2017-03-16 20:08:10 +01:00
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-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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2017-03-16 19:40:49 +01:00
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local quarry_names = {}
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local register_quarry_bush = function(number)
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local def = {
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description = S("Quarry Bush"),
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drawtype = "plantlike",
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paramtype2 = "meshoptions",
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place_param2 = 4,
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tiles = {"dfcaverns_quarry_bush_"..tostring(number)..".png"},
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inventory_image = "dfcaverns_quarry_bush_"..tostring(number)..".png",
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paramtype = "light",
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walkable = false,
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groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11},
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sounds = default.node_sound_leaves_defaults(),
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drop = {
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max_items = 2,
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items = {
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{
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items = {'dfcaverns:quarry_bush_seed 2', 'dfcaverns:quarry_bush_leaves 2'},
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rarity = 6-number,
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},
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{
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items = {'dfcaverns:quarry_bush_seed 1', 'dfcaverns:quarry_bush_leaves'},
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rarity = 6-number,
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},
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{
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items = {'dfcaverns:quarry_bush_seed'},
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rarity = 6-number,
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},
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},
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},
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}
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if number < 5 then
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def._dfcaverns_next_stage = "dfcaverns:quarry_bush_"..tostring(number+1)
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table.insert(quarry_names, "dfcaverns:quarry_bush_"..tostring(number))
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end
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minetest.register_node("dfcaverns:quarry_bush_"..tostring(number), def)
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end
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for i = 1,5 do
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register_quarry_bush(i)
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end
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dfcaverns.register_seed("quarry_bush_seed", S("Rock Nuts"), "dfcaverns_rock_nuts.png", "dfcaverns:quarry_bush_1")
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table.insert(quarry_names, "dfcaverns:quarry_bush_seed")
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dfcaverns.register_grow_abm(quarry_names, 10, 1)
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minetest.register_craftitem("dfcaverns:quarry_bush_leaves", {
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description = S("Quarry Bush Leaves"),
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inventory_image = "dfcaverns_quarry_bush_leaves.png",
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stack_max = 99,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "dfcaverns:quarry_bush_leaves",
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burntime = 4
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})
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