dfcaverns/plants/sweet_pod.lua

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-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
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local sweet_names = {}
local register_sweet_pod = function(number)
local def = {
description = S("Sweet Pod"),
drawtype = "plantlike",
tiles = {"dfcaverns_sweet_pod_"..tostring(number)..".png"},
inventory_image = "dfcaverns_sweet_pod_"..tostring(number)..".png",
paramtype = "light",
walkable = false,
groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11},
sounds = default.node_sound_leaves_defaults(),
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drop = {
max_items = 2,
items = {
{
items = {'dfcaverns:sweet_pod_seed 2', 'dfcaverns:sweet_pods 2'},
rarity = 7-number,
},
{
items = {'dfcaverns:sweet_pod_seed', 'dfcaverns:sweet_pods'},
rarity = 7-number,
},
{
items = {'dfcaverns:sweet_pod_seed'},
rarity = 7-number,
},
},
},
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}
if number < 6 then
def._dfcaverns_next_stage = "dfcaverns:sweet_pod_"..tostring(number+1)
table.insert(sweet_names, "dfcaverns:sweet_pod_"..tostring(number))
end
minetest.register_node("dfcaverns:sweet_pod_"..tostring(number), def)
end
for i = 1,6 do
register_sweet_pod(i)
end
dfcaverns.register_seed("sweet_pod_seed", S("Sweet Pod Spores"), "dfcaverns_sweet_pod_seed.png", "dfcaverns:sweet_pod_1")
table.insert(sweet_names, "dfcaverns:sweet_pod_seed")
dfcaverns.register_grow_abm(sweet_names, 10, 1)
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minetest.register_craftitem("dfcaverns:sweet_pods", {
description = S("Sweet Pods"),
inventory_image = "dfcaverns_sweet_pods.png",
stack_max = 99,
})
minetest.register_craft({
type = "fuel",
recipe = "dfcaverns:sweet_pods",
burntime = 4
})