2017-03-08 07:50:58 +01:00
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|
|
-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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--stem
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2018-12-31 19:46:27 +01:00
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minetest.register_node("df_trees:goblin_cap_stem", {
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2017-03-08 07:50:58 +01:00
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description = S("Goblin Cap Stem"),
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2018-12-31 19:46:27 +01:00
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_doc_items_longdesc = df_trees.doc.goblin_cap_desc,
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_doc_items_usagehelp = df_trees.doc.goblin_cap_usage,
|
2017-03-08 07:50:58 +01:00
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|
tiles = {"dfcaverns_goblin_cap_stem.png"},
|
2019-11-11 05:47:10 +01:00
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|
|
is_ground_content = false,
|
Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.
* add the wandering "gas wisp" to light up some of the gas-filled caverns
* make wisps rarely spawned by gas explosions
* revamp spindlestems into a sort of mineral detector, add glowing extract bottles
* optimize pngs
* add gas wisps to mapgen
* add spindlestems to cavern level 1, most level 1 warrens are now lit up
* update internal names, adjust mineral detection range
* add cave pearls to some level 2 warrens and tunnels
* switch experimental simplecrafting_lib support to crafting mod
* Pearls don't grow on falling nodes
* put spindlestems with goblin caps, make them always grow red when near those
* bunch of documentation
* add castle coral to replace cave coral, which has been repurposed into column decoration
* documentation for cave coral, update some locale text
* add a recipe for cooking oil into paraffin
* add old bones to the underworld
* MIT license for bones_loot
* also cook black cap gills into paraffin, they're oily
* add salt crystals to the bloodthorn caverns, illuminating the floor
* documentation for salt crystals
* auto-generate minetestmapper colors.
need to update the spindlestem colours manually
* add spindlestem to fungiwood caverns too, and increase warren coverage
* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.
* add a bit of displacement to the underside of the slade layer
* Unique images and names for cooking recipes.
* revamp bones loot
* add softer footsteps for some fungus types
* update mapgen_helper
* update cave coral screenshot
* mention glowing salts in bloodthorn caverns
2019-08-19 05:20:07 +02:00
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|
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, goblin_cap = 1},
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sounds = df_trees.node_sound_tree_soft_fungus_defaults(),
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2017-03-08 07:50:58 +01:00
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})
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--cap
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2018-12-31 19:46:27 +01:00
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minetest.register_node("df_trees:goblin_cap", {
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2017-03-08 07:50:58 +01:00
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description = S("Goblin Cap"),
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2018-12-31 19:46:27 +01:00
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_doc_items_longdesc = df_trees.doc.goblin_cap_desc,
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_doc_items_usagehelp = df_trees.doc.goblin_cap_usage,
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2017-03-08 07:50:58 +01:00
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tiles = {"dfcaverns_goblin_cap.png"},
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2019-11-11 05:47:10 +01:00
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|
|
is_ground_content = false,
|
Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.
* add the wandering "gas wisp" to light up some of the gas-filled caverns
* make wisps rarely spawned by gas explosions
* revamp spindlestems into a sort of mineral detector, add glowing extract bottles
* optimize pngs
* add gas wisps to mapgen
* add spindlestems to cavern level 1, most level 1 warrens are now lit up
* update internal names, adjust mineral detection range
* add cave pearls to some level 2 warrens and tunnels
* switch experimental simplecrafting_lib support to crafting mod
* Pearls don't grow on falling nodes
* put spindlestems with goblin caps, make them always grow red when near those
* bunch of documentation
* add castle coral to replace cave coral, which has been repurposed into column decoration
* documentation for cave coral, update some locale text
* add a recipe for cooking oil into paraffin
* add old bones to the underworld
* MIT license for bones_loot
* also cook black cap gills into paraffin, they're oily
* add salt crystals to the bloodthorn caverns, illuminating the floor
* documentation for salt crystals
* auto-generate minetestmapper colors.
need to update the spindlestem colours manually
* add spindlestem to fungiwood caverns too, and increase warren coverage
* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.
* add a bit of displacement to the underside of the slade layer
* Unique images and names for cooking recipes.
* revamp bones loot
* add softer footsteps for some fungus types
* update mapgen_helper
* update cave coral screenshot
* mention glowing salts in bloodthorn caverns
2019-08-19 05:20:07 +02:00
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|
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, goblin_cap = 1},
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sounds = df_trees.node_sound_tree_soft_fungus_defaults(),
|
2017-03-08 07:50:58 +01:00
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})
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--gills
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2018-12-31 19:46:27 +01:00
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minetest.register_node("df_trees:goblin_cap_gills", {
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2017-03-08 07:50:58 +01:00
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description = S("Goblin Cap Gills"),
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2018-12-31 19:46:27 +01:00
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_doc_items_longdesc = df_trees.doc.goblin_cap_desc,
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_doc_items_usagehelp = df_trees.doc.goblin_cap_usage,
|
2017-03-08 07:50:58 +01:00
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tiles = {"dfcaverns_goblin_cap_gills.png"},
|
2019-11-11 05:47:10 +01:00
|
|
|
is_ground_content = false,
|
Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.
* add the wandering "gas wisp" to light up some of the gas-filled caverns
* make wisps rarely spawned by gas explosions
* revamp spindlestems into a sort of mineral detector, add glowing extract bottles
* optimize pngs
* add gas wisps to mapgen
* add spindlestems to cavern level 1, most level 1 warrens are now lit up
* update internal names, adjust mineral detection range
* add cave pearls to some level 2 warrens and tunnels
* switch experimental simplecrafting_lib support to crafting mod
* Pearls don't grow on falling nodes
* put spindlestems with goblin caps, make them always grow red when near those
* bunch of documentation
* add castle coral to replace cave coral, which has been repurposed into column decoration
* documentation for cave coral, update some locale text
* add a recipe for cooking oil into paraffin
* add old bones to the underworld
* MIT license for bones_loot
* also cook black cap gills into paraffin, they're oily
* add salt crystals to the bloodthorn caverns, illuminating the floor
* documentation for salt crystals
* auto-generate minetestmapper colors.
need to update the spindlestem colours manually
* add spindlestem to fungiwood caverns too, and increase warren coverage
* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.
* add a bit of displacement to the underside of the slade layer
* Unique images and names for cooking recipes.
* revamp bones loot
* add softer footsteps for some fungus types
* update mapgen_helper
* update cave coral screenshot
* mention glowing salts in bloodthorn caverns
2019-08-19 05:20:07 +02:00
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|
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, goblin_cap = 1},
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2017-03-08 07:50:58 +01:00
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sounds = default.node_sound_leaves_defaults(),
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drawtype = "plantlike",
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paramtype = "light",
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drop = {
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max_items = 1,
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items = {
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{
|
2018-12-31 19:46:27 +01:00
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items = {'df_trees:goblin_cap_sapling'},
|
2017-03-08 07:50:58 +01:00
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rarity = 15,
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},
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{
|
2018-12-31 19:46:27 +01:00
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items = {'df_trees:goblin_cap_gills'},
|
2017-03-08 07:50:58 +01:00
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}
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}
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},
|
2017-03-23 06:41:34 +01:00
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after_place_node = default.after_place_leaves,
|
2017-03-08 07:50:58 +01:00
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})
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2017-03-23 06:41:34 +01:00
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if default.register_leafdecay then -- default.register_leafdecay is very new, remove this check some time after 0.4.16 is released
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default.register_leafdecay({
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2018-12-31 19:46:27 +01:00
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trunks = {"df_trees:goblin_cap"}, -- don't need stem nodes here
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leaves = {"df_trees:goblin_cap_gills"},
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2017-03-23 06:41:34 +01:00
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radius = 1,
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})
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end
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|
2017-03-21 08:53:04 +01:00
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--Wood
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minetest.register_craft({
|
2018-12-31 19:46:27 +01:00
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output = 'df_trees:goblin_cap_wood 4',
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2017-03-21 08:53:04 +01:00
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recipe = {
|
2018-12-31 19:46:27 +01:00
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{'df_trees:goblin_cap'},
|
2017-03-21 08:53:04 +01:00
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}
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})
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minetest.register_craft({
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2018-12-31 19:46:27 +01:00
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output = 'df_trees:goblin_cap_stem_wood 4',
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2017-03-21 08:53:04 +01:00
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recipe = {
|
2018-12-31 19:46:27 +01:00
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{'df_trees:goblin_cap_stem'},
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2017-03-21 08:53:04 +01:00
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}
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})
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2018-12-31 19:46:27 +01:00
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minetest.register_node("df_trees:goblin_cap_wood", {
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2017-03-21 08:53:04 +01:00
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description = S("Goblin Cap Planks"),
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2018-12-31 19:46:27 +01:00
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_doc_items_longdesc = df_trees.doc.goblin_cap_desc,
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_doc_items_usagehelp = df_trees.doc.goblin_cap_usage,
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2017-03-21 08:53:04 +01:00
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paramtype2 = "facedir",
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place_param2 = 0,
|
2017-03-22 05:16:52 +01:00
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tiles = {"dfcaverns_goblin_cap_wood.png"},
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2017-03-21 08:53:04 +01:00
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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2018-12-31 19:46:27 +01:00
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minetest.register_node("df_trees:goblin_cap_stem_wood", {
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2017-03-22 05:16:52 +01:00
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description = S("Goblin Cap Stem Planks"),
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2018-12-31 19:46:27 +01:00
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_doc_items_longdesc = df_trees.doc.goblin_cap_desc,
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_doc_items_usagehelp = df_trees.doc.goblin_cap_usage,
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2017-03-22 05:16:52 +01:00
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"dfcaverns_goblin_cap_stem_wood.png"},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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2017-03-21 08:53:04 +01:00
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2018-12-31 19:46:27 +01:00
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df_trees.register_all_stairs("goblin_cap_wood")
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df_trees.register_all_stairs("goblin_cap_stem_wood")
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2017-03-21 08:53:04 +01:00
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minetest.register_craft({
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type = "fuel",
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2018-12-31 19:46:27 +01:00
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recipe = "df_trees:goblin_cap_wood",
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2017-03-22 05:16:52 +01:00
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burntime = 12,
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})
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minetest.register_craft({
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type = "fuel",
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2018-12-31 19:46:27 +01:00
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recipe = "df_trees:goblin_cap_stem_wood",
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2017-03-22 05:16:52 +01:00
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burntime = 7,
|
2017-03-21 08:53:04 +01:00
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})
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minetest.register_craft({
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type = "fuel",
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2018-12-31 19:46:27 +01:00
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recipe = "df_trees:goblin_cap",
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2017-03-21 08:53:04 +01:00
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burntime = 40,
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})
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minetest.register_craft({
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type = "fuel",
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2018-12-31 19:46:27 +01:00
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recipe = "df_trees:goblin_cap_stem",
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2017-03-22 05:16:52 +01:00
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burntime = 30,
|
2017-03-21 08:53:04 +01:00
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})
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minetest.register_craft({
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type = "fuel",
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2018-12-31 19:46:27 +01:00
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recipe = "df_trees:goblin_cap_gills",
|
2017-03-21 08:53:04 +01:00
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burntime = 2,
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})
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minetest.register_craft({
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type = "fuel",
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2018-12-31 19:46:27 +01:00
|
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recipe = "df_trees:goblin_cap_sapling",
|
2017-03-21 08:53:04 +01:00
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burntime = 2,
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})
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|
2020-01-29 11:07:43 +01:00
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|
local big_goblin_cap_schem = dofile(MP.."/schematics/goblin_cap_big.lua")
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local big_goblin_cap_hut_schem = dofile(MP.."/schematics/goblin_cap_big_hut.lua")
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local bigger_goblin_cap_schem = dofile(MP.."/schematics/goblin_cap_bigger.lua")
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local bigger_goblin_cap_hut_schem = dofile(MP.."/schematics/goblin_cap_bigger_hut.lua")
|
2020-01-29 06:58:32 +01:00
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2020-01-29 11:07:43 +01:00
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-- The hut has a chest and furnace near pos, use this to initialize it
|
2020-01-29 06:58:32 +01:00
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local chest_on_construct = minetest.registered_items["default:chest"].on_construct
|
2020-01-29 11:07:43 +01:00
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local furnace_on_construct = minetest.registered_items["default:furnace"].on_construct
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local init_hut = function(pos)
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local chest_pos = minetest.find_node_near({x=pos.x, y=pos.y+1, z=pos.z}, 2, "default:chest")
|
2020-01-29 06:58:32 +01:00
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if chest_pos then
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chest_on_construct(chest_pos)
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local inv = minetest.get_inventory({type="node", pos=chest_pos})
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inv:add_item("main", "default:apple 3")
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inv:add_item("main", "default:gold_ingot ".. math.random(1,5))
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end
|
2020-01-29 11:07:43 +01:00
|
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|
local furnace_pos = minetest.find_node_near({x=pos.x, y=pos.y+1, z=pos.z}, 2, "default:furnace")
|
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|
|
if furnace_pos then
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|
furnace_on_construct(furnace_pos)
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end
|
2020-01-29 06:58:32 +01:00
|
|
|
end
|
2020-01-29 11:07:43 +01:00
|
|
|
local init_vessels
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|
|
|
if minetest.get_modpath("vessels") then
|
|
|
|
local vessels_on_construct = minetest.registered_items["vessels:shelf"].on_construct
|
|
|
|
init_vessels = function(pos)
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|
|
local vessel_pos = minetest.find_node_near({x=pos.x, y=pos.y+1, z=pos.z}, 2, "vessels:shelf")
|
|
|
|
if vessel_pos then
|
|
|
|
vessels_on_construct(vessel_pos)
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|
|
|
local inv = minetest.get_inventory({type="node", pos=vessel_pos})
|
|
|
|
inv:add_item("vessels", "df_trees:glowing_bottle_red "..math.random(50,99))
|
|
|
|
inv:add_item("vessels", "df_trees:glowing_bottle_green "..math.random(50,99))
|
|
|
|
inv:add_item("vessels", "df_trees:glowing_bottle_cyan "..math.random(40,99))
|
|
|
|
inv:add_item("vessels", "df_trees:glowing_bottle_golden "..math.random(30,99))
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
--local debug_test_hut = function(pos)
|
|
|
|
-- minetest.set_node(pos, {name="air"})
|
|
|
|
-- minetest.after(5, init_hut, pos)
|
|
|
|
-- if math.random() < 0.5 then
|
|
|
|
-- mapgen_helper.place_schematic(pos, big_goblin_cap_hut_schem, "random")
|
|
|
|
-- else
|
|
|
|
-- if init_vessels then
|
|
|
|
-- minetest.after(5, init_vessels, pos)
|
|
|
|
-- end
|
|
|
|
-- mapgen_helper.place_schematic(pos, bigger_goblin_cap_hut_schem, "random")
|
|
|
|
-- end
|
|
|
|
--end
|
|
|
|
|
2020-01-29 06:58:32 +01:00
|
|
|
|
2017-03-08 07:50:58 +01:00
|
|
|
-- sapling
|
2018-12-31 19:46:27 +01:00
|
|
|
minetest.register_node("df_trees:goblin_cap_sapling", {
|
2017-03-08 07:50:58 +01:00
|
|
|
description = S("Goblin Cap Spawn"),
|
2018-12-31 19:46:27 +01:00
|
|
|
_doc_items_longdesc = df_trees.doc.goblin_cap_desc,
|
|
|
|
_doc_items_usagehelp = df_trees.doc.goblin_cap_usage,
|
2017-03-08 07:50:58 +01:00
|
|
|
drawtype = "plantlike",
|
|
|
|
visual_scale = 1.0,
|
2017-03-11 23:00:00 +01:00
|
|
|
tiles = {"dfcaverns_goblin_cap_sapling.png"},
|
|
|
|
inventory_image = "dfcaverns_goblin_cap_sapling.png",
|
|
|
|
wield_image = "dfcaverns_goblin_cap_sapling.png",
|
2017-03-08 07:50:58 +01:00
|
|
|
paramtype = "light",
|
|
|
|
sunlight_propagates = true,
|
2019-11-11 05:47:10 +01:00
|
|
|
is_ground_content = false,
|
2017-03-08 07:50:58 +01:00
|
|
|
walkable = false,
|
2018-12-31 19:46:27 +01:00
|
|
|
floodable = true,
|
2017-03-08 07:50:58 +01:00
|
|
|
selection_box = {
|
|
|
|
type = "fixed",
|
|
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
|
|
},
|
|
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
2017-03-15 04:35:08 +01:00
|
|
|
attached_node = 1, sapling = 1, light_sensitive_fungus = 11},
|
2017-03-08 07:50:58 +01:00
|
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
|
|
|
|
on_construct = function(pos)
|
Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.
* add the wandering "gas wisp" to light up some of the gas-filled caverns
* make wisps rarely spawned by gas explosions
* revamp spindlestems into a sort of mineral detector, add glowing extract bottles
* optimize pngs
* add gas wisps to mapgen
* add spindlestems to cavern level 1, most level 1 warrens are now lit up
* update internal names, adjust mineral detection range
* add cave pearls to some level 2 warrens and tunnels
* switch experimental simplecrafting_lib support to crafting mod
* Pearls don't grow on falling nodes
* put spindlestems with goblin caps, make them always grow red when near those
* bunch of documentation
* add castle coral to replace cave coral, which has been repurposed into column decoration
* documentation for cave coral, update some locale text
* add a recipe for cooking oil into paraffin
* add old bones to the underworld
* MIT license for bones_loot
* also cook black cap gills into paraffin, they're oily
* add salt crystals to the bloodthorn caverns, illuminating the floor
* documentation for salt crystals
* auto-generate minetestmapper colors.
need to update the spindlestem colours manually
* add spindlestem to fungiwood caverns too, and increase warren coverage
* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.
* add a bit of displacement to the underside of the slade layer
* Unique images and names for cooking recipes.
* revamp bones loot
* add softer footsteps for some fungus types
* update mapgen_helper
* update cave coral screenshot
* mention glowing salts in bloodthorn caverns
2019-08-19 05:20:07 +02:00
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local below_node = minetest.get_node(vector.add(pos, {x=0,y=-1,z=0}))
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if minetest.get_item_group(below_node.name, "soil") > 0 then
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minetest.get_node_timer(pos):start(math.random(
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df_trees.config.goblin_cap_delay_multiplier*df_trees.config.tree_min_growth_delay,
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df_trees.config.goblin_cap_delay_multiplier*df_trees.config.tree_max_growth_delay))
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end
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2017-03-08 07:50:58 +01:00
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end,
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on_timer = function(pos)
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minetest.set_node(pos, {name="air"})
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2020-01-29 06:58:32 +01:00
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if minetest.find_node_near({x=pos.x, y=pos.y-1, z=pos.z}, 1, {"group:straw"}) then
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if math.random() < 0.5 then
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2020-01-29 11:07:43 +01:00
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mapgen_helper.place_schematic(pos, big_goblin_cap_schem)
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2020-01-29 06:58:32 +01:00
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else
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2020-01-29 11:07:43 +01:00
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mapgen_helper.place_schematic(pos, bigger_goblin_cap_schem)
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2020-01-29 06:58:32 +01:00
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end
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return
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else
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df_trees.spawn_goblin_cap(pos)
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end
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2017-03-08 07:50:58 +01:00
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end,
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})
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2018-12-31 19:46:27 +01:00
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local c_stem = minetest.get_content_id("df_trees:goblin_cap_stem")
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local c_cap = minetest.get_content_id("df_trees:goblin_cap")
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local c_gills = minetest.get_content_id("df_trees:goblin_cap_gills")
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2017-03-14 06:40:37 +01:00
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2020-01-29 11:07:43 +01:00
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-- If the farming mod is installed, add the "straw" group to farming straw.
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-- This way we just need to check for group:straw to get cave straw as well, without
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-- needing a df_farming dependency for this mod.
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2020-01-29 06:58:32 +01:00
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if minetest.get_modpath("farming") then
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local straw_def = minetest.registered_items["farming:straw"]
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if straw_def then
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local new_groups = {}
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for group, val in pairs(straw_def.groups) do
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new_groups[group] = val
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end
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new_groups.straw = 1
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minetest.override_item("farming:straw", {
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groups = new_groups
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})
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end
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end
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2018-12-31 19:46:27 +01:00
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df_trees.spawn_goblin_cap = function(pos)
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2020-01-29 06:58:32 +01:00
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if math.random() < 0.1 then
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if math.random() < 0.5 then
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2020-01-29 11:07:43 +01:00
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mapgen_helper.place_schematic(pos, big_goblin_cap_schem)
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2020-01-29 06:58:32 +01:00
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else
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2020-01-29 11:07:43 +01:00
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mapgen_helper.place_schematic(pos, bigger_goblin_cap_schem)
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2020-01-29 06:58:32 +01:00
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end
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return
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end
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2017-03-08 07:50:58 +01:00
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local x, y, z = pos.x, pos.y, pos.z
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2020-01-29 06:58:32 +01:00
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2017-03-08 07:50:58 +01:00
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local stem_height = math.random(1,3)
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local cap_radius = math.random(3,6)
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local maxy = y + stem_height + 3
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local vm = minetest.get_voxel_manip()
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local minp, maxp = vm:read_from_map(
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{x = x - cap_radius, y = y, z = z - cap_radius},
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{x = x + cap_radius, y = maxy + 3, z = z + cap_radius}
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)
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local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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local data = vm:get_data()
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2018-12-31 19:46:27 +01:00
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subterrane.giant_mushroom(area:indexp(pos), area, data, c_stem, c_cap, c_gills, stem_height, cap_radius)
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2017-03-08 07:50:58 +01:00
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vm:set_data(data)
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vm:write_to_map()
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vm:update_map()
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2017-03-14 06:40:37 +01:00
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end
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2020-01-29 06:58:32 +01:00
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df_trees.spawn_goblin_cap_vm = function(vi, area, data, data_param2)
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if math.random() < 0.1 then
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local pos = area:position(vi)
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if math.random() < 0.5 then
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2020-01-29 11:07:43 +01:00
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mapgen_helper.place_schematic_on_data(data, data_param2, area, pos, big_goblin_cap_schem)
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2020-01-29 06:58:32 +01:00
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elseif math.random() < 0.9 then
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2020-01-29 11:07:43 +01:00
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mapgen_helper.place_schematic_on_data(data, data_param2, area, pos, bigger_goblin_cap_schem)
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2020-01-29 06:58:32 +01:00
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else
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-- easter egg - every once in a while (0.5%), a mapgen Goblin cap is a Smurf house
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2020-01-29 11:07:43 +01:00
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minetest.after(5, init_hut, pos)
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if math.random() < 0.5 then
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mapgen_helper.place_schematic_on_data(data, data_param2, area, pos, big_goblin_cap_hut_schem)
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else
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if init_vessels then
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minetest.after(5, init_vessels, pos)
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end
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mapgen_helper.place_schematic_on_data(data, data_param2, area, pos, bigger_goblin_cap_hut_schem)
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end
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2020-01-29 06:58:32 +01:00
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end
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return
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end
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|
2017-03-14 06:40:37 +01:00
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local stem_height = math.random(1,3)
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local cap_radius = math.random(3,6)
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2018-12-31 19:46:27 +01:00
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subterrane.giant_mushroom(vi, area, data, c_stem, c_cap, c_gills, stem_height, cap_radius)
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2017-03-08 07:50:58 +01:00
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end
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