local util = {} function util.player_can_use(pos, player) if not (pos and minetest.is_player(player)) then return false end local player_name = player:get_player_name() local meta = minetest.get_meta(pos) if meta:get_string("public") == "public" then meta:set_int("public", 2) end local owner = meta:get_string("owner") local public = meta:get_int("public") return ( (owner == player_name or owner == "" or owner == " ") or public > 0 ) end function util.toggle_public(pos, sender) local sender_name = sender:get_player_name() local meta = minetest.get_meta(pos) local owner = meta:get_string("owner") local public = meta:get_int("public") if owner == "" or owner == " " and not minetest.is_protected(pos, sender_name) then meta:set_string("owner", sender_name) end if public == 0 and owner == sender_name then -- owner can switch private to protected meta:set_int("public", 1) return true elseif public == 1 and not minetest.is_protected(pos, sender_name) then -- player of area can switch protected to public meta:set_int("public", 2) return true elseif public == 2 then if owner == sender_name then -- owner can switch public to private meta:set_int("public", 0) return true elseif not minetest.is_protected(pos, sender_name) then -- player of area can switch public to protected meta:set_int("public", 1) return true end end return false end cottages.util = util