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Tuff and Rhyolitic Tuff are materials used in the Medival to build churches or houses of rich people. Tuff, Tuff bricks and tuff ruble are now available in Darkage.
49 lines
1.6 KiB
Lua
49 lines
1.6 KiB
Lua
-- Function to register stairs out of base-material
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local function create_stair(nodeName)
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local ndef = assert(minetest.registered_nodes[nodeName], "Error: "..nodeName.." is not registered")
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local mod = nodeName:split(":")[1]
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local node = nodeName:split(":")[2]
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stairsplus:register_all(mod, node, nodeName, ndef)
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end
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create_stair("darkage:slate_cobble")
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create_stair("darkage:slate")
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create_stair("darkage:slate_tile")
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create_stair("darkage:marble")
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create_stair("darkage:stone_brick")
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create_stair("darkage:serpentine")
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create_stair("darkage:schist")
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create_stair("darkage:gneiss")
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create_stair("darkage:gneiss_cobble")
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create_stair("darkage:basalt")
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create_stair("darkage:basalt_cobble")
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create_stair("darkage:shale")
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create_stair("darkage:ors")
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create_stair("darkage:ors_cobble")
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create_stair("darkage:tuff_bricks")
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create_stair("darkage:old_tuff_bricks")
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create_stair("darkage:rhyolitic_tuff_bricks")
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create_stair("darkage:tuff")
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create_stair("darkage:rhyolitic_tuff")
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-- Straw
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-- Keep this until farming:straw gets registered in moreblocks. Register alias then.
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stairsplus:register_all("darkage", "straw", "farming:straw", {
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description = "Straw",
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tiles = {"farming_straw.png"},
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groups = {snappy=3, flammable=2},
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sounds = default.node_sound_leaves_defaults(),
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})
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-- Straw Bale
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-- Is it used? Maybe remove in future.
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stairsplus:register_all("darkage", "straw_bale", "darkage:straw_bale", {
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description = "Straw Bale",
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tiles = {"darkage_straw_bale.png"},
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groups = {snappy=2, flammable=2},
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sounds = default.node_sound_leaves_defaults(),
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})
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