dfcaverns/df_achievements/init.lua

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df_achievements = {}
local S = minetest.get_translator(minetest.get_current_modname())
local nethercap_name = df_dependencies.nethercap_name
local modpath = minetest.get_modpath(minetest.get_current_modname())
-- used in a few places in this mod
df_achievements.test_list = function(player_name, target_achievement, unlocked, target_list)
if unlocked[target_achievement] == target_achievement then
return
end
local none_missing = true
for _, achievement in pairs(target_list) do
if unlocked[achievement] ~= achievement then
none_missing = false
break
end
end
if none_missing then
minetest.after(4, function() awards.unlock(player_name, target_achievement) end)
end
end
dofile(modpath.."/travel.lua")
dofile(modpath.."/farming.lua")
dofile(modpath.."/dig.lua")
dofile(modpath.."/food.lua")
dofile(modpath.."/misc.lua")
-- not used outside this mod
df_achievements.test_list = nil