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https://github.com/kakalak-lumberJack/creative_areas.git
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new features
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commit
870fbb9c21
@ -1,67 +1,119 @@
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local storage = minetest.get_mod_storage()
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local cr_areas = minetest.deserialize(storage:get_string("cr_areas")) or {}
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local privtbl = {["interact"] = false, ["fast"] = false, ["fly"] = false,
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["noclip"] = false, ["creative"] = false, ["teleport"] = false, ["worldedit"] = false}
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---------------
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-- Functions
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---------------
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-- Check for intersecting creative areas
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function intersects_cr_area(areaID)
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local ID = areaID
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local newarea = areas.areas[ID]
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local np1, np2 = newarea["pos1"], newarea["pos2"]
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if cr_areas == {} then
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return false
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end
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for k, v in pairs(cr_areas) do
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local id = tonumber(k)
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local area = areas.areas[tonumber(id)]
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if area ~= nil then
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local p1, p2 = area["pos1"], area["pos2"]
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for cx = p1.x, p2.x do
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for cy = p1.y, p2.y do
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for cz = p1.z, p2.z do
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for nx = np1.x, np2.x do
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for ny = np1.y, np2.y do
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for nz = np1.z, np2.z do
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if cx == nx and cy == ny and cz == nz then
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return true
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end
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end
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end
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end
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end
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end
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end
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end
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end
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return false
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end
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-- Add creative area to list.
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local function make_cr_area(name, areaID)
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local id = tonumber(areaID)
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local intersects = intersects_cr_area(id)
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if intersects == true then
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return minetest.chat_send_player(name, "This area interesects another creative area.")
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end
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if privs == nil then privs = privtbl end
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if areas.areas[id] ~= nil then
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id = tostring(id)
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if cr_areas ~= {} then
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for i = 1, #cr_areas do
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if cr_areas[i] == id then
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return minetest.chat_send_player(name, "Area " ..id.." is already a creative area.")
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if cr_areas[id] then
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cr_areas[id]["privs"] = privs
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return minetest.chat_send_player(name, "Creative Area " ..id.." updated")
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end
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end
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end
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table.insert(cr_areas, id)
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local cr_area = {}
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cr_area["privs"] = privs
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cr_areas[id] = cr_area
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storage:set_string("cr_areas", minetest.serialize(cr_areas))
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minetest.chat_send_player(name, "Area added to Creative Areas!")
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else minetest.chat_send_player(name, "Not a valid area ID")
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end
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end
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--Removes Creative Area
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local function rm_cr_area(name, areaID)
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local id = tonumber(areaID)
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for i = 1, #cr_areas do
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if cr_areas[i] == id then
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table.remove(cr_areas, i)
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local function rm_cr_area(name, ID)
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local id = tostring(ID)
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local i = 1
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if cr_areas[id] then
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for k,v in pairs(cr_areas) do
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if k == id then
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cr_areas[k] = nil
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storage:set_string("cr_areas", minetest.serialize(cr_areas))
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return minetest.chat_send_player(name, "Creative area removed!")
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end
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end
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else
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return minetest.chat_send_player(name, "Not a creative area ID")
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end
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end
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--Remove creative area which are no longer stored by areas mod
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local function rm_nil_areas(areaID)
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if areas.areas[areaID] == nil then
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cr_areas[tostring(areaID)] = nil
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storage:set_string("cr_areas", minetest.serialize(cr_areas))
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end
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end
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-- Checks players location against listed creative areas.
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function check_cr_area(player)
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local function check_cr_area(player)
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local pos = player:get_pos()
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local area_at_pos = areas:getAreasAtPos(pos)
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local status = false
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if cr_areas ~= {} then
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for i = 1, #cr_areas do
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local areaID = cr_areas[i]
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-- Clean up creative areas which are have been deleted from Areas mod
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if areas.areas[areaID] == nil then
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table.remove(cr_areas, i)
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storage:set_string("cr_areas", minetest.serialize(cr_areas))
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end
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local ID = 0
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--if area_at_pos ~= {} then
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for k, v in pairs(cr_areas) do
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if tonumber(k) ~= nil then
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local areaID = tonumber(k)
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--Compare Areas which player are in with Creative Area. Grant/revoke creative priv accordingly."
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for _, in_area in pairs(area_at_pos) do
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if in_area["pos1"] == areas.areas[areaID]["pos1"] --make sure the areas are not just the same name.
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and in_area["name"] == areas.areas[areaID]["name"] then
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status = true
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ID = tostring(areaID)
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end
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end
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end
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end
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return status
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return status, ID
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end
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--------------------
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-- Chat Commands
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-------------------
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minetest.register_chatcommand("creative_area", {
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description = "Sets area to grant players creative priv while inside it",
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params = "<AreaID>",
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params = "<AreaID> <Privs>",
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privs = {privs = true},
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func = function(name, param)
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make_cr_area(name, param)
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@ -84,17 +136,46 @@ minetest.register_chatcommand("ls_creative_areas", {
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local list = ""
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if cr_areas ~= {} then
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for i = 1, #cr_areas do
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local id = tonumber(cr_areas[i])
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for k, v in pairs(cr_areas[i]) do
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if k == "id" then
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local id = tonumber(v)
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local area_name = areas.areas[id]["name"]
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list = list .. " " .. area_name .. " (ID="..id..")"
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end
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end
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minetest.chat_send_player(name, "Creative Area (ID): "..list)
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end
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else minetest.chat_send_player(name, "No creative areas found")
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end
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end
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})
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------------------------------------------------------------------------
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-- Store players default privs on joining first time incase spawning in creative area.
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------------------------------------------------------------------------
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local function store_privs(player)
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local status = check_cr_area(player)
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if status == false then
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pname = player:get_player_name()
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cr_areas[pname] = minetest.get_player_privs(pname)
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storage:set_string("cr_areas", minetest.serialize(cr_areas))
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end
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end
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minetest.register_on_newplayer(function(player)
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store_privs(player)
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end)
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minetest.register_on_leaveplayer(function(player)
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local status = check_cr_area(player)
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if status == false then
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pname = player:get_player_name()
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cr_areas[pname] = nil
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storage:set_string("cr_areas", minetest.serialize(cr_areas))
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end
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end)
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-------------------------------------------------
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-- Check location and Grant/revoke creative priv
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-- Check location and Grant/revoke indicated privs
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-------------------------------------------------
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local timer = 0
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minetest.register_globalstep(function(dtime)
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@ -105,8 +186,30 @@ minetest.register_globalstep(function(dtime)
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local privs = minetest.get_player_privs(pname)
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local inv = minetest.get_inventory({type="player", name=pname})
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if minetest.get_player_privs(pname).privs == nil then --Players with the "privs" priv will not have privileges effected.
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if check_cr_area(player) == true then
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if not minetest.check_player_privs(pname, {creative = true}) then
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local status, id = check_cr_area(player)
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if status == true then
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if not cr_areas[pname] then
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store_privs(player)
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end
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for k, v in pairs(cr_areas[id]["privs"]) do
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if v == true then
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privs[k] = true
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end
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end
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minetest.set_player_privs(pname, privs)
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-- Reload inventory formspec
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if not minetest.get_modpath("unified_inventory") then
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local context = {page = sfinv.get_homepage_name(player)}--minetest.get_inventory{{type="detached", name="creative_"..pname}}--{page = sfinv.pages["creative_"..pname]}
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sfinv.set_player_inventory_formspec(player, context)
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end
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-- Store inventory for restoration after leaving creative area
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local invlist = inv:get_list("main")
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inv:set_list("saved", invlist)
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local list = ""
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for i = 1, #invlist do
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list = list .." "..dump(invlist[i])
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end
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--[[]if not minetest.check_player_privs(pname, {creative = true}) then
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privs.creative = true
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minetest.set_player_privs(pname, privs)
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if not minetest.get_modpath("unified_inventory") then
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@ -123,9 +226,14 @@ minetest.register_globalstep(function(dtime)
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--write_file(inv_file,)
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minetest.chat_send_player(pname, "You are in creative area.")
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end]]--
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elseif status == false then
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if cr_areas[pname] then
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minetest.set_player_privs(pname, cr_areas[pname])
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end
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else
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if minetest.check_player_privs(pname, {creative=true}) then
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end
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--[[] if minetest.check_player_privs(pname, {creative=true}) then
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privs.creative = nil
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minetest.set_player_privs(pname, privs)
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local saved = inv:get_list("saved")
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@ -138,10 +246,104 @@ minetest.register_globalstep(function(dtime)
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end
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--unified_inventory.get_formspec(player, page)
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minetest.chat_send_player(pname, "You have left creative area.")
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end
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end
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]]--
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end
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end
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timer = 0
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end
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end)
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----------------------------------
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--Formspec for SVINV
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----------------------------------
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local function set_switches(area_id)
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local tbl = privtbl
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local id = tostring(area_id)
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local X, Y = 0.5, 5.5
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local j = 1
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local switches, state = "", ""
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local function form(t)
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local switches = ""
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for k, v in pairs(tbl) do
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local priv = k
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if v == true then
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state = "on"
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else state = "off"
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end
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switches = switches .. "label["..tostring(X)..","..tostring(Y-0.5)..";"..priv.."]"
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.."image_button["..tostring(X)..","..tostring(Y)..";0.8,0.5;switch_"..state..".png;"..priv..";]"
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if X < 5.75 then
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X=X+2
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else X = 0.5
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end
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if j == 4 or j == 8 then
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Y = Y + 1.25
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end
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if j < 12 then
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j = j+1
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elseif j >= 12 then break
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end
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end
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return switches
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end
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if id ~= 0 then
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if cr_areas[id] then
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tbl = cr_areas[id]["privs"]
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end
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end
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local switches = form(tbl)
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return switches
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end
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local function toggle_switch(ID, priv)
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end
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sfinv.register_page("creative_areas:areas", {
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title = "Creative Areas",
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is_in_nav = function(self, player, context)
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local privs = minetest.get_player_privs(player:get_player_name())
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return privs.privs
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end,
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get = function(self, player, context)
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local status, areaid = check_cr_area(player)
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local privs = privtbl
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local formspec = {
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"label[1.75,1;Add or Remove a Creative Area]"
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.."label[0.5,2;Area ID]"
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.."field[2.5,2;1,1;areaid;;"..areaid.."]"
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.."label[0.5,4;Check privs to be granted in this area]"
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..set_switches(areaid)
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.."button[3.5,1.75;2,1;mkcrarea;Add]"
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.."button[5.5,1.75;2,1;rmcrarea;Remove]"
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}
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return sfinv.make_formspec(player, context, table.concat(formspec, ""), false)
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end,
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on_player_receive_fields = function(self, player, formname, fields)
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local tbl = {}
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if fields.rmcrarea and fields.areaid then
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return rm_cr_area(player:get_player_name(), fields.areaid)
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elseif fields.mkcrarea and fields.areaid then
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return make_cr_area(player:get_player_name(), fields.areaid)
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elseif fields.areaid then
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local id = fields.areaid
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if cr_areas[id] ~= nil then
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for k, v in pairs(cr_areas[id]["privs"]) do
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if fields[k] then
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minetest.chat_send_all(k)
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if v == false then
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cr_areas[id]["privs"][k] = true
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elseif v == true then
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cr_areas[id]["privs"][k] = false
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end
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storage:set_string("cr_areas", minetest.serialize(cr_areas))
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sfinv.set_player_inventory_formspec(player)
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end
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end
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end
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end
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end
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})
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BIN
creative_areas/textures/reload.png
Normal file
BIN
creative_areas/textures/reload.png
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After Width: | Height: | Size: 278 B |
BIN
creative_areas/textures/switch_off.png
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BIN
creative_areas/textures/switch_off.png
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After Width: | Height: | Size: 270 B |
BIN
creative_areas/textures/switch_on.png
Normal file
BIN
creative_areas/textures/switch_on.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 278 B |
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