mirror of
https://github.com/Sokomine/cottages.git
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68 lines
2.2 KiB
Lua
68 lines
2.2 KiB
Lua
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-- a rope that is of use to the mines
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---------------------------------------------------------------------------------------
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-- the rope can only be digged if there is no further rope above it;
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-- Note: This rope also counts as a rail node; thus, carts can move through it
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minetest.register_node("cottages:rope", {
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description = "rope for climbing",
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tiles = {"cottages_rope.png"},
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groups = {snappy=3,choppy=3,oddly_breakable_by_hand=3,rail=1,connect_to_raillike=1},--connect_to_raillike=minetest.raillike_group("rail")},
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walkable = false,
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climbable = true,
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paramtype = "light",
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sunlight_propagates = true,
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drawtype = "plantlike",
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is_ground_content = false,
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can_dig = function(pos, player)
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local below = minetest.get_node( {x=pos.x, y=pos.y-1, z=pos.z});
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if( below and below.name and below.name == "cottages:rope" ) then
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if( player ) then
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minetest.chat_send_player( player:get_player_name(),
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'The entire rope would be too heavy. Start digging at its lowest end!');
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end
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return false;
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end
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return true;
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end
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})
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minetest.register_craft({
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output = "cottages:rope",
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recipe = {
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{"farming:cotton","farming:cotton","farming:cotton"}
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}
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})
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-- Note: This rope also counts as a rail node; thus, carts can move through it
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minetest.register_node("cottages:ladder_with_rope_and_rail", {
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description = "Ladder with rail support",
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drawtype = "signlike",
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tiles = {"default_ladder_wood.png^carts_rail_straight.png^cottages_rope.png"},
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inventory_image = "default_ladder_wood.png",
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wield_image = "default_ladder_wood.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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climbable = true,
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is_ground_content = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {choppy=2,oddly_breakable_by_hand=3,rail=1,connect_to_raillike=1}, --connect_to_raillike=minetest.raillike_group("rail")},
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legacy_wallmounted = true,
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sounds = cottages.sounds.wood,
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})
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minetest.register_craft({
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output = "cottages:ladder_with_rope_and_rail 3",
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recipe = {
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{"default:ladder","cottages:rope", "default:rail"}
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}
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})
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