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compatibility with stairsplus added
dsarkage have now a lot of new nodes and is full compatible with stairsplus :)
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parent
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@ -1,2 +1,2 @@
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default
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default
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stairsplus
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4
init.lua
4
init.lua
@ -3,8 +3,8 @@ print (" ---- Dark Age is Loading! ---- ")
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dofile(minetest.get_modpath("darkage").."/mapgen.lua")
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dofile(minetest.get_modpath("darkage").."/mapgen.lua")
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dofile(minetest.get_modpath("darkage").."/building.lua")
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dofile(minetest.get_modpath("darkage").."/building.lua")
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dofile(minetest.get_modpath("darkage").."/furniture.lua")
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dofile(minetest.get_modpath("darkage").."/furniture.lua")
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dofile(minetest.get_modpath("darkage").."/stairs.lua")
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--dofile(minetest.get_modpath("darkage").."/stairs.lua")
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dofile(minetest.get_modpath("darkage").."/stairsplus.lua")
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----------
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----------
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-- Items
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-- Items
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----------
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----------
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65
stairsplus.lua
Normal file
65
stairsplus.lua
Normal file
@ -0,0 +1,65 @@
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darkage = {};
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function darkage.register_stairs(modname, subname, groups, images, desc)
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recipeitem = modname..":"..subname;
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desc_stair = desc.." stair";
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desc_slab = desc.." slab";
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desc_panel = desc.." panel";
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desc_micro = desc.." micro";
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drop = subname
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stairsplus.register_stair(modname, subname, recipeitem, groups, images, desc_stair, drop)
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stairsplus.register_slab(modname, subname, recipeitem, groups, images, desc_slab, drop)
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stairsplus.register_panel(modname, subname, recipeitem, groups, images, desc_panel, drop)
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stairsplus.register_micro(modname, subname, recipeitem, groups, images, desc_micro, drop)
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end
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darkage.register_stairs("darkage","basalt_cobble",
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{cracky=3},
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{"darkage_basalt_cobble.png"},
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"Basalt Cobble"
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)
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darkage.register_stairs("darkage","slate_tale",
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{cracky=3},
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{"darkage_slate_tale.png"},
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"Slate Tale"
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)
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darkage.register_stairs("darkage","straw",
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{snappy=3, flammable=2},
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{"darkage_straw.png"},
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"Straw"
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)
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darkage.register_stairs("darkage","stone_brick",
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{cracky=3},
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{"darkage_stone_brick.png"},
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"Stone Brick"
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)
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darkage.register_stairs("darkage","ors_cobble",
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{cracky=3},
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{"darkage_ors_cobble.png"},
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"Old Red Sandtone"
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)
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darkage.register_stairs("darkage","desert_stone_cobble",
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{cracky=3},
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{"darkage_desert_stone_cobble.png"},
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"Desert Stone Cobble"
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)
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darkage.register_stairs("darkage","slate_cobble",
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{cracky=3},
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{"darkage_slate_cobble.png"},
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"Slate Cobble"
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)
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darkage.register_stairs("darkage","sandstone_cobble",
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{cracky=3},
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{"darkage_sandstone_cobble.png"},
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"Sandstone Cobble"
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)
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darkage.register_stairs("darkage","gneiss_cobble",
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{cracky=3},
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{"darkage_gneiss_cobble.png"},
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"Gneiss Cobble"
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)
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