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https://github.com/kakalak-lumberJack/creative_areas.git
synced 2024-12-22 17:00:34 +01:00
made modpack: creative mod from 0.5.0 added for 0.4.16 support
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17
creative/README.txt
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17
creative/README.txt
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Minetest Game mod: creative
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===========================
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See license.txt for license information.
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Authors of source code
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----------------------
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Originally by Perttu Ahola (celeron55) <celeron55@gmail.com> (MIT)
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Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> (MIT)
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Author of media (textures)
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--------------------------
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paramat (CC BY-SA 3.0):
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* creative_prev_icon.png
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* creative_next_icon.png
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* creative_search_icon.png
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* creative_clear_icon.png
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* creative_trash_icon.png derived from a texture by kilbith (CC BY-SA 3.0)
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2
creative/depends.txt
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2
creative/depends.txt
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default
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sfinv
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70
creative/init.lua
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creative/init.lua
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creative = {}
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minetest.register_privilege("creative", {
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description = "Allow player to use creative inventory",
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give_to_singleplayer = false,
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give_to_admin = false
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})
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local creative_mode_cache = minetest.settings:get_bool("creative_mode")
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function creative.is_enabled_for(name)
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return creative_mode_cache or
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minetest.check_player_privs(name, {creative = true})
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end
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dofile(minetest.get_modpath("creative") .. "/inventory.lua")
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if creative_mode_cache then
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-- Dig time is modified according to difference (leveldiff) between tool
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-- 'maxlevel' and node 'level'. Digtime is divided by the larger of
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-- leveldiff and 1.
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-- To speed up digging in creative, hand 'maxlevel' and 'digtime' have been
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-- increased such that nodes of differing levels have an insignificant
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-- effect on digtime.
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local digtime = 42
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local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 256}
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minetest.register_item(":", {
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type = "none",
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wield_image = "wieldhand.png",
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wield_scale = {x = 1, y = 1, z = 2.5},
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range = 10,
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tool_capabilities = {
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full_punch_interval = 0.5,
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max_drop_level = 3,
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groupcaps = {
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crumbly = caps,
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cracky = caps,
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snappy = caps,
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choppy = caps,
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oddly_breakable_by_hand = caps,
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},
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damage_groups = {fleshy = 10},
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}
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})
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end
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-- Unlimited node placement
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minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
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if placer and placer:is_player() then
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return creative.is_enabled_for(placer:get_player_name())
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end
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end)
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-- Don't pick up if the item is already in the inventory
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local old_handle_node_drops = minetest.handle_node_drops
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function minetest.handle_node_drops(pos, drops, digger)
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if not digger or not digger:is_player() or
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not creative.is_enabled_for(digger:get_player_name()) then
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return old_handle_node_drops(pos, drops, digger)
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end
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local inv = digger:get_inventory()
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if inv then
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for _, item in ipairs(drops) do
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if not inv:contains_item("main", item, true) then
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inv:add_item("main", item)
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end
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end
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end
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end
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193
creative/inventory.lua
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creative/inventory.lua
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local player_inventory = {}
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local inventory_cache = {}
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local function init_creative_cache(items)
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inventory_cache[items] = {}
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local i_cache = inventory_cache[items]
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for name, def in pairs(items) do
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if def.groups.not_in_creative_inventory ~= 1 and
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def.description and def.description ~= "" then
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i_cache[name] = def
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end
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end
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table.sort(i_cache)
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return i_cache
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end
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function creative.init_creative_inventory(player)
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local player_name = player:get_player_name()
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player_inventory[player_name] = {
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size = 0,
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filter = "",
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start_i = 0
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}
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minetest.create_detached_inventory("creative_" .. player_name, {
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allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
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local name = player2 and player2:get_player_name() or ""
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if not creative.is_enabled_for(name) or
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to_list == "main" then
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return 0
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end
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return count
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end,
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allow_put = function(inv, listname, index, stack, player2)
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return 0
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end,
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allow_take = function(inv, listname, index, stack, player2)
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local name = player2 and player2:get_player_name() or ""
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if not creative.is_enabled_for(name) then
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return 0
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end
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return -1
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end,
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on_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
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end,
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on_take = function(inv, listname, index, stack, player2)
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if stack and stack:get_count() > 0 then
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minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory")
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end
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end,
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}, player_name)
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return player_inventory[player_name]
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end
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function creative.update_creative_inventory(player_name, tab_content)
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local creative_list = {}
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local inv = player_inventory[player_name] or
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creative.init_creative_inventory(minetest.get_player_by_name(player_name))
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local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
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local items = inventory_cache[tab_content] or init_creative_cache(tab_content)
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for name, def in pairs(items) do
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if def.name:find(inv.filter, 1, true) or
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def.description:lower():find(inv.filter, 1, true) then
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creative_list[#creative_list+1] = name
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end
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end
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table.sort(creative_list)
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player_inv:set_size("main", #creative_list)
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player_inv:set_list("main", creative_list)
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inv.size = #creative_list
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end
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-- Create the trash field
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local trash = minetest.create_detached_inventory("creative_trash", {
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-- Allow the stack to be placed and remove it in on_put()
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-- This allows the creative inventory to restore the stack
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allow_put = function(inv, listname, index, stack, player)
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return stack:get_count()
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end,
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on_put = function(inv, listname)
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inv:set_list(listname, {})
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end,
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})
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trash:set_size("main", 1)
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creative.formspec_add = ""
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function creative.register_tab(name, title, items)
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sfinv.register_page("creative:" .. name, {
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title = title,
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is_in_nav = function(self, player, context)
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return creative.is_enabled_for(player:get_player_name())
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end,
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get = function(self, player, context)
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local player_name = player:get_player_name()
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creative.update_creative_inventory(player_name, items)
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local inv = player_inventory[player_name]
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local start_i = inv.start_i or 0
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local pagenum = math.floor(start_i / (3*8) + 1)
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local pagemax = math.ceil(inv.size / (3*8))
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return sfinv.make_formspec(player, context,
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"label[6.2,3.35;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" ..
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[[
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image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
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listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
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list[current_player;main;0,4.7;8,1;]
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list[current_player;main;0,5.85;8,3;8]
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list[detached:creative_trash;main;4,3.3;1,1;]
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listring[]
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image_button[5.4,3.25;0.8,0.8;creative_prev_icon.png;creative_prev;]
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image_button[7.2,3.25;0.8,0.8;creative_next_icon.png;creative_next;]
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image_button[2.1,3.25;0.8,0.8;creative_search_icon.png;creative_search;]
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image_button[2.75,3.25;0.8,0.8;creative_clear_icon.png;creative_clear;]
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tooltip[creative_search;Search]
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tooltip[creative_clear;Reset]
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tooltip[creative_prev;Previous page]
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tooltip[creative_next;Next page]
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listring[current_player;main]
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field_close_on_enter[creative_filter;false]
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]] ..
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"field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
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"listring[detached:creative_" .. player_name .. ";main]" ..
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"list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
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default.get_hotbar_bg(0,4.7) ..
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default.gui_bg .. default.gui_bg_img .. default.gui_slots
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.. creative.formspec_add, false)
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end,
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on_enter = function(self, player, context)
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local player_name = player:get_player_name()
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local inv = player_inventory[player_name]
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if inv then
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inv.start_i = 0
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end
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end,
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on_player_receive_fields = function(self, player, context, fields)
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local player_name = player:get_player_name()
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local inv = player_inventory[player_name]
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assert(inv)
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if fields.creative_clear then
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inv.start_i = 0
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inv.filter = ""
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creative.update_creative_inventory(player_name, items)
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sfinv.set_player_inventory_formspec(player, context)
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elseif fields.creative_search or
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fields.key_enter_field == "creative_filter" then
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inv.start_i = 0
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inv.filter = fields.creative_filter:lower()
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creative.update_creative_inventory(player_name, items)
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sfinv.set_player_inventory_formspec(player, context)
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elseif not fields.quit then
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local start_i = inv.start_i or 0
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if fields.creative_prev then
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start_i = start_i - 3*8
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if start_i < 0 then
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start_i = inv.size - (inv.size % (3*8))
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if inv.size == start_i then
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start_i = math.max(0, inv.size - (3*8))
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end
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end
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elseif fields.creative_next then
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start_i = start_i + 3*8
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if start_i >= inv.size then
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start_i = 0
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end
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end
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inv.start_i = start_i
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sfinv.set_player_inventory_formspec(player, context)
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end
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end
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})
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end
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creative.register_tab("all", "All", minetest.registered_items)
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creative.register_tab("nodes", "Nodes", minetest.registered_nodes)
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creative.register_tab("tools", "Tools", minetest.registered_tools)
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creative.register_tab("craftitems", "Items", minetest.registered_craftitems)
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local old_homepage_name = sfinv.get_homepage_name
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function sfinv.get_homepage_name(player)
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if creative.is_enabled_for(player:get_player_name()) then
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return "creative:all"
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else
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return old_homepage_name(player)
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end
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end
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61
creative/license.txt
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61
creative/license.txt
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License of source code
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----------------------
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The MIT License (MIT)
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Copyright (C) 2012-2016 Perttu Ahola (celeron55) <celeron55@gmail.com>
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Copyright (C) 2015-2016 Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com>
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Permission is hereby granted, free of charge, to any person obtaining a copy of this
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software and associated documentation files (the "Software"), to deal in the Software
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without restriction, including without limitation the rights to use, copy, modify, merge,
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publish, distribute, sublicense, and/or sell copies of the Software, and to permit
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persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or
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substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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For more details:
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https://opensource.org/licenses/MIT
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Licenses of media (textures)
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----------------------------
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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Copyright (C) 2016 Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com>
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Copyright (C) 2018 paramat
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You are free to:
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Share — copy and redistribute the material in any medium or format.
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Adapt — remix, transform, and build upon the material for any purpose, even commercially.
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The licensor cannot revoke these freedoms as long as you follow the license terms.
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Under the following terms:
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Attribution — You must give appropriate credit, provide a link to the license, and
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indicate if changes were made. You may do so in any reasonable manner, but not in any way
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that suggests the licensor endorses you or your use.
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ShareAlike — If you remix, transform, or build upon the material, you must distribute
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your contributions under the same license as the original.
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No additional restrictions — You may not apply legal terms or technological measures that
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legally restrict others from doing anything the license permits.
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Notices:
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You do not have to comply with the license for elements of the material in the public
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domain or where your use is permitted by an applicable exception or limitation.
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No warranties are given. The license may not give you all of the permissions necessary
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for your intended use. For example, other rights such as publicity, privacy, or moral
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rights may limit how you use the material.
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For more details:
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http://creativecommons.org/licenses/by-sa/3.0/
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BIN
creative/textures/creative_clear_icon.png
Normal file
BIN
creative/textures/creative_clear_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 708 B |
BIN
creative/textures/creative_next_icon.png
Normal file
BIN
creative/textures/creative_next_icon.png
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Binary file not shown.
After Width: | Height: | Size: 728 B |
BIN
creative/textures/creative_prev_icon.png
Normal file
BIN
creative/textures/creative_prev_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 729 B |
BIN
creative/textures/creative_search_icon.png
Normal file
BIN
creative/textures/creative_search_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
BIN
creative/textures/creative_trash_icon.png
Normal file
BIN
creative/textures/creative_trash_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 712 B |
0
modpack.txt
Normal file
0
modpack.txt
Normal file
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