2018-12-31 19:46:27 +01:00
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-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.
* add the wandering "gas wisp" to light up some of the gas-filled caverns
* make wisps rarely spawned by gas explosions
* revamp spindlestems into a sort of mineral detector, add glowing extract bottles
* optimize pngs
* add gas wisps to mapgen
* add spindlestems to cavern level 1, most level 1 warrens are now lit up
* update internal names, adjust mineral detection range
* add cave pearls to some level 2 warrens and tunnels
* switch experimental simplecrafting_lib support to crafting mod
* Pearls don't grow on falling nodes
* put spindlestems with goblin caps, make them always grow red when near those
* bunch of documentation
* add castle coral to replace cave coral, which has been repurposed into column decoration
* documentation for cave coral, update some locale text
* add a recipe for cooking oil into paraffin
* add old bones to the underworld
* MIT license for bones_loot
* also cook black cap gills into paraffin, they're oily
* add salt crystals to the bloodthorn caverns, illuminating the floor
* documentation for salt crystals
* auto-generate minetestmapper colors.
need to update the spindlestem colours manually
* add spindlestem to fungiwood caverns too, and increase warren coverage
* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.
* add a bit of displacement to the underside of the slade layer
* Unique images and names for cooking recipes.
* revamp bones loot
* add softer footsteps for some fungus types
* update mapgen_helper
* update cave coral screenshot
* mention glowing salts in bloodthorn caverns
2019-08-19 05:20:07 +02:00
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local register_cooking_recipes = function(def)
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local prefix = def.prefix
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local item = def.item
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local replacements = def.replacements
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minetest.register_craftitem("df_farming:"..item.."_simple_meal", {
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description = def.simple.name,
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_doc_items_longdesc = df_farming.doc.simple_meal_desc,
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_doc_items_usagehelp = df_farming.doc.simple_meal_usage,
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inventory_image = def.simple.image,
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2018-12-31 19:46:27 +01:00
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on_use = minetest.item_eat(4),
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groups = {food = 4},
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})
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Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.
* add the wandering "gas wisp" to light up some of the gas-filled caverns
* make wisps rarely spawned by gas explosions
* revamp spindlestems into a sort of mineral detector, add glowing extract bottles
* optimize pngs
* add gas wisps to mapgen
* add spindlestems to cavern level 1, most level 1 warrens are now lit up
* update internal names, adjust mineral detection range
* add cave pearls to some level 2 warrens and tunnels
* switch experimental simplecrafting_lib support to crafting mod
* Pearls don't grow on falling nodes
* put spindlestems with goblin caps, make them always grow red when near those
* bunch of documentation
* add castle coral to replace cave coral, which has been repurposed into column decoration
* documentation for cave coral, update some locale text
* add a recipe for cooking oil into paraffin
* add old bones to the underworld
* MIT license for bones_loot
* also cook black cap gills into paraffin, they're oily
* add salt crystals to the bloodthorn caverns, illuminating the floor
* documentation for salt crystals
* auto-generate minetestmapper colors.
need to update the spindlestem colours manually
* add spindlestem to fungiwood caverns too, and increase warren coverage
* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.
* add a bit of displacement to the underside of the slade layer
* Unique images and names for cooking recipes.
* revamp bones loot
* add softer footsteps for some fungus types
* update mapgen_helper
* update cave coral screenshot
* mention glowing salts in bloodthorn caverns
2019-08-19 05:20:07 +02:00
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minetest.register_craftitem("df_farming:"..item.."_medium_meal", {
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description = def.medium.name,
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_doc_items_longdesc = df_farming.doc.medium_meal_desc,
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_doc_items_usagehelp = df_farming.doc.medium_meal_usage,
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inventory_image = def.medium.image,
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2018-12-31 19:46:27 +01:00
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on_use = minetest.item_eat(6),
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groups = {food = 6},
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})
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Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.
* add the wandering "gas wisp" to light up some of the gas-filled caverns
* make wisps rarely spawned by gas explosions
* revamp spindlestems into a sort of mineral detector, add glowing extract bottles
* optimize pngs
* add gas wisps to mapgen
* add spindlestems to cavern level 1, most level 1 warrens are now lit up
* update internal names, adjust mineral detection range
* add cave pearls to some level 2 warrens and tunnels
* switch experimental simplecrafting_lib support to crafting mod
* Pearls don't grow on falling nodes
* put spindlestems with goblin caps, make them always grow red when near those
* bunch of documentation
* add castle coral to replace cave coral, which has been repurposed into column decoration
* documentation for cave coral, update some locale text
* add a recipe for cooking oil into paraffin
* add old bones to the underworld
* MIT license for bones_loot
* also cook black cap gills into paraffin, they're oily
* add salt crystals to the bloodthorn caverns, illuminating the floor
* documentation for salt crystals
* auto-generate minetestmapper colors.
need to update the spindlestem colours manually
* add spindlestem to fungiwood caverns too, and increase warren coverage
* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.
* add a bit of displacement to the underside of the slade layer
* Unique images and names for cooking recipes.
* revamp bones loot
* add softer footsteps for some fungus types
* update mapgen_helper
* update cave coral screenshot
* mention glowing salts in bloodthorn caverns
2019-08-19 05:20:07 +02:00
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minetest.register_craftitem("df_farming:"..item.."_complex_meal", {
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description = def.complex.name,
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_doc_items_longdesc = df_farming.doc.complex_meal_desc,
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_doc_items_usagehelp = df_farming.doc.complex_meal_usage,
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inventory_image = def.complex.image,
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2018-12-31 19:46:27 +01:00
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on_use = minetest.item_eat(8),
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groups = {food = 8},
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})
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Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.
* add the wandering "gas wisp" to light up some of the gas-filled caverns
* make wisps rarely spawned by gas explosions
* revamp spindlestems into a sort of mineral detector, add glowing extract bottles
* optimize pngs
* add gas wisps to mapgen
* add spindlestems to cavern level 1, most level 1 warrens are now lit up
* update internal names, adjust mineral detection range
* add cave pearls to some level 2 warrens and tunnels
* switch experimental simplecrafting_lib support to crafting mod
* Pearls don't grow on falling nodes
* put spindlestems with goblin caps, make them always grow red when near those
* bunch of documentation
* add castle coral to replace cave coral, which has been repurposed into column decoration
* documentation for cave coral, update some locale text
* add a recipe for cooking oil into paraffin
* add old bones to the underworld
* MIT license for bones_loot
* also cook black cap gills into paraffin, they're oily
* add salt crystals to the bloodthorn caverns, illuminating the floor
* documentation for salt crystals
* auto-generate minetestmapper colors.
need to update the spindlestem colours manually
* add spindlestem to fungiwood caverns too, and increase warren coverage
* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.
* add a bit of displacement to the underside of the slade layer
* Unique images and names for cooking recipes.
* revamp bones loot
* add softer footsteps for some fungus types
* update mapgen_helper
* update cave coral screenshot
* mention glowing salts in bloodthorn caverns
2019-08-19 05:20:07 +02:00
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minetest.register_alias("dfcaverns:"..item.."_biscuit", "df_farming:"..item.."_simple_meal")
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minetest.register_alias("dfcaverns:"..item.."_stew", "df_farming:"..item.."_medium_meal")
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minetest.register_alias("dfcaverns:"..item.."_roast", "df_farming:"..item.."_complex_meal")
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minetest.register_alias("df_farming:"..item.."_biscuit", "df_farming:"..item.."_simple_meal")
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minetest.register_alias("df_farming:"..item.."_stew", "df_farming:"..item.."_medium_meal")
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minetest.register_alias("df_farming:"..item.."_roast", "df_farming:"..item.."_complex_meal")
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2018-12-31 19:46:27 +01:00
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Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.
* add the wandering "gas wisp" to light up some of the gas-filled caverns
* make wisps rarely spawned by gas explosions
* revamp spindlestems into a sort of mineral detector, add glowing extract bottles
* optimize pngs
* add gas wisps to mapgen
* add spindlestems to cavern level 1, most level 1 warrens are now lit up
* update internal names, adjust mineral detection range
* add cave pearls to some level 2 warrens and tunnels
* switch experimental simplecrafting_lib support to crafting mod
* Pearls don't grow on falling nodes
* put spindlestems with goblin caps, make them always grow red when near those
* bunch of documentation
* add castle coral to replace cave coral, which has been repurposed into column decoration
* documentation for cave coral, update some locale text
* add a recipe for cooking oil into paraffin
* add old bones to the underworld
* MIT license for bones_loot
* also cook black cap gills into paraffin, they're oily
* add salt crystals to the bloodthorn caverns, illuminating the floor
* documentation for salt crystals
* auto-generate minetestmapper colors.
need to update the spindlestem colours manually
* add spindlestem to fungiwood caverns too, and increase warren coverage
* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.
* add a bit of displacement to the underside of the slade layer
* Unique images and names for cooking recipes.
* revamp bones loot
* add softer footsteps for some fungus types
* update mapgen_helper
* update cave coral screenshot
* mention glowing salts in bloodthorn caverns
2019-08-19 05:20:07 +02:00
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minetest.register_craft({
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type = "shapeless",
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output = "df_farming:"..item.."_simple_meal",
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recipe = {"group:dfcaverns_cookable", prefix..":"..item},
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replacements = replacements
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})
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minetest.register_craft({
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type = "shapeless",
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output = "df_farming:"..item.."_medium_meal",
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recipe = {"group:dfcaverns_cookable", "group:dfcaverns_cookable", prefix..":"..item},
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replacements = replacements
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})
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minetest.register_craft({
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type = "shapeless",
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output = "df_farming:"..item.."_complex_meal",
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recipe = {"group:dfcaverns_cookable", "group:dfcaverns_cookable", "group:dfcaverns_cookable", prefix..":"..item},
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replacements = replacements
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})
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2018-12-31 19:46:27 +01:00
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end
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Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.
* add the wandering "gas wisp" to light up some of the gas-filled caverns
* make wisps rarely spawned by gas explosions
* revamp spindlestems into a sort of mineral detector, add glowing extract bottles
* optimize pngs
* add gas wisps to mapgen
* add spindlestems to cavern level 1, most level 1 warrens are now lit up
* update internal names, adjust mineral detection range
* add cave pearls to some level 2 warrens and tunnels
* switch experimental simplecrafting_lib support to crafting mod
* Pearls don't grow on falling nodes
* put spindlestems with goblin caps, make them always grow red when near those
* bunch of documentation
* add castle coral to replace cave coral, which has been repurposed into column decoration
* documentation for cave coral, update some locale text
* add a recipe for cooking oil into paraffin
* add old bones to the underworld
* MIT license for bones_loot
* also cook black cap gills into paraffin, they're oily
* add salt crystals to the bloodthorn caverns, illuminating the floor
* documentation for salt crystals
* auto-generate minetestmapper colors.
need to update the spindlestem colours manually
* add spindlestem to fungiwood caverns too, and increase warren coverage
* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.
* add a bit of displacement to the underside of the slade layer
* Unique images and names for cooking recipes.
* revamp bones loot
* add softer footsteps for some fungus types
* update mapgen_helper
* update cave coral screenshot
* mention glowing salts in bloodthorn caverns
2019-08-19 05:20:07 +02:00
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--{
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-- prefix =,
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-- item =,
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-- replacements =,
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-- simple = {name = , image = },
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-- medium = {name = , image = },
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-- complex = {name = , image = },
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--}
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register_cooking_recipes({prefix="df_farming", item="cave_flour",
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simple = {name=S("Cave Wheat Flour Biscuit"), image="dfcaverns_prepared_food08x16.png"},
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medium = {name=S("Cave Wheat Flour Bun"), image="dfcaverns_prepared_food11x16.png"},
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complex = {name=S("Cave Wheat Flour Pancake"), image="dfcaverns_prepared_food07x16.png"},
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})
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register_cooking_recipes({prefix="df_farming", item="cave_wheat_seed",
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simple = {name=S("Cave Wheat Seed Loaf"), image="dfcaverns_prepared_food17x16.png"},
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medium = {name=S("Cave Wheat Seed Puffs"), image="dfcaverns_prepared_food33x16.png"},
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complex = {name=S("Cave Wheat Seed Risotto"), image="dfcaverns_prepared_food14x16.png"},
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})
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register_cooking_recipes({prefix="df_farming", item="sweet_pod_seed",
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simple = {name=S("Sweet Pod Spore Dumplings"), image="dfcaverns_prepared_food09x16.png"},
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medium = {name=S("Sweet Pod Spore Single Crust Pie"), image="dfcaverns_prepared_food05x16.png"},
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complex = {name=S("Sweet Pod Spore Brule"), image="dfcaverns_prepared_food22x16.png"},
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})
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register_cooking_recipes({prefix="df_farming", item="sugar",
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simple = {name=S("Sweet Pod Sugar Cookie"), image="dfcaverns_prepared_food02x16.png"},
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medium = {name=S("Sweet Pod Sugar Gingerbread"), image="dfcaverns_prepared_food21x16.png"},
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complex = {name=S("Sweet Pod Sugar Roll"), image="dfcaverns_prepared_food25x16.png"},
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})
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register_cooking_recipes({prefix="group", item="plump_helmet",
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simple = {name=S("Plump Helmet Mince"), image="dfcaverns_prepared_food15x16.png"},
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medium = {name=S("Plump Helmet Stalk Sausage"), image="dfcaverns_prepared_food18x16.png"},
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complex = {name=S("Plump Helmet Roast"), image="dfcaverns_prepared_food04x16.png"},
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})
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register_cooking_recipes({prefix="df_farming", item="plump_helmet_spawn",
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simple = {name=S("Plump Helmet Spawn Soup"), image="dfcaverns_prepared_food10x16.png"},
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medium = {name=S("Plump Helmet Spawn Jambalaya"), image="dfcaverns_prepared_food01x16.png"},
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complex = {name=S("Plump Helmet Sprout Stew"), image="dfcaverns_prepared_food26x16.png"},
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})
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register_cooking_recipes({prefix="df_farming", item="quarry_bush_leaves",
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simple = {name=S("Quarry Bush Leaf Spicy Bun"), image="dfcaverns_prepared_food23x16.png"},
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medium = {name=S("Quarry Bush Leaf Croissant"), image="dfcaverns_prepared_food29x16.png"},
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complex = {name=S("Stuffed Quarry Bush Leaf"), image="dfcaverns_prepared_food27x16.png"},
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})
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register_cooking_recipes({prefix="df_farming", item="quarry_bush_seed",
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simple = {name=S("Rock Nut Bread"), image="dfcaverns_prepared_food16x16.png"},
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medium = {name=S("Rock Nut Cookie"), image="dfcaverns_prepared_food07x16.png"},
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complex = {name=S("Rock Nut Cake"), image="dfcaverns_prepared_food03x16.png"},
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})
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register_cooking_recipes({prefix="df_farming", item="dimple_cup_seed",
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simple = {name=S("Dimple Cup Spore Flatbread"), image="dfcaverns_prepared_food12x16.png"},
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medium = {name=S("Dimple Cup Spore Scone"), image="dfcaverns_prepared_food32x16.png"},
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complex = {name=S("Dimple Cup Spore Roll"), image="dfcaverns_prepared_food31x16.png"},
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})
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register_cooking_recipes({prefix="df_farming", item="pig_tail_seed",
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simple = {name=S("Pig Tail Spore Sandwich"), image="dfcaverns_prepared_food20x16.png"},
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medium = {name=S("Pig Tail Spore Tofu"), image="dfcaverns_prepared_food30x16.png"},
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complex = {name=S("Pig Tail Spore Casserole"), image="dfcaverns_prepared_food34x16.png"},
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})
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register_cooking_recipes({prefix="df_farming", item="dwarven_syrup_bucket", replacements={{"df_farming:dwarven_syrup_bucket", "bucket:bucket_empty"}},
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simple = {name=S("Dwarven Syrup Taffy"), image="dfcaverns_prepared_food19x16.png"},
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medium = {name=S("Dwarven Syrup Jellies"), image="dfcaverns_prepared_food06x16.png"},
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complex = {name=S("Dwarven Syrup Delight"), image="dfcaverns_prepared_food24x16.png"},
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})
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-- dfcaverns_prepared_food28 is currently unused
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-- dfcaverns_prepared_food13 is used for dwarven bread
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