2018-12-31 19:46:27 +01:00
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-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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minetest.register_node("df_underworld_items:pit_plasma", {
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description = S("Glowing Pit Plasma"),
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_doc_items_longdesc = df_underworld_items.doc.pit_plasma_desc,
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_doc_items_usagehelp = df_underworld_items.doc.pit_plasma_usage,
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tiles = {
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{
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name = "dfcaverns_pit_plasma.png",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 0.5,
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},
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},
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},
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groups={pit_plasma=1, pit_plasma_resistant=1},
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walkable = false,
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pointable = false,
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diggable = false,
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sunlight_propagates = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquid_viscosity = 7,
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damage_per_second = 4 * 2,
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post_effect_color = {a = 200, r = 245, g = 211, b = 251},
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drawtype="liquid",
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liquidtype="source",
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liquid_alternative_flowing = "df_underworld_items:pit_plasma_flowing",
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liquid_alternative_source = "df_underworld_items:pit_plasma",
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liquid_renewable = false,
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2019-11-11 05:47:10 +01:00
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is_ground_content = false,
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2018-12-31 19:46:27 +01:00
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light_source = minetest.LIGHT_MAX,
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paramtype = "light",
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})
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minetest.register_node("df_underworld_items:pit_plasma_flowing", {
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description = S("Glowing Pit Plasma"),
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_doc_items_longdesc = df_underworld_items.doc.pit_plasma_desc,
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_doc_items_usagehelp = df_underworld_items.doc.pit_plasma_usage,
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tiles = {"dfcaverns_pit_plasma_static.png"},
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special_tiles = {
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{
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name = "dfcaverns_pit_plasma.png",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 0.5,
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},
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},
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{
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name = "dfcaverns_pit_plasma.png",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 0.5,
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},
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},
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},
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groups={pit_plasma=1, pit_plasma_resistant=1},
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walkable = false,
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pointable = false,
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diggable = false,
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sunlight_propagates = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquid_viscosity = 7,
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damage_per_second = 4 * 2,
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post_effect_color = {a = 200, r = 245, g = 211, b = 251},
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liquidtype = "flowing",
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drawtype = "flowingliquid",
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paramtype2 = "flowingliquid",
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liquid_alternative_flowing = "df_underworld_items:pit_plasma_flowing",
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liquid_alternative_source = "df_underworld_items:pit_plasma",
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liquid_renewable = false,
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2019-11-11 05:47:10 +01:00
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is_ground_content = false,
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2018-12-31 19:46:27 +01:00
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light_source = minetest.LIGHT_MAX,
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paramtype = "light",
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})
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if minetest.get_modpath("radiant_damage") and radiant_damage.override_radiant_damage then
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if radiant_damage.config.enable_mese_damage then
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radiant_damage.override_radiant_damage("mese", {emitted_by={["group:pit_plasma"] = radiant_damage.config.mese_damage*2}})
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end
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if radiant_damage.config.enable_heat_damage then
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radiant_damage.override_radiant_damage("heat", {emitted_by={["group:pit_plasma"] = radiant_damage.config.lava_damage}})
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end
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end
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local sparkle = function(sparkle_pos)
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minetest.add_particlespawner({
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amount = 10,
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time = 1,
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minpos = {x=sparkle_pos.x-5, y=sparkle_pos.y-0.5, z=sparkle_pos.z-5},
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maxpos = {x=sparkle_pos.x+5, y=sparkle_pos.y+0.5, z=sparkle_pos.z+5},
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minvel = {x=-0.1, y=2, z=-0.1},
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maxvel = {x=0.1, y=2, z=0.1},
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minacc = {x=0, y=2, z=0},
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maxacc = {x=0, y=2, z=0},
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minexptime = 5,
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maxexptime = 10,
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minsize = 1,
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maxsize = 1,
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collisiondetection = true,
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collision_removal = true,
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vertical = false,
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glow = minetest.LIGHT_MAX,
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texture = "dfcaverns_glowpit_particle.png",
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})
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minetest.sound_play({name="dfcaverns_arcing"}, {
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pos = sparkle_pos,
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gain = 1,
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max_hear_distance = 32,
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})
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end
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if df_underworld_items.config.destructive_pit_plasma then
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minetest.register_abm({
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label = "glowing pit matter degradation",
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nodenames = {"group:pit_plasma"},
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interval = 1,
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chance = 30,
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catch_up = false,
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action = function(pos)
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local sparkle_pos
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for x = pos.x-1, pos.x+1 do
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for y = pos.y-1, pos.y+1 do
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for z = pos.z-1, pos.z+1 do
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local test_pos = {x=x, y=y, z=z}
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Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.
* add the wandering "gas wisp" to light up some of the gas-filled caverns
* make wisps rarely spawned by gas explosions
* revamp spindlestems into a sort of mineral detector, add glowing extract bottles
* optimize pngs
* add gas wisps to mapgen
* add spindlestems to cavern level 1, most level 1 warrens are now lit up
* update internal names, adjust mineral detection range
* add cave pearls to some level 2 warrens and tunnels
* switch experimental simplecrafting_lib support to crafting mod
* Pearls don't grow on falling nodes
* put spindlestems with goblin caps, make them always grow red when near those
* bunch of documentation
* add castle coral to replace cave coral, which has been repurposed into column decoration
* documentation for cave coral, update some locale text
* add a recipe for cooking oil into paraffin
* add old bones to the underworld
* MIT license for bones_loot
* also cook black cap gills into paraffin, they're oily
* add salt crystals to the bloodthorn caverns, illuminating the floor
* documentation for salt crystals
* auto-generate minetestmapper colors.
need to update the spindlestem colours manually
* add spindlestem to fungiwood caverns too, and increase warren coverage
* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.
* add a bit of displacement to the underside of the slade layer
* Unique images and names for cooking recipes.
* revamp bones loot
* add softer footsteps for some fungus types
* update mapgen_helper
* update cave coral screenshot
* mention glowing salts in bloodthorn caverns
2019-08-19 05:20:07 +02:00
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local node_name = minetest.get_node(test_pos).name
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if minetest.get_item_group(node_name, "pit_plasma_resistant") == 0 then
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2018-12-31 19:46:27 +01:00
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sparkle_pos = test_pos
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Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.
* add the wandering "gas wisp" to light up some of the gas-filled caverns
* make wisps rarely spawned by gas explosions
* revamp spindlestems into a sort of mineral detector, add glowing extract bottles
* optimize pngs
* add gas wisps to mapgen
* add spindlestems to cavern level 1, most level 1 warrens are now lit up
* update internal names, adjust mineral detection range
* add cave pearls to some level 2 warrens and tunnels
* switch experimental simplecrafting_lib support to crafting mod
* Pearls don't grow on falling nodes
* put spindlestems with goblin caps, make them always grow red when near those
* bunch of documentation
* add castle coral to replace cave coral, which has been repurposed into column decoration
* documentation for cave coral, update some locale text
* add a recipe for cooking oil into paraffin
* add old bones to the underworld
* MIT license for bones_loot
* also cook black cap gills into paraffin, they're oily
* add salt crystals to the bloodthorn caverns, illuminating the floor
* documentation for salt crystals
* auto-generate minetestmapper colors.
need to update the spindlestem colours manually
* add spindlestem to fungiwood caverns too, and increase warren coverage
* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.
* add a bit of displacement to the underside of the slade layer
* Unique images and names for cooking recipes.
* revamp bones loot
* add softer footsteps for some fungus types
* update mapgen_helper
* update cave coral screenshot
* mention glowing salts in bloodthorn caverns
2019-08-19 05:20:07 +02:00
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if minetest.get_item_group(node_name, "stone") > 0 then
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if math.random() < 0.66 then
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minetest.set_node(test_pos, {name="df_underworld_items:glow_amethyst"})
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else
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minetest.set_node(test_pos, {name="default:lava_source"})
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end
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else
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minetest.set_node(test_pos, {name="air"})
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end
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2018-12-31 19:46:27 +01:00
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end
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end
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end
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end
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if sparkle_pos then
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sparkle(sparkle_pos)
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end
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end,
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})
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else
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minetest.register_abm({
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label = "glowing pit sparkle",
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nodenames = {"group:pit_plasma"},
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neighbors = {"air"},
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interval = 1,
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chance = 30,
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catch_up = false,
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action = function(pos)
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local air_pos = minetest.find_node_near(pos, 1, "air")
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if air_pos then
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sparkle(air_pos)
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end
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end,
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})
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end
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