cottages/nodes_historic.lua

292 lines
8.8 KiB
Lua

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-- decoration and building material
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-- * includes a wagon wheel that can be used as decoration on walls or to build (stationary) wagons
-- * dirt road - those are more natural in small old villages than cobble roads
-- * loam - no, old buildings are usually not built out of clay; loam was used
-- * straw - useful material for roofs
-- * glass pane - an improvement compared to fence posts as windows :-)
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local S = cottages.S
-- can be used to buid real stationary wagons or attached to walls as decoration
minetest.register_node("cottages:wagon_wheel", {
description = S("wagon wheel"),
drawtype = "signlike",
tiles = {"cottages_wagonwheel.png"}, -- done by VanessaE!
inventory_image = "cottages_wagonwheel.png",
wield_image = "cottages_wagonwheel.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "wallmounted",
},
groups = {choppy=2,dig_immediate=2,attached_node=1},
legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
is_ground_content = false,
})
-- a nice dirt road for small villages or paths to fields
minetest.register_node("cottages:feldweg", {
description = S("dirt road"),
tiles = {"cottages_feldweg.png","default_dirt.png", "default_dirt.png^default_grass_side.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults,
is_ground_content = false,
})
-- people didn't use clay for houses; they did build with loam
minetest.register_node("cottages:loam", {
description = S("loam"),
tiles = {"cottages_loam.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults,
is_ground_content = false,
})
-- create stairs if possible
if( minetest.get_modpath("stairs") and stairs and stairs.register_stair_and_slab) then
stairs.register_stair_and_slab("feldweg", "cottages:feldweg",
{snappy=2,choppy=2,oddly_breakable_by_hand=2},
{"cottages_feldweg.png","default_dirt.png", "default_grass.png","default_grass.png","cottages_feldweg.png","cottages_feldweg.png"},
S("Dirt Road Stairs"),
S("Dirt Road, half height"),
default.node_sound_dirt_defaults())
stairs.register_stair_and_slab("loam", "cottages:loam",
{snappy=2,choppy=2,oddly_breakable_by_hand=2},
{"cottages_loam.png"},
S("Loam Stairs"),
S("Loam Slab"),
default.node_sound_dirt_defaults())
if( minetest.registered_nodes["default:clay"]) then
stairs.register_stair_and_slab("clay", "default:clay",
{crumbly=3},
{"cottages_clay.png"},
S("Clay Stairs"),
S("Clay Slab"),
default.node_sound_dirt_defaults())
end
end
-- straw is a common material for places where animals are kept indoors
-- right now, this block mostly serves as a placeholder
minetest.register_node("cottages:straw_ground", {
description = S("straw ground for animals"),
tiles = {"cottages_darkage_straw.png","cottages_loam.png","cottages_loam.png","cottages_loam.png","cottages_loam.png","cottages_loam.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults,
is_ground_content = false,
})
-- note: these houses look good with a single fence pile as window! the glass pane is the version for 'richer' inhabitants
minetest.register_node("cottages:glass_pane", {
description = S("simple glass pane (centered)"),
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_glass_pane.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.05, 0.5, 0.5, 0.05},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.05, 0.5, 0.5, 0.05},
},
},
is_ground_content = false,
})
minetest.register_node("cottages:glass_pane_side", {
description = S("simple glass pane"),
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_glass_pane.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.40, 0.5, 0.5, -0.50},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.40, 0.5, 0.5, -0.50},
},
},
is_ground_content = false,
})
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-- a very small wooden slab
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minetest.register_node("cottages:wood_flat", {
description = S("flat wooden planks"),
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_minimal_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.50, 0.5, -0.5+1/16, 0.50},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.50, 0.5, -0.5+1/16, 0.50},
},
},
is_ground_content = false,
on_place = minetest.rotate_node,
})
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-- useful for building tents
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minetest.register_node("cottages:wool_tent", {
description = S("wool for tents"),
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_wool.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.50, 0.5, -0.5+1/16, 0.50},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.50, 0.5, -0.5+1/16, 0.50},
},
},
is_ground_content = false,
on_place = minetest.rotate_node,
})
-- a fallback for cases in which there is no wool
minetest.register_node("cottages:wool", {
description = "Wool",
tiles = {"cottages_wool.png"},
is_ground_content = false,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
})
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-- crafting receipes
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minetest.register_craft({
output = "cottages:wagon_wheel 3",
recipe = {
{cottages.craftitem_iron, cottages.craftitem_stick, cottages.craftitem_iron },
{cottages.craftitem_stick, cottages.craftitem_steel, cottages.craftitem_stick },
{cottages.craftitem_iron, cottages.craftitem_stick, cottages.craftitem_iron }
}
})
-- run a wagon wheel over dirt :-)
minetest.register_craft({
output = "cottages:feldweg 4",
recipe = {
{"", "cottages:wagon_wheel", "" },
{cottages.craftitem_dirt,cottages.craftitem_dirt,cottages.craftitem_dirt }
},
replacements = { {'cottages:wagon_wheel', 'cottages:wagon_wheel'}, }
})
minetest.register_craft({
output = "cottages:loam 4",
recipe = {
{cottages.craftitem_sand},
{cottages.craftitem_clay}
}
})
minetest.register_craft({
output = "cottages:straw_ground 2",
recipe = {
{"cottages:straw_mat" },
{"cottages:loam"}
}
})
minetest.register_craft({
output = "cottages:glass_pane 4",
recipe = {
{cottages.craftitem_stick, cottages.craftitem_stick, cottages.craftitem_stick },
{cottages.craftitem_stick, cottages.craftitem_glass, cottages.craftitem_stick },
{cottages.craftitem_stick, cottages.craftitem_stick, cottages.craftitem_stick }
}
})
minetest.register_craft({
output = "cottages:glass_pane_side",
recipe = {
{"cottages:glass_pane"},
}
})
minetest.register_craft({
output = "cottages:glass_pane",
recipe = {
{"cottages:glass_pane_side"},
}
})
minetest.register_craft({
output = "cottages:wood_flat 16",
recipe = {
{cottages.craftitem_stick, "farming:string",cottages.craftitem_stick },
{cottages.craftitem_stick, "", cottages.craftitem_stick },
}
})
minetest.register_craft({
output = "cottages:wool_tent 2",
recipe = {
{"farming:string", "farming:string"},
{"",cottages.craftitem_stick}
}
})
minetest.register_craft({
output = "cottages:wool",
recipe = {
{"cottages:wool_tent", "cottages:wool_tent"}
}
})