dfcaverns/init.lua

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dfcaverns = {}
subterrane.get_param2_data = true
minetest.register_alias_force("mapgen_lava_source", "air")
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--grab a shorthand for the filepath of the mod
local modpath = minetest.get_modpath(minetest.get_current_modname())
--load companion lua files
dofile(modpath.."/config.lua")
dofile(modpath.."/ground_cover.lua")
dofile(modpath.."/plants.lua")
-- Trees
dofile(modpath.."/blood_thorn.lua")
dofile(modpath.."/fungiwood.lua")
dofile(modpath.."/tunnel_tube.lua")
dofile(modpath.."/spore_tree.lua")
dofile(modpath.."/black_cap.lua")
dofile(modpath.."/nether_cap.lua")
dofile(modpath.."/goblin_cap.lua")
dofile(modpath.."/tower_cap.lua")
minetest.register_abm({
label = "dfcaverns:kill_light_sensitive_fungus",
nodenames = {"group:light_sensitive_fungus"},
catch_up = true,
interval = 30,
chance = 5,
action = function(pos, node)
local node_def = minetest.registered_nodes[node.name]
local dead_node = node_def._dfcaverns_dead_node or "dfcaverns:dead_fungus"
-- 11 is the value adjacent to a torch
if minetest.get_node_light(pos) > node_def.groups.light_sensitive_fungus then
minetest.set_node(pos, {name=dead_node, param2 = node.param2})
end
end
})
minetest.register_ore({
ore_type = "vein",
ore = "default:lava_source",
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wherein = {
"default:stone",
"default:desert_stone",
"default:sandstone",
"default:sand",
"default:desert_sand",
"default:silver_sand",
"default:gravel",
"default:stone_with_coal",
"default:stone_with_iron",
"default:stone_with_copper",
"default:stone_with_gold",
"default:stone_with_diamond",
"default:dirt",
"default:dirt_with_grass",
"default:dirt_with_dry_grass",
"default:dirt_with_snow",
"default:cobble",
"default:mossycobble",
},
column_height_min = 2,
column_height_max = 6,
height_min = -31000,
height_max = 31000,
noise_threshold = 0.9,
noise_params = {
offset = 0,
scale = 3,
spread = {x=400, y=800, z=400},
seed = 25391,
octaves = 4,
persist = 0.5,
flags = "eased",
},
random_factor = 0,
})