dfcaverns/df_achievements/dig.lua

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local S = minetest.get_translator(minetest.get_current_modname())
awards.register_achievement("dfcaverns_destroyed_gas_seep", {
title = S("Destroy a Gas Seep"),
description = S(""),
--icon =,
trigger = {
type = "dig",
node = "mine_gas:gas_seep",
target = 1
},
})
awards.register_achievement("dfcaverns_giant_web", {
title = S("Collect Giant Webbing"),
description = S(""),
--icon =,
trigger = {
type = "dig",
node = "big_webs:webbing",
target = 1
},
})
awards.register_achievement("dfcaverns_glow_worms", {
title = S("Collect Glow Worms"),
description = S(""),
--icon =,
trigger = {
type = "dig",
node = "df_mapitems:glow_worm",
target = 1
},
})
---------------------------------------------------------------
awards.register_achievement("dfcaverns_cave_pearls", {
title = S("Collect Cave Pearls"),
description = S(""),
--icon =,
trigger = {
type = "dig",
node = "df_mapitems:cave_pearls",
target = 1
},
})
awards.register_achievement("dfcaverns_castle_coral", {
title = S("Collect Castle Coral"),
description = S(""),
--icon =,
trigger = {
type = "dig",
node = "df_mapitems:castle_coral",
target = 1
},
})
awards.register_achievement("dfcaverns_ruby_crystals", {
title = S("Collect Giant Red Crystal"),
description = S(""),
--icon =,
trigger = {
type = "dig",
node = "group:dfcaverns_big_crystal",
target = 1
},
})
awards.register_achievement("dfcaverns_cave_coral", {
title = S("Collect Cave Coral"),
description = S(""),
--icon =,
trigger = {
type = "dig",
node = "group:dfcaverns_cave_coral",
target = 1
},
})
awards.register_achievement("dfcaverns_flawless_mese", {
title = S("Collect Flawless Mese Crystal Block"),
description = S(""),
--icon =,
trigger = {
type = "dig",
node = "df_mapitems:glow_mese",
target = 1
},
})
awards.register_achievement("dfcaverns_luminous_salt", {
title = S("Collect Luminous Salt Crystal"),
description = S(""),
--icon =,
trigger = {
type = "dig",
node = "df_mapitems:salt_crystal",
target = 1
},
})
awards.register_achievement("dfcaverns_glow_amethyst", {
title = S("Collect Glowing Amethyst"),
description = S(""),
--icon =,
trigger = {
type = "dig",
node = "df_underworld_items:glow_amethyst",
target = 1
},
})
awards.register_achievement("dfcaverns_glow_stone", {
title = S('"Collect" Glow Stone'),
description = S(""),
--icon =,
trigger = {
type = "dig",
node = "df_underworld_items:glowstone",
target = 1
},
})
awards.register_achievement("dfcaverns_prospector", {
title = S("Deep Prospector"),
description = S(""),
--icon =,
})
------------------------------------------------------------------
--"dfcaverns_prospector"
local prospector_achievements = {"dfcaverns_castle_coral", "dfcaverns_cave_coral", "dfcaverns_cave_pearls", "dfcaverns_flawless_mese", "dfcaverns_glow_amethyst", "dfcaverns_glow_stone", "dfcaverns_luminous_salt", "dfcaverns_ruby_crystals"}
local test_list = df_achievements.test_list
-- name is the player name
-- def is the award def.
awards.register_on_unlock(function(player_name, def)
local player_awards = awards.player(player_name)
if not player_awards or not player_awards.unlocked then
return
end
local unlocked = player_awards.unlocked
test_list(player_name, "dfcaverns_prospector", unlocked, prospector_achievements)
end)