dfcaverns/df_mapitems/doc.lua

55 lines
6.0 KiB
Lua
Raw Normal View History

df_mapitems.doc = {}
if not minetest.get_modpath("doc") then
return
end
-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
df_mapitems.doc.cave_moss_desc = S("Cave moss is technically a form of mold, but fortunately a relatively benign one given its ubiquity. Its fibers form a tough but springy mat over the surface of any organic-rich soil that accumulates deep underground.")
df_mapitems.doc.cave_moss_usage = S("Cave moss has no known uses aside from the faint glow it emits. It dies when exposed to bright light sources such as the Sun.")
df_mapitems.doc.floor_fungus_desc = S("Floor fungus produces a thin, slick film that spreads through the cracks of broken rock. Its ability to subsist on the tiniest traces of nutrients means it's found in relatively harsh underground environments.")
df_mapitems.doc.floor_fungus_usage = S("Floor fungus has no known uses. It can penetrate deeply into cobblestone constructions if an infestation gets hold, but it is difficult to transport and is inhibited by light so it hasn't spread beyond the deep caverns.")
df_mapitems.doc.hoar_moss_desc = S("Hoar moss is a strange glowing crust that sometimes forms on the surface of water flowing over ice.")
df_mapitems.doc.hoar_moss_usage = S("Hoar moss has no known use aside from providing a faint source of light.")
df_mapitems.doc.glow_worms_desc = S("Glistening strings of silk hang from the ceilings of some of the larger caverns, lit by the millions of tiny bioluminescent worms that spun them. Glow worms prey on the insects they lure and entangle with their faux starry sky - and sometimes the occasional bat or other larger flying beast.")
df_mapitems.doc.glow_worms_usage = S("Glow worms can be harvested and used as a source of light but they die when exposed to light significantly brighter than themselves or when immersed in water. A colony of glow worms hung in a hospitable environment will undergo a modest amount of growth, allowing it to be divided and propagated.")
df_mapitems.doc.snareweed_desc = S("A nasty kelp-like plant that grows in patches on the floor of the Sunless Sea. Its reflective patches draw in the unwary and then its prickly barbs catch and hold small creatures.")
df_mapitems.doc.snareweed_usage = S("Snareweed has no practical use, its fibers disintegrate when they dry.")
df_mapitems.doc.cave_coral_desc = S("A rare form of coral found only deep underground in the Sunless Sea, cave coral grows hanging from the ceilings of flooded caverns.")
df_mapitems.doc.cave_coral_usage = S("Aside from their aesthetic beauty, cave corals can be harvested for simple building materials.")
df_mapitems.doc.flowstone_desc = S("Flowstone is a carbonate-rich rock formation deposited by flowing water. It consists of minerals that the water dissolved earlier as it widens cracks and fissures into caves.")
df_mapitems.doc.flowstone_usage = S("Aside from the aesthetic beauty of its formations flowstone has no special properties or uses.")
df_mapitems.doc.dripstone_desc = S("The iconic stalactites and stalagmites found in caverns are composed of flowstone (or 'dripstone' in the case of these formations). Moist dripstone is still undergoing growth, whereas dry dripstone is found in 'dead' caverns once the source of water that created them ceases.")
df_mapitems.doc.dripstone_usage = S("Although stalagmites are blunter than the stalactites above them, they can cause extra damage to the unwary caver who falls on them.")
df_mapitems.doc.icicle_desc = S("Ice formed by water dripping slowly into a cold environment, icicles tend to be exceptionally pure and clear.")
df_mapitems.doc.icicle_usage = S("Falling onto an icicle is particularly damaging.")
df_mapitems.doc.glow_mese_desc = S("Deep in the infernal conditions of the magma sea, over the course of millions of years, mese crystals grow into flawless blocks that glow bright with strange energies.")
df_mapitems.doc.glow_mese_usage = S("These blocks can be broken down into a large number of mese crystals, but cannot be artificially reassembled.")
df_mapitems.doc.glow_ruby_ore_desc = S("Large, dry caverns deep underground are well suited to aeons-long processes that concentrate crystalline substances in their walls. This rock is riddled with veins of the stuff.")
df_mapitems.doc.glow_ruby_ore_usage = S("Aside from its aesthetic value this rock has no particular use.")
df_mapitems.doc.big_crystal_desc = S("Monolithic crystals of this size form only over extremely long periods deep underground, in large long-lived cavities that allow them room to grow. Water and the life it hosts tend to disrupt the formation process of these crystals so they're only found in dry environments.")
df_mapitems.doc.big_crystal_usage = S("Aside from its aesthetic value this crystal has no particular use.")
Small stuff (#8) * cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet. * add the wandering "gas wisp" to light up some of the gas-filled caverns * make wisps rarely spawned by gas explosions * revamp spindlestems into a sort of mineral detector, add glowing extract bottles * optimize pngs * add gas wisps to mapgen * add spindlestems to cavern level 1, most level 1 warrens are now lit up * update internal names, adjust mineral detection range * add cave pearls to some level 2 warrens and tunnels * switch experimental simplecrafting_lib support to crafting mod * Pearls don't grow on falling nodes * put spindlestems with goblin caps, make them always grow red when near those * bunch of documentation * add castle coral to replace cave coral, which has been repurposed into column decoration * documentation for cave coral, update some locale text * add a recipe for cooking oil into paraffin * add old bones to the underworld * MIT license for bones_loot * also cook black cap gills into paraffin, they're oily * add salt crystals to the bloodthorn caverns, illuminating the floor * documentation for salt crystals * auto-generate minetestmapper colors. need to update the spindlestem colours manually * add spindlestem to fungiwood caverns too, and increase warren coverage * in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting. * add a bit of displacement to the underside of the slade layer * Unique images and names for cooking recipes. * revamp bones loot * add softer footsteps for some fungus types * update mapgen_helper * update cave coral screenshot * mention glowing salts in bloodthorn caverns
2019-08-19 05:20:07 +02:00
df_mapitems.doc.cave_pearls_desc = S("These nodules are actually calcified bacterial colonies.")
df_mapitems.doc.cave_pearls_usage = S("Aside from their soft glow and beauty, cave pearls have no practical use. Except perhaps as handholds for climbing.")
df_mapitems.doc.castle_coral_desc = S("Deep under the surface of the Sunless Sea are the rare and beautiful Castle Corals, so named due to their resemblance to small undersea castles.")
df_mapitems.doc.castle_coral_usage = S("Castle Coral has little practical use aside from perhaps as a distinctive-looking building material.")
df_mapitems.doc.salt_desc = S("A crystal of salt grown from water that percolated through the depths of the earth, picking up all manner of minerals as it went.")
df_mapitems.doc.salt_usage = S("Traces of Mese must have been dissolved by the water as this crystal has an inherent glow to it. Not enough Mese to be useful as a reagent, unfortunately.")
df_mapitems.doc.salty_cobble_desc = S("Much water has seeped through the cracks in this rock and then quickly evaporated, leaving a crust of salt laced throughout.")
df_mapitems.doc.salty_cobble_usage = S("Attemping to mine this rock knocks the salt crust away, leaving only base stone.")