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fix player animations when they leave sit/sleep furniture in unintended ways
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@@ -61,7 +61,7 @@ minetest.register_node("cottages:straw_mat", {
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paramtype = 'light',
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paramtype2 = "facedir",
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walkable = false,
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groups = { hay = 3, snappy = 2, oddly_breakable_by_hand = 2, flammable=3 , sleeping_mat=1, },
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groups = { hay = 3, snappy = 2, oddly_breakable_by_hand = 2, flammable=3 , sleeping_mat=1, animates_player=1 },
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sounds = cottages.sounds.leaves,
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node_box = {
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type = "fixed",
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