dfcaverns/plants.lua

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-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
-----------------------------------------------------------------------
-- Plants
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minetest.register_node("dfcaverns:dead_fungus", {
description = S("Dead Fungus"),
drawtype = "plantlike",
tiles = {"dfcaverns_dead_fungus.png"},
inventory_image = "dfcaverns_dead_fungus.png",
paramtype = "light",
walkable = false,
buildable_to = true,
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groups = {flammable=4, oddly_breakable_by_hand=1},
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sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
},
})
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--------------------------------------------------
-- Cave wheat
-- stalks. White
--farming.register_plant("dfcaverns:cave_wheat", {
-- description = "Cave wheat seed",
-- paramtype2 = "meshoptions",
-- inventory_image = "dfcaverns_cave_wheat_seed.png",
-- steps = 8,
-- minlight = 0,
-- maxlight = 8,
-- fertility = {"grassland", "desert"},
-- groups = {flammable = 4},
-- place_param2 = 3,
--})
local register_cave_wheat = function(number)
minetest.register_node("dfcaverns:cave_wheat_"..tostring(number), {
description = S("Cave Wheat"),
drawtype = "plantlike",
paramtype2 = "meshoptions",
place_param2 = 3,
tiles = {"dfcaverns_cave_wheat_"..tostring(number)..".png"},
inventory_image = "dfcaverns_cave_wheat_"..tostring(number)..".png",
paramtype = "light",
walkable = false,
groups = {flammable=4, oddly_breakable_by_hand=1},
sounds = default.node_sound_leaves_defaults(),
})
end
for i = 1,8 do
register_cave_wheat(i)
end
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--------------------------------------------------
-- Dimple cup
-- royal blue
local register_dimple_cup = function(number)
minetest.register_node("dfcaverns:dimple_cups_"..tostring(number), {
description = S("Dimple Cups"),
drawtype = "plantlike",
tiles = {"dfcaverns_dimple_cups_"..tostring(number)..".png"},
inventory_image = "dfcaverns_dimple_cups_"..tostring(number)..".png",
paramtype = "light",
walkable = false,
groups = {flammable=4, oddly_breakable_by_hand=1},
sounds = default.node_sound_leaves_defaults(),
})
end
for i = 1,4 do
register_dimple_cup(i)
end
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--------------------------------------------------
-- Pig tail
-- Twisting stalks. Gray
local register_pig_tail = function(number)
minetest.register_node("dfcaverns:pig_tails_"..tostring(number), {
description = S("Pig Tails"),
drawtype = "plantlike",
paramtype2 = "meshoptions",
place_param2 = 3,
tiles = {"dfcaverns_pigtails_"..tostring(number)..".png"},
inventory_image = "dfcaverns_pigtails_"..tostring(number)..".png",
paramtype = "light",
walkable = false,
groups = {flammable=4, oddly_breakable_by_hand=1},
sounds = default.node_sound_leaves_defaults(),
})
end
for i = 1,8 do
register_pig_tail(i)
end
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--------------------------------------------------
-- Plump helmet
-- Purple, rounded tops
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local displace_x = 0.125
local displace_z = 0.125
minetest.register_node("dfcaverns:plump_helmet_spawn", {
description = S("Plump Helmet Spawn"),
tiles = {
"dfcaverns_plump_helmet_cap.png",
},
groups = {flammable=4, oddly_breakable_by_hand=1},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.0625 + displace_x, -0.5, -0.125 + displace_z, 0.125 + displace_x, -0.375, 0.0625 + displace_z},
}
}
})
minetest.register_node("dfcaverns:plump_helmet_1", {
description = S("Plump Helmet 1"),
tiles = {
"dfcaverns_plump_helmet_cap.png",
"dfcaverns_plump_helmet_cap.png",
"dfcaverns_plump_helmet_cap.png^[lowpart:5:dfcaverns_plump_helmet_stem.png",
},
groups = {flammable=4, oddly_breakable_by_hand=1},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.0625 + displace_x, -0.5, -0.125 + displace_z, 0.125 + displace_x, -0.25, 0.0625 + displace_z}, -- stalk
{-0.125 + displace_x, -0.4375, -0.1875 + displace_z, 0.1875 + displace_x, -0.3125, 0.125 + displace_z}, -- cap
}
}
})
minetest.register_node("dfcaverns:plump_helmet_2", {
description = S("Plump Helmet 2"),
tiles = {
"dfcaverns_plump_helmet_cap.png",
"dfcaverns_plump_helmet_cap.png",
"dfcaverns_plump_helmet_cap.png^[lowpart:15:dfcaverns_plump_helmet_stem.png",
},
groups = {flammable=4, oddly_breakable_by_hand=1},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.0625 + displace_x, -0.5, -0.125 + displace_z, 0.125 + displace_x, 0, 0.0625 + displace_z}, -- stalk
{-0.125 + displace_x, -0.3125, -0.1875 + displace_z, 0.1875 + displace_x, -0.0625, 0.125 + displace_z}, -- cap
}
}
})
minetest.register_node("dfcaverns:plump_helmet_3", {
description = S("Plump Helmet 3"),
tiles = {
"dfcaverns_plump_helmet_cap.png",
"dfcaverns_plump_helmet_cap.png",
"dfcaverns_plump_helmet_cap.png^[lowpart:35:dfcaverns_plump_helmet_stem.png",
},
groups = {flammable=4, oddly_breakable_by_hand=1},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.125 + displace_x, -0.5, -0.1875 + displace_z, 0.1875 + displace_x, 0.25, 0.125 + displace_z}, -- stalk
{-0.1875 + displace_x, -0.125, -0.25 + displace_z, 0.25 + displace_x, 0.1875, 0.1875 + displace_z}, -- cap
}
}
})
minetest.register_node("dfcaverns:plump_helmet_4", {
description = S("Plump Helmet 4"),
tiles = {
"dfcaverns_plump_helmet_cap.png",
"dfcaverns_plump_helmet_cap.png",
"dfcaverns_plump_helmet_cap.png^[lowpart:40:dfcaverns_plump_helmet_stem.png",
},
groups = {flammable=4, oddly_breakable_by_hand=1},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.125 + displace_x, -0.5, -0.1875 + displace_z, 0.1875 + displace_x, 0.375, 0.125 + displace_z}, -- stalk
{-0.25 + displace_x, -0.0625, -0.3125 + displace_z, 0.3125 + displace_x, 0.25, 0.25 + displace_z}, -- cap
{-0.1875 + displace_x, 0.25, -0.25 + displace_z, 0.25 + displace_x, 0.3125, 0.1875 + displace_z}, -- cap rounding
}
}
})
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--------------------------------------------------
-- Quarry Bush
-- Gray leaves
-- Produces rock nuts
local register_quarry_bush = function(number)
minetest.register_node("dfcaverns:quarry_bush_"..tostring(number), {
description = S("Quarry Bush"),
drawtype = "plantlike",
paramtype2 = "meshoptions",
place_param2 = 4,
tiles = {"dfcaverns_quarry_bush_"..tostring(number)..".png"},
inventory_image = "dfcaverns_quarry_bush_"..tostring(number)..".png",
paramtype = "light",
walkable = false,
groups = {flammable=4, oddly_breakable_by_hand=1},
sounds = default.node_sound_leaves_defaults(),
})
end
for i = 1,5 do
register_quarry_bush(i)
end
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--------------------------------------------------
-- Sweet Pod
-- Round shape, red