@
|
||||
local S = cottages.S
|
||||
|
||||
if not (minetest.registered_nodes["farming:straw"]) then
|
||||
minetest.register_node("cottages:straw", {
|
||||
drawtype = "normal",
|
||||
description = S("straw"),
|
||||
tiles = {cottages.textures.straw},
|
||||
groups = {hay = 3, snappy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = cottages.sounds.leaves,
|
||||
-- the bale is slightly smaller than a full node
|
||||
is_ground_content = false,
|
||||
})
|
||||
else
|
||||
minetest.register_alias("cottages:straw", "farming:straw")
|
||||
end
|
||||
|
||||
|
||||
minetest.register_node("cottages:straw_mat", {
|
||||
description = S("layer of straw"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {cottages.textures.straw}, -- done by VanessaE
|
||||
wield_image = cottages.textures.straw,
|
||||
inventory_image = cottages.textures.straw,
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = false,
|
||||
groups = {hay = 3, snappy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = cottages.sounds.leaves,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.48, -0.5, -0.48, 0.48, -0.45, 0.48},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.48, -0.5, -0.48, 0.48, -0.25, 0.48},
|
||||
}
|
||||
},
|
||||
is_ground_content = false,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
return cottages.sleep_in_bed(pos, node, clicker, itemstack, pointed_thing)
|
||||
end
|
||||
})
|
||||
|
||||
-- straw bales are a must for farming environments; if you for some reason do not have the darkage mod installed, this
|
||||
-- here gets you a straw bale
|
||||
minetest.register_node("cottages:straw_bale", {
|
||||
drawtype = "nodebox",
|
||||
description = S("straw bale"),
|
||||
tiles = {"cottages_darkage_straw_bale.png"},
|
||||
paramtype = "light",
|
||||
groups = {hay = 3, snappy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = cottages.sounds.leaves,
|
||||
-- the bale is slightly smaller than a full node
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.45, -0.5, -0.45, 0.45, 0.45, 0.45},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.45, -0.5, -0.45, 0.45, 0.45, 0.45},
|
||||
}
|
||||
},
|
||||
is_ground_content = false,
|
||||
})
|
180
modules/straw/quern.lua
Normal file
180
modules/straw/quern.lua
Normal file
@ -0,0 +1,180 @@
|
||||
local straw = cottages.straw
|
||||
|
||||
local S = cottages.S
|
||||
local F = minetest.formspec_escape
|
||||
local FS = function(...) return F(S(...)) end
|
||||
|
||||
local get_safe_short_description = futil.get_safe_short_description
|
||||
|
||||
local has_stamina = cottages.has.stamina
|
||||
local stamina_use = cottages.settings.straw.quern_stamina
|
||||
local quern_min_per_turn = cottages.settings.straw.quern_min_per_turn
|
||||
local quern_max_per_turn = cottages.settings.straw.quern_max_per_turn
|
||||
|
||||
|
||||
function straw.get_quern_fs_parts()
|
||||
return {
|
||||
("size[8,8]"),
|
||||
("image[0,1;1,1;%s]"):format(F(cottages.textures.wheat_seed)),
|
||||
("label[0,0.5;%s]"):format(FS("Input:")),
|
||||
("label[3,0.5;%s]"):format(FS("Output:")),
|
||||
("label[0,-0.3;%s]"):format(FS("Quern")),
|
||||
("label[0,2.5;%s]"):format(FS("Punch this hand-driven quern")),
|
||||
("label[0,3.0;%s]"):format(FS("to grind suitable items.")),
|
||||
("list[context;seeds;1,1;1,1;]"),
|
||||
("list[context;flour;4,1;2,2;]"),
|
||||
("list[current_player;main;0,4;8,4;]"),
|
||||
("listring[current_player;main]"),
|
||||
("listring[context;seeds]"),
|
||||
("listring[current_player;main]"),
|
||||
("listring[context;flour]"),
|
||||
}
|
||||
end
|
||||
|
||||
function straw.get_quern_info(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if meta:get_int("used") == 0 then
|
||||
return S("quern, powered by punching")
|
||||
|
||||
else
|
||||
local inv = meta:get_inventory()
|
||||
local input = inv:get_stack("seeds", 1)
|
||||
local count = input:get_count()
|
||||
|
||||
if count > 0 then
|
||||
local input_description = get_safe_short_description(input)
|
||||
return S("quern, @1 @2 remaining", count, input_description)
|
||||
|
||||
else
|
||||
return S("quern, none remaining")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function get_quern_results(input)
|
||||
local item = input:get_name()
|
||||
local output_def = straw.registered_quern_crafts[item]
|
||||
if type(output_def) == "string" then
|
||||
return {ItemStack(output_def)}
|
||||
|
||||
elseif type(output_def) == "table" and #output_def > 0 then
|
||||
local outputs = {}
|
||||
for _, output_item in ipairs(output_def) do
|
||||
if type(output_item) == "string" then
|
||||
table.insert(outputs, ItemStack(output_item))
|
||||
|
||||
elseif type(output_item) == "table" then
|
||||
local chance
|
||||
output_item, chance = unpack(output_item)
|
||||
if math.random() <= chance then
|
||||
table.insert(outputs, ItemStack(output_item))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return outputs
|
||||
|
||||
elseif type(output_def) == "function" then
|
||||
return output_def()
|
||||
end
|
||||
end
|
||||
|
||||
function straw.use_quern(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local input = inv:get_stack("seeds", 1)
|
||||
|
||||
if input:is_empty() then
|
||||
return
|
||||
end
|
||||
|
||||
local input_count = input:get_count()
|
||||
local number_to_process = math.min(math.random(quern_min_per_turn, quern_max_per_turn), input_count)
|
||||
|
||||
local above = vector.add(pos, vector.new(0, 1, 0))
|
||||
for _ = 1, number_to_process do
|
||||
local results = get_quern_results(input:take_item(1))
|
||||
|
||||
for _, result in ipairs(results) do
|
||||
local leftovers = inv:add_item("flour", result)
|
||||
if not leftovers:is_empty() then
|
||||
minetest.add_item(above, leftovers)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
inv:set_stack("seeds", 1, input)
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = (node.param2 + 1) % 4
|
||||
minetest.swap_node(pos, node)
|
||||
|
||||
minetest.add_particlespawner({
|
||||
amount = 30,
|
||||
time = 0.1,
|
||||
collisiondetection = true,
|
||||
texture = cottages.textures.dust,
|
||||
minsize = 1,
|
||||
maxsize = 1,
|
||||
minexptime = 0.4,
|
||||
maxexptime = 0.8,
|
||||
minpos = vector.subtract(pos, 0.1),
|
||||
maxpos = vector.add(pos, vector.new(0.1, 0, 0.1)),
|
||||
minvel = vector.new(-1, -0.5, -1),
|
||||
maxvel = vector.new(1, 0.5, 1),
|
||||
minacc = vector.new(0, -3, 0),
|
||||
maxacc = vector.new(0, -3, 0),
|
||||
})
|
||||
|
||||
minetest.sound_play(
|
||||
{name = cottages.sounds.use_quern},
|
||||
{pos = pos, gain = 1, pitch = 0.25},
|
||||
true
|
||||
)
|
||||
|
||||
if has_stamina then
|
||||
stamina.exhaust_player(player, stamina_use, "cottages:quern")
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
cottages.api.register_machine("cottages:quern", {
|
||||
description = S("quern-stone\npunch to operate"),
|
||||
short_description = S("quern-stone"),
|
||||
drawtype = "mesh",
|
||||
mesh = "cottages_quern.obj",
|
||||
tiles = {"cottages_stone.png"},
|
||||
selection_box = {type = "fixed", fixed = {{-0.50, -0.5, -0.50, 0.50, 0.25, 0.50}}},
|
||||
groups = {cracky = 2},
|
||||
sounds = cottages.sounds.stone,
|
||||
|
||||
inv_info = {
|
||||
seeds = 1,
|
||||
flour = 4,
|
||||
},
|
||||
|
||||
update_infotext = straw.update_quern_infotext,
|
||||
update_formspec = straw.update_quern_formspec,
|
||||
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
return 0
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
if listname == "flour" then
|
||||
return 0
|
||||
end
|
||||
|
||||
if listname == "seeds" and not cottages.straw.registered_quern_crafts[stack:get_name()] then
|
||||
return 0
|
||||
end
|
||||
|
||||
return stack:get_count()
|
||||
end,
|
||||
|
||||
use = straw.use_quern,
|
||||
get_fs_parts = straw.get_quern_fs_parts,
|
||||
get_info = straw.get_quern_info,
|
||||
})
|
243
modules/straw/threshing.lua
Normal file
243
modules/straw/threshing.lua
Normal file
@ -0,0 +1,243 @@
|
||||
local straw = cottages.straw
|
||||
|
||||
local S = cottages.S
|
||||
local F = minetest.formspec_escape
|
||||
local FS = function(...) return F(S(...)) end
|
||||
|
||||
local get_safe_short_description = futil.get_safe_short_description
|
||||
|
||||
local has_stamina = cottages.has.stamina
|
||||
local stamina_use = cottages.settings.straw.threshing_stamina
|
||||
local threshing_min_per_punch = cottages.settings.straw.threshing_min_per_punch
|
||||
local threshing_max_per_punch = cottages.settings.straw.threshing_max_per_punch
|
||||
|
||||
function straw.get_threshing_fs_parts()
|
||||
return {
|
||||
("size[8,8]"),
|
||||
("image[3,1;1,1;%s]"):format(F(cottages.textures.stick)),
|
||||
("image[0,1;1,1;%s]"):format(F(cottages.textures.wheat)),
|
||||
("label[1,0.5;%s]"):format(FS("Input:")),
|
||||
("label[3,0.0;%s]"):format(FS("Output:")),
|
||||
("label[0,0;%s]"):format(FS("Threshing Floor")),
|
||||
("label[0,2.5;%s]"):format(FS("Punch threshing floor with a stick")),
|
||||
("label[0,3.0;%s]"):format(FS("to get straw and seeds from wheat.")),
|
||||
("list[context;harvest;1,1;2,1;]"),
|
||||
("list[context;straw;4,0;2,2;]"),
|
||||
("list[context;seeds;4,2;2,2;]"),
|
||||
("list[current_player;main;0,4;8,4;]"),
|
||||
("listring[current_player;main]"),
|
||||
("listring[context;harvest]"),
|
||||
("listring[current_player;main]"),
|
||||
("listring[context;straw]"),
|
||||
("listring[current_player;main]"),
|
||||
("listring[context;seeds]"),
|
||||
}
|
||||
end
|
||||
|
||||
function straw.get_threshing_info(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if meta:get_int("used") == 0 then
|
||||
return S("threshing floor")
|
||||
|
||||
else
|
||||
local inv = meta:get_inventory()
|
||||
local input1 = inv:get_stack("harvest", 1)
|
||||
local input2 = inv:get_stack("harvest", 2)
|
||||
local count = input1:get_count() + input2:get_count()
|
||||
|
||||
if count > 0 then
|
||||
local input_description
|
||||
if input1:is_empty() then
|
||||
input_description = get_safe_short_description(input2)
|
||||
|
||||
else
|
||||
input_description = get_safe_short_description(input1)
|
||||
end
|
||||
return S("threshing floor, @1 @2 remaining", count, input_description)
|
||||
|
||||
else
|
||||
return S("threshing floor, none remaining")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function get_threshing_results(input)
|
||||
local item = input:get_name()
|
||||
local output_def = straw.registered_threshing_crafts[item]
|
||||
if type(output_def) == "string" then
|
||||
return {ItemStack(output_def)}
|
||||
|
||||
elseif type(output_def) == "table" and #output_def > 0 then
|
||||
local outputs = {}
|
||||
for _, output_item in ipairs(output_def) do
|
||||
if type(output_item) == "string" then
|
||||
table.insert(outputs, ItemStack(output_item))
|
||||
|
||||
elseif type(output_item) == "table" then
|
||||
local chance
|
||||
output_item, chance = unpack(output_item)
|
||||
if math.random() <= chance then
|
||||
table.insert(outputs, ItemStack(output_item))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return outputs
|
||||
|
||||
elseif type(output_def) == "function" then
|
||||
return output_def()
|
||||
end
|
||||
end
|
||||
|
||||
function straw.use_threshing(pos, player)
|
||||
-- only punching with a normal stick is supposed to work
|
||||
local wielded = player:get_wielded_item()
|
||||
if minetest.get_item_group(wielded:get_name(), "stick") == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
local input1 = inv:get_stack("harvest", 1)
|
||||
local input2 = inv:get_stack("harvest", 2)
|
||||
|
||||
local input_count = input1:get_count() + input2:get_count()
|
||||
|
||||
if input_count == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
local number_to_process = math.min(math.random(threshing_min_per_punch, threshing_max_per_punch), input_count)
|
||||
|
||||
for _ = 1, number_to_process do
|
||||
local results
|
||||
if input1:is_empty() then
|
||||
results = get_threshing_results(input2:take_item(1))
|
||||
else
|
||||
results = get_threshing_results(input1:take_item(1))
|
||||
end
|
||||
|
||||
for _, result in ipairs(results) do
|
||||
local leftovers = inv:add_item("straw", result)
|
||||
if not leftovers:is_empty() then
|
||||
leftovers = inv:add_item("seeds", result)
|
||||
if not leftovers:is_empty() then
|
||||
minetest.add_item(pos, leftovers)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
inv:set_stack("harvest", 1, input1)
|
||||
inv:set_stack("harvest", 2, input2)
|
||||
|
||||
local particle_pos = vector.subtract(pos, vector.new(0, 0.25, 0))
|
||||
minetest.add_particlespawner({
|
||||
amount = 10,
|
||||
time = 0.1,
|
||||
collisiondetection = true,
|
||||
texture = cottages.textures.straw,
|
||||
minsize = 1,
|
||||
maxsize = 1,
|
||||
minexptime = 0.2,
|
||||
maxexptime = 0.4,
|
||||
minpos = vector.subtract(particle_pos, 0.1),
|
||||
maxpos = vector.add(particle_pos, 0.1),
|
||||
minvel = vector.new(-3, 1, -3),
|
||||
maxvel = vector.new(3, 2, 3),
|
||||
minacc = vector.new(0, -10, 0),
|
||||
maxacc = vector.new(0, -10, 0),
|
||||
})
|
||||
|
||||
minetest.add_particlespawner({
|
||||
amount = 10,
|
||||
time = 0.1,
|
||||
collisiondetection = true,
|
||||
texture = cottages.textures.wheat_seed,
|
||||
minsize = 1,
|
||||
maxsize = 1,
|
||||
minexptime = 0.2,
|
||||
maxexptime = 0.4,
|
||||
minpos = vector.subtract(particle_pos, 0.1),
|
||||
maxpos = vector.add(particle_pos, 0.1),
|
||||
minvel = vector.new(-3, 0.5, -3),
|
||||
maxvel = vector.new(3, 1, 3),
|
||||
minacc = vector.new(0, -10, 0),
|
||||
maxacc = vector.new(0, -10, 0),
|
||||
})
|
||||
|
||||
minetest.sound_play(
|
||||
{name = cottages.sounds.use_thresher},
|
||||
{pos = particle_pos, gain = 1, pitch = 0.5},
|
||||
true
|
||||
)
|
||||
|
||||
if has_stamina then
|
||||
stamina.exhaust_player(player, stamina_use, "cottages:quern")
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
cottages.api.register_machine("cottages:threshing_floor", {
|
||||
description = S("threshing floor\npunch with a stick to operate"),
|
||||
short_description = S("threshing floor"),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.50, -0.5, -0.50, 0.50, -0.40, 0.50},
|
||||
|
||||
{-0.50, -0.4, -0.50, -0.45, -0.20, 0.50},
|
||||
{0.45, -0.4, -0.50, 0.50, -0.20, 0.50},
|
||||
|
||||
{-0.45, -0.4, -0.50, 0.45, -0.20, -0.45},
|
||||
{-0.45, -0.4, 0.45, 0.45, -0.20, 0.50},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.50, -0.5, -0.50, 0.50, -0.20, 0.50},
|
||||
}
|
||||
},
|
||||
tiles = {
|
||||
"cottages_junglewood.png^farming_wheat.png",
|
||||
"cottages_junglewood.png",
|
||||
"cottages_junglewood.png^" .. cottages.textures.stick
|
||||
},
|
||||
groups = {cracky = 2, choppy = 2},
|
||||
sounds = cottages.sounds.wood,
|
||||
is_ground_content = false,
|
||||
|
||||
inv_info = {
|
||||
harvest = 2,
|
||||
straw = 4,
|
||||
seeds = 4,
|
||||
},
|
||||
|
||||
update_infotext = straw.update_threshing_infotext,
|
||||
update_formspec = straw.update_threshing_formspec,
|
||||
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
return 0
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
if listname == "straw" or listname == "seeds" then
|
||||
return 0
|
||||
end
|
||||
|
||||
if not cottages.straw.registered_threshing_crafts[stack:get_name()] then
|
||||
return 0
|
||||
end
|
||||
|
||||
return stack:get_count()
|
||||
end,
|
||||
|
||||
use = straw.use_threshing,
|
||||
get_fs_parts = straw.get_threshing_fs_parts,
|
||||
get_info = straw.get_threshing_info,
|
||||
})
|
92
modules/water/api.lua
Normal file
92
modules/water/api.lua
Normal file
@ -0,0 +1,92 @@
|
||||
local ci = cottages.craftitems
|
||||
local s = cottages.sounds
|
||||
|
||||
local settings = cottages.settings.water
|
||||
|
||||
local api = cottages.water
|
||||
|
||||
local sound_handles_by_pos = {}
|
||||
local particlespawner_ids_by_pos = {}
|
||||
|
||||
function api.add_filling_effects(pos)
|
||||
local entity_pos = vector.add(pos, vector.new(0, 1/4, 0))
|
||||
|
||||
local spos = minetest.pos_to_string(pos)
|
||||
|
||||
local previous_handle = sound_handles_by_pos[spos]
|
||||
if previous_handle then
|
||||
minetest.sound_stop(previous_handle)
|
||||
end
|
||||
sound_handles_by_pos[spos] = minetest.sound_play(
|
||||
{name = s.water_fill},
|
||||
{pos = entity_pos, loop = true, gain = 0.5, pitch = 2.0}
|
||||
)
|
||||
|
||||
local previous_id = particlespawner_ids_by_pos[spos]
|
||||
if previous_id then
|
||||
minetest.delete_particlespawner(previous_id)
|
||||
end
|
||||
local particle_pos = vector.add(pos, vector.new(0, 1/2 + 1/16, 0))
|
||||
particlespawner_ids_by_pos[spos] = minetest.add_particlespawner({
|
||||
amount = 10,
|
||||
time = 0,
|
||||
collisiondetection = false,
|
||||
texture = "bubble.png",
|
||||
minsize = 1,
|
||||
maxsize = 1,
|
||||
minexptime = 0.4,
|
||||
maxexptime = 0.4,
|
||||
minpos = particle_pos,
|
||||
maxpos = particle_pos,
|
||||
minvel = vector.new(-0.1, -0.2, -0.01),
|
||||
maxvel = vector.new(0.1, -0.2, 0.1),
|
||||
minacc = vector.new(0, -2, 0),
|
||||
maxacc = vector.new(0, -2, 0),
|
||||
})
|
||||
end
|
||||
|
||||
function api.fill_bucket(pos)
|
||||
local entity_pos = vector.add(pos, vector.new(0, 1/4, 0))
|
||||
|
||||
for _, obj in ipairs(minetest.get_objects_inside_radius(entity_pos, .1)) do
|
||||
local ent = obj:get_luaentity()
|
||||
if ent and ent.name == "cottages:bucket_entity" then
|
||||
local props = obj:get_properties()
|
||||
props.wield_item = ci.bucket_filled
|
||||
obj:set_properties(props)
|
||||
end
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("bucket", ci.bucket_filled)
|
||||
|
||||
local spos = minetest.pos_to_string(pos)
|
||||
local handle = sound_handles_by_pos[spos]
|
||||
if handle then
|
||||
minetest.sound_stop(handle)
|
||||
end
|
||||
local id = particlespawner_ids_by_pos[spos]
|
||||
if id then
|
||||
minetest.delete_particlespawner(id)
|
||||
end
|
||||
end
|
||||
|
||||
function api.initialize_entity(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local bucket = meta:get("bucket")
|
||||
if bucket then
|
||||
local entity_pos = vector.add(pos, vector.new(0, 1/4, 0))
|
||||
local obj = minetest.add_entity(entity_pos, "cottages:bucket_entity")
|
||||
local props = obj:get_properties()
|
||||
props.wield_item = bucket
|
||||
obj:set_properties(props)
|
||||
|
||||
if bucket == ci.bucket then
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
if not timer:is_started() then
|
||||
timer:start(settings.well_fill_time)
|
||||
end
|
||||
api.add_filling_effects(pos)
|
||||
end
|
||||
end
|
||||
end
|
12
modules/water/crafts.lua
Normal file
12
modules/water/crafts.lua
Normal file
@ -0,0 +1,12 @@
|
||||
local ci = cottages.craftitems
|
||||
|
||||
if ci.stick and ci.tree and ci.stick and ci.bucket then
|
||||
minetest.register_craft({
|
||||
output = "cottages:water_gen",
|
||||
recipe = {
|
||||
{ci.stick, "", ""},
|
||||
{ci.tree, ci.bucket, ci.tree},
|
||||
{ci.tree, ci.tree, ci.tree},
|
||||
}
|
||||
})
|
||||
end
|
14
modules/water/entity.lua
Normal file
14
modules/water/entity.lua
Normal file
@ -0,0 +1,14 @@
|
||||
local ci = cottages.craftitems
|
||||
|
||||
minetest.register_entity("cottages:bucket_entity", {
|
||||
initial_properties = {
|
||||
visual = "wielditem",
|
||||
automatic_rotate = 1,
|
||||
wield_item = ci.bucket,
|
||||
visual_size = {x = 0.33, y = 0.33},
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
pointable = false,
|
||||
physical = false,
|
||||
static_save = false,
|
||||
},
|
||||
})
|
10
modules/water/init.lua
Normal file
10
modules/water/init.lua
Normal file
@ -0,0 +1,10 @@
|
||||
if not (cottages.craftitems.bucket and cottages.craftitems.bucket_filled) then
|
||||
return
|
||||
end
|
||||
|
||||
cottages.water = {}
|
||||
|
||||
cottages.dofile("modules", "water", "api")
|
||||
cottages.dofile("modules", "water", "entity")
|
||||
cottages.dofile("modules", "water", "well")
|
||||
cottages.dofile("modules", "water", "crafts")
|
174
modules/water/well.lua
Normal file
174
modules/water/well.lua
Normal file
@ -0,0 +1,174 @@
|
||||
local F = minetest.formspec_escape
|
||||
local S = cottages.S
|
||||
local FS = function(...) return F(S(...)) end
|
||||
|
||||
local s = cottages.sounds
|
||||
local t = cottages.textures
|
||||
local water = cottages.water
|
||||
local ci = cottages.craftitems
|
||||
|
||||
local well_fill_time = cottages.settings.water.well_fill_time
|
||||
|
||||
function water.get_well_fs_parts(pos)
|
||||
return {
|
||||
("size[8,9]"),
|
||||
("label[3.0,0.0;%s]"):format(FS("Tree trunk well")),
|
||||
("label[0,0.7;%s]"):format(FS("Punch the well while wielding an empty bucket.")),
|
||||
("label[0,1.0;%s]"):format(FS("Your bucket will slowly be filled with river water.")),
|
||||
("label[0,1.3;%s]"):format(FS("Punch again to get the bucket back when it is full.")),
|
||||
("label[0,1.9;%s]"):format(FS("Punch well with full water bucket in order to empty bucket.")),
|
||||
("label[1.0,2.9;%s]"):format(FS("Internal bucket storage (passive storage only):")),
|
||||
("item_image[0,2.8;1.0,1.0;%s]"):format(F(ci.bucket)),
|
||||
("item_image[0,3.8;1.0,1.0;%s]"):format(F(ci.bucket_filled)),
|
||||
("list[context;main;1,3.3;8,1;]"),
|
||||
("list[current_player;main;0,4.85;8,4;]"),
|
||||
("listring[]"),
|
||||
}
|
||||
end
|
||||
|
||||
function water.get_well_info(pos)
|
||||
return S("Tree trunk well")
|
||||
end
|
||||
|
||||
function water.use_well(pos, puncher)
|
||||
local player_name = puncher:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
local pinv = puncher:get_inventory()
|
||||
local bucket = meta:get("bucket")
|
||||
|
||||
local entity_pos = vector.add(pos, vector.new(0, 1/4, 0))
|
||||
|
||||
if not bucket then
|
||||
local wielded = puncher:get_wielded_item()
|
||||
local wielded_name = wielded:get_name()
|
||||
if wielded_name == ci.bucket then
|
||||
meta:set_string("bucket", wielded_name)
|
||||
|
||||
minetest.add_entity(entity_pos, "cottages:bucket_entity")
|
||||
|
||||
pinv:remove_item("main", "bucket:bucket_empty")
|
||||
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(well_fill_time)
|
||||
|
||||
water.add_filling_effects(pos)
|
||||
|
||||
elseif wielded_name == ci.bucket_filled then
|
||||
-- empty a bucket
|
||||
pinv:remove_item("main", ci.bucket_filled)
|
||||
pinv:add_item("main", ci.bucket)
|
||||
|
||||
minetest.sound_play(
|
||||
{name = s.water_empty},
|
||||
{pos = entity_pos, gain = 0.5, pitch = 2.0},
|
||||
true
|
||||
)
|
||||
end
|
||||
|
||||
elseif bucket == ci.bucket then
|
||||
minetest.chat_send_player(player_name, S("Please wait until your bucket has been filled."))
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
if not timer:is_started() then
|
||||
timer:start(well_fill_time)
|
||||
water.add_filling_effects(pos)
|
||||
end
|
||||
|
||||
elseif bucket == ci.bucket_filled then
|
||||
meta:set_string("bucket", "")
|
||||
|
||||
for _, obj in ipairs(minetest.get_objects_inside_radius(entity_pos, .1)) do
|
||||
local ent = obj:get_luaentity()
|
||||
if ent and ent.name == "cottages:bucket_entity" then
|
||||
obj:remove()
|
||||
end
|
||||
end
|
||||
|
||||
pinv:add_item("main", ci.bucket_filled)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
cottages.api.register_machine("cottages:water_gen", {
|
||||
description = S("Tree Trunk Well"),
|
||||
tiles = {t.tree_top, ("%s^[transformR90"):format(t.tree), ("%s^[transformR90"):format(t.tree)},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
|
||||
is_ground_content = false,
|
||||
groups = {choppy = 2, cracky = 1, flammable = 2},
|
||||
sounds = cottages.sounds.wood,
|
||||
|
||||
inv_info = {
|
||||
main = 6,
|
||||
},
|
||||
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- floor of water bassin
|
||||
{-0.5, -0.5 + (3 / 16), -0.5, 0.5, -0.5 + (4 / 16), 0.5},
|
||||
-- walls
|
||||
{-0.5, -0.5 + (3 / 16), -0.5, 0.5, (4 / 16), -0.5 + (2 / 16)},
|
||||
{-0.5, -0.5 + (3 / 16), -0.5, -0.5 + (2 / 16), (4 / 16), 0.5},
|
||||
{0.5, -0.5 + (3 / 16), 0.5, 0.5 - (2 / 16), (4 / 16), -0.5},
|
||||
{0.5, -0.5 + (3 / 16), 0.5, -0.5 + (2 / 16), (4 / 16), 0.5 - (2 / 16)},
|
||||
-- feet
|
||||
{-0.5 + (3 / 16), -0.5, -0.5 + (3 / 16), -0.5 + (6 / 16), -0.5 + (3 / 16), 0.5 - (3 / 16)},
|
||||
{0.5 - (3 / 16), -0.5, -0.5 + (3 / 16), 0.5 - (6 / 16), -0.5 + (3 / 16), 0.5 - (3 / 16)},
|
||||
-- real pump
|
||||
{0.5 - (4 / 16), -0.5, -(2 / 16), 0.5, 0.5 + (4 / 16), (2 / 16)},
|
||||
-- water pipe inside wooden stem
|
||||
{0.5 - (8 / 16), 0.5 + (1 / 16), -(1 / 16), 0.5, 0.5 + (3 / 16), (1 / 16)},
|
||||
-- where the water comes out
|
||||
{0.5 - (15 / 32), 0.5, -(1 / 32), 0.5 - (12 / 32), 0.5 + (1 / 16), (1 / 32)},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5 + (4 / 16), 0.5}
|
||||
},
|
||||
|
||||
|
||||
get_fs_parts = water.get_well_fs_parts,
|
||||
get_info = water.get_well_info,
|
||||
|
||||
can_dig = function(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
return not meta:get("bucket")
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
return 0
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local sname = stack:get_name()
|
||||
if sname ~= ci.bucket and sname ~= ci.bucket_filled then
|
||||
return 0
|
||||
end
|
||||
|
||||
return stack:get_count()
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
return stack:get_count()
|
||||
end,
|
||||
|
||||
on_timer = function(pos, elapsed)
|
||||
water.fill_bucket(pos)
|
||||
end,
|
||||
|
||||
use = water.use_well,
|
||||
})
|
||||
|
||||
minetest.register_lbm({
|
||||
name = "cottages:add_well_entity",
|
||||
label = "Initialize entity to cottages well",
|
||||
nodenames = {"cottages:water_gen"},
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node)
|
||||
water.initialize_entity(pos)
|
||||
end
|
||||
})
|
Reference in New Issue
Block a user