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https://github.com/Sokomine/cottages.git
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Rework (#2)
* compatibility w/ broken tools * use staminoid if available * right, no fmod * don't include carts texture when carts is not available * change rope recipe to avoid conflict w/ ethereal * change barrel recipe to avoid conflict w/ wine * staminoid integration: use more stamina * change recipe for glass pane to avoid conflict w/ xdecor * tree trunk well: compatibility w/ bucket redo * anvil: more stamina usage * anvils: more expensive, and not movable * allow filling glasses of water when using bucket redo * get safe short description when reporting about tool on anvil * make sure slabs are registered when using the moreblocks 3.0
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@ -24,18 +24,27 @@ if has.default then
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ci.rail = resolve_item("default:rail")
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ci.sand = resolve_item("default:sand")
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ci.steel = resolve_item("default:steel_ingot")
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ci.steelblock = resolve_item("default:steelblock")
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ci.stone = resolve_item("default:stone")
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end
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if has.bucket then
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ci.bucket = resolve_item("bucket:bucket_empty")
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ci.bucket_filled = resolve_item("bucket:bucket_river_water")
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if bucket.fork == "flux" then
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ci.bucket = resolve_item("bucket:bucket_steel")
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else
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ci.bucket = resolve_item("bucket:bucket_empty")
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ci.bucket_filled = resolve_item("bucket:bucket_river_water")
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end
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end
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if has.carts then
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ci.rail = resolve_item("carts:rail")
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end
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if has.default then
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ci.river_water = resolve_item("default:river_water_source")
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end
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if has.doors then
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ci.door = resolve_item("doors:door_wood")
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end
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