----------------------------------------------------------------------------------------------- local title = "Death Messages" local version = "0.1" local mname = "death_messages" ----------------------------------------------------------------------------------------------- minetest.register_on_dieplayer(function(player) -- Death by lava if minetest.get_node(player:getpos(name)).name == "default:lava_source" or minetest.get_node(player:getpos(name)).name == "default:lava_flowing" then minetest.chat_send_all(player:get_player_name().." melted into a ball of fire.") -- Death by drowning elseif minetest.get_node(player:getpos(name)).name == "default:water_source" or minetest.get_node(player:getpos(name)).name == "default:water_flowing" then minetest.chat_send_all(player:get_player_name().." ran out of air.") --Death by fire elseif minetest.get_node(player:getpos(name)).name == "fire:basic_flame" then minetest.chat_send_all(player:get_player_name().." burned up.") --Death by something else else minetest.chat_send_all(player:get_player_name().." died.") end end) ----------------------------------------------------------------------------------------------- print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...") -----------------------------------------------------------------------------------------------