darkage = {}; function darkage.register_stairs(modname, subname, groups, images, desc) table.insert(circular_saw.known_stairs, modname..":"..subname); recipeitem = modname..":"..subname; desc_stair = desc.." stair"; desc_slab = desc.." slab"; desc_panel = desc.." panel"; desc_micro = desc.." micro"; drop = subname register_stair(modname, subname, recipeitem, groups, images, desc_stair, drop) register_slab(modname, subname, recipeitem, groups, images, desc_slab, drop) register_panel(modname, subname, recipeitem, groups, images, desc_panel, drop) register_micro(modname, subname, recipeitem, groups, images, desc_micro, drop) end darkage.register_stairs("darkage","basalt_cobble", {cracky=3}, {"darkage_basalt_cobble.png"}, "Basalt Cobble" ) darkage.register_stairs("darkage","slate_tale", {cracky=3}, {"darkage_slate_tale.png"}, "Slate Tale" ) darkage.register_stairs("darkage","straw", {snappy=3, flammable=2}, {"darkage_straw.png"}, "Straw" ) darkage.register_stairs("darkage","stone_brick", {cracky=3}, {"darkage_stone_brick.png"}, "Stone Brick" ) darkage.register_stairs("darkage","ors_cobble", {cracky=3}, {"darkage_ors_cobble.png"}, "Old Red Sandtone" ) darkage.register_stairs("darkage","desert_stone_cobble", {cracky=3}, {"darkage_desert_stone_cobble.png"}, "Desert Stone Cobble" ) darkage.register_stairs("darkage","slate_cobble", {cracky=3}, {"darkage_slate_cobble.png"}, "Slate Cobble" ) darkage.register_stairs("darkage","sandstone_cobble", {cracky=3}, {"darkage_sandstone_cobble.png"}, "Sandstone Cobble" ) darkage.register_stairs("darkage","gneiss_cobble", {cracky=3}, {"darkage_gneiss_cobble.png"}, "Gneiss Cobble" )