-- Version: 2.0 -- Autor: Sokomine -- License: GPLv3 -- -- Modified: -- 23.01.14 Added conversion receipes in case of installed castle-mod (has its own anvil) -- 23.01.14 Added hammer and anvil as decoration and for repairing tools. -- Added hatches (wood and steel). -- Changed the texture of the fence/handrail. -- 17.01.13 Added alternate receipe for fences in case of interference due to xfences -- 14.01.13 Added alternate receipes for roof parts in case homedecor is not installed. -- Added receipe for stove pipe, tub and barrel. -- Added stairs/slabs for dirt road, loam and clay -- Added fence_small, fence_corner and fence_end, which are useful as handrails and fences -- If two or more window shutters are placed above each other, they will now all close/open simultaneously. -- Added threshing floor. -- Added hand-driven mill. cottages = {} --cottages.config_use_mesh_barrel = false; --cottages.config_use_mesh_handmill = true; -- uncomment parts you do not want dofile(minetest.get_modpath("cottages").."/nodes_furniture.lua"); dofile(minetest.get_modpath("cottages").."/nodes_historic.lua"); dofile(minetest.get_modpath("cottages").."/nodes_straw.lua"); dofile(minetest.get_modpath("cottages").."/nodes_anvil.lua"); dofile(minetest.get_modpath("cottages").."/nodes_doorlike.lua"); dofile(minetest.get_modpath("cottages").."/nodes_fences.lua"); dofile(minetest.get_modpath("cottages").."/nodes_roof.lua"); dofile(minetest.get_modpath("cottages").."/nodes_barrel.lua"); --dofile(minetest.get_modpath("cottages").."/nodes_chests.lua"); -- this is only required and useful if you run versions of the random_buildings mod where the nodes where defined inside that mod dofile(minetest.get_modpath("cottages").."/alias.lua");