--slate Cobble stairsplus:register_all("darkage", "slate_cobble", "darkage:slate_cobble", { description = "Slate Cobble", tiles = {"darkage_slate_cobble.png"}, groups = {cracky=2}, sounds = default.node_sound_stone_defaults(), }) --slate stairsplus:register_all("darkage", "slate", "darkage:slate", { description = "Slate", tiles = {"darkage_slate.png","darkage_slate.png","darkage_slate_side.png"}, groups = {cracky=2}, sounds = default.node_sound_stone_defaults(), }) --slate tale stairsplus:register_all("darkage", "slate_tale", "darkage:slate_tale", { description = "Slate Tale", tiles = {"darkage_slate_tale.png"}, groups = {cracky=2}, sounds = default.node_sound_stone_defaults(), }) --marble stairsplus:register_all("darkage", "marble", "darkage:marble", { description = "Marble", tiles = {"darkage_marble.png"}, groups = {cracky=2}, sounds = default.node_sound_stone_defaults(), }) --stone brick stairsplus:register_all("darkage", "stone_brick", "darkage:stone_brick", { description = "Stone Brick", tiles = {"darkage_stone_brick.png"}, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) --straw stairsplus:register_all("darkage", "straw", "darkage:straw", { description = "Straw", tiles = {"darkage_straw.png"}, groups = {snappy=3, flammable=2}, sounds = default.node_sound_leaves_defaults(), }) --straw_bale stairsplus:register_all("darkage", "straw_bale", "darkage:straw_bale", { description = "Straw Bale", tiles = {"darkage_straw_bale.png"}, groups = {snappy=2, flammable=2}, sounds = default.node_sound_leaves_defaults(), }) --serpentine stairsplus:register_all("darkage", "serpentine", "darkage:serpentine", { description = "Serpentine", tiles = {"darkage_serpentine.png"}, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) --shist stairsplus:register_all("darkage", "schist", "darkage:schist", { description = "Schist", tiles = {"darkage_schist.png"}, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) --gneiss stairsplus:register_all("darkage", "gneiss", "darkage:gneiss", { description = "Gneiss", tiles = {"darkage_gneiss.png"}, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) --gneiss_cobble stairsplus:register_all("darkage", "gneiss_cobble", "darkage:gneiss_cobble", { description = "Gneiss Cobble", tiles = {"darkage_gneiss_cobble.png"}, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) --basalt stairsplus:register_all("darkage", "basalt", "darkage:basalt", { description = "Basalt", tiles = {"darkage_basalt.png"}, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) --basalt cobble stairsplus:register_all("darkage", "basalt_cobble", "darkage:basalt_cobble", { description = "Basalt Cobble", tiles = {"darkage_basalt_cobble.png"}, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) --shale stairsplus:register_all("darkage", "shale", "darkage:shale", { description = "Shale", tiles = {"darkage_shale.png","darkage_shale.png","darkage_shale_side.png"}, groups = {crumbly=2,cracky=2}, sounds = default.node_sound_stone_defaults(), }) --[[ --no need for desert_stone cobble because its in minetest game stairsplus:register_all("darkage", "desert_stone_cobble", "darkage:desert_stone_cobble", { description = "Desert Stone Cobble", tiles = {"darkage_desert_stone_cobble.png"}, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) ]] --old red sandstone stairsplus:register_all("darkage", "ors", "darkage:ors", { description = "Old Red Sandstone", tiles = {"darkage_ors.png"}, groups = {crumbly=2,cracky=2}, sounds = default.node_sound_stone_defaults(), }) --old red sandstone cobble stairsplus:register_all("darkage", "ors_cobble", "darkage:ors_cobble", { description = "Old Red Sandstone Cobble", tiles = {"darkage_ors_cobble.png"}, groups = {crumbly=2,cracky=2}, sounds = default.node_sound_stone_defaults(), }) --[[ --no need for sandstone_cobble, because its in minetest game stairsplus:register_all("darkage", "sandstone_cobble", "darkage:sandstone_cobble", { description = "Sandstone Cobble", tiles = {"darkage_sandstone_cobble.png"}, groups = {cracky=2}, sounds = default.node_sound_stone_defaults(), }) ]]