-- search for the workbench in AdventureTest local workbench = minetest.registered_nodes["workbench:3x3"] if workbench then local cottages_table_def = minetest.registered_nodes["cottages:table"] minetest.override_item("cottages:table", { tiles = { workbench.tiles[1], cottages_table_def.tiles[1] }, on_rightclick = workbench.on_rightclick, }) end