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cottages/nodes_roof.lua
Vanessa Ezekowitz 524de7d302 if moreblocks is installed, don't register the three separate "roof"
items rather, alias them to the equivalents in moreblocks instead. don't
register cottages straw or wool anymore, alias them to farming straw and
white wool.
2017-02-23 11:50:49 -05:00

223 lines
7.2 KiB
Lua

-- Boilerplate to support localized strings if intllib mod is installed.
local S = cottages.S
---------------------------------------------------------------------------------------
-- roof parts
---------------------------------------------------------------------------------------
-- a better roof than the normal stairs; can be replaced by stairs:stair_wood
-- create the three basic roof parts plus receipes for them;
cottages.register_roof = function( name, tiles, basic_material, homedecor_alternative )
minetest.register_node("cottages:roof_"..name, {
description = S("Roof "..name),
drawtype = "nodebox",
--tiles = {cottages.textures_roof_wood,cottages.texture_roof_sides,cottages.texture_roof_sides,cottages.texture_roof_sides,cottages.texture_roof_sides,cottages.textures_roof_wood},
tiles = tiles,
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
is_ground_content = false,
})
-- a better roof than the normal stairs; this one is for usage directly on top of walls (it has the form of a stair)
minetest.register_node("cottages:roof_connector_"..name, {
description = S("Roof connector "..name),
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = tiles,
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
is_ground_content = false,
})
-- this one is the slab version of the above roof
minetest.register_node("cottages:roof_flat_"..name, {
description = S("Roof (flat) "..name),
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
-- this one is from all sides - except from the underside - of the given material
tiles = { tiles[1], tiles[2], tiles[1], tiles[1], tiles[1], tiles[1] };
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
},
is_ground_content = false,
})
if( not( homedecor_alternative )
or ( minetest.get_modpath("homedecor") ~= nil )) then
minetest.register_craft({
output = "cottages:roof_"..name.." 6",
recipe = {
{'', '', basic_material },
{'', basic_material, '' },
{basic_material, '', '' }
}
})
end
-- make those roof parts that use homedecor craftable without that mod
if( homedecor_alternative ) then
basic_material = 'cottages:roof_wood';
minetest.register_craft({
output = "cottages:roof_"..name.." 3",
recipe = {
{homedecor_alternative, '', basic_material },
{'', basic_material, '' },
{basic_material, '', '' }
}
})
end
minetest.register_craft({
output = "cottages:roof_connector_"..name,
recipe = {
{'cottages:roof_'..name },
{cottages.craftitem_wood },
}
})
minetest.register_craft({
output = "cottages:roof_flat_"..name..' 2',
recipe = {
{'cottages:roof_'..name, 'cottages:roof_'..name },
}
})
-- convert flat roofs back to normal roofs
minetest.register_craft({
output = "cottages:roof_"..name,
recipe = {
{"cottages:roof_flat_"..name, "cottages:roof_flat_"..name }
}
})
end -- of cottages.register_roof( name, tiles, basic_material )
---------------------------------------------------------------------------------------
-- add the diffrent roof types
---------------------------------------------------------------------------------------
cottages.register_roof( 'straw',
{"farming_straw.png","farming_straw.png",
"farming_straw.png","farming_straw.png",
"farming_straw.png","farming_straw.png"},
'cottages:straw_mat', nil );
cottages.register_roof( 'reet',
{"cottages_reet.png","cottages_reet.png",
"cottages_reet.png","cottages_reet.png",
"cottages_reet.png","cottages_reet.png"},
cottages.craftitem_papyrus, nil );
cottages.register_roof( 'wood',
{cottages.textures_roof_wood, cottages.texture_roof_sides,
cottages.texture_roof_sides, cottages.texture_roof_sides,
cottages.texture_roof_sides, cottages.textures_roof_wood},
cottages.craftitem_wood, nil);
cottages.register_roof( 'black',
{"cottages_homedecor_shingles_asphalt.png", cottages.texture_roof_sides,
cottages.texture_roof_sides, cottages.texture_roof_sides,
cottages.texture_roof_sides, "cottages_homedecor_shingles_asphalt.png"},
'homedecor:shingles_asphalt', cottages.craftitem_coal_lump);
cottages.register_roof( 'red',
{"cottages_homedecor_shingles_terracotta.png", cottages.texture_roof_sides,
cottages.texture_roof_sides, cottages.texture_roof_sides,
cottages.texture_roof_sides, "cottages_homedecor_shingles_terracotta.png"},
'homedecor:shingles_terracotta', cottages.craftitem_clay_brick);
cottages.register_roof( 'brown',
{"cottages_homedecor_shingles_wood.png", cottages.texture_roof_sides,
cottages.texture_roof_sides, cottages.texture_roof_sides,
cottages.texture_roof_sides, "cottages_homedecor_shingles_wood.png"},
'homedecor:shingles_wood', cottages.craftitem_dirt);
cottages.register_roof( 'slate',
{"cottages_slate.png", cottages.texture_roof_sides,
"cottages_slate.png", "cottages_slate.png",
cottages.texture_roof_sides,"cottages_slate.png"},
cottages.craftitem_stone, nil);
---------------------------------------------------------------------------------------
-- slate roofs are sometimes on vertical fronts of houses
---------------------------------------------------------------------------------------
minetest.register_node("cottages:slate_vertical", {
description = S("Vertical Slate"),
tiles = {"cottages_slate.png",cottages.texture_roof_sides,"cottages_slate.png","cottages_slate.png",cottages.texture_roof_sides,"cottages_slate.png"},
paramtype2 = "facedir",
groups = {cracky=2, stone=1},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
})
minetest.register_craft({
output = "cottages:slate_vertical",
recipe = { {cottages.craftitem_stone, cottages.craftitem_wood, '' }
}
});
---------------------------------------------------------------------------------------
-- Reed might also be needed as a full block
---------------------------------------------------------------------------------------
minetest.register_node("cottages:reet", {
description = S("Reet for thatching"),
tiles = {"cottages_reet.png"},
groups = {snappy=3,choppy=3,oddly_breakable_by_hand=3,flammable=3},
sounds = default.node_sound_wood_defaults(),
is_ground_content = false,
})
minetest.register_craft({
output = "cottages:reet",
recipe = { {cottages.craftitem_papyrus,cottages.craftitem_papyrus},
{cottages.craftitem_papyrus,cottages.craftitem_papyrus},
},
})